Player Matchup

Sylvanus
Sylvanus
ElectricWarlock
Sylvanus
Level 157
God Stats
4W - 2L
1,682 SR
Queue Stats
255W - 182L
1,712 Elo+
Party 1
Osiris
Osiris
KetamineChimp
Osiris
Level 118
God Stats
5W - 3L
1,334 SR
Queue Stats
325W - 245L
1,755 Elo+
Party 1
Ratatoskr
Ratatoskr
KobraCope
Ratatoskr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,406 Elo+
Party 2
Anhur
Anhur
RL VirgnLosr
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
persuasain4
Yu Huang
Level 29
God Stats
2W - 0L
1,640 SR
Queue Stats
110W - 37L
1,737 Elo+
Party 1
Team Averages
Level 88
1,531 SR
1,622 Elo+

VS

Team Averages
Level 82
1,507 SR
1,515 Elo+
Susano
Susano
 
Susano
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
AaronLocs
Vamana
Level 61
God Stats
7W - 5L
1,560 SR
Queue Stats
32W - 31L
1,620 Elo+
Party 4
Agni
Agni
BrotherSquiwell
Agni
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 107L
1,507 Elo+
Solo
Cabrakan
Cabrakan
RedAgenda803063
Cabrakan
Level 80
God Stats
8W - 6L
1,587 SR
Queue Stats
50W - 56L
1,530 Elo+
Party 4
Apollo
Apollo
SpandexDesert84
Apollo
Level 62
God Stats
14W - 18L
1,389 SR
Queue Stats
70W - 88L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 3 / 8
11,116
483
7,131
23,454
28,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 1 / 9
15,367
668
23,714
18,101
14,804
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
KobraCope
Ratatoskr
18
4 / 1 / 10
13,114
570
12,753
25,174
19,744
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 4 / 6
13,219
575
14,713
20,718
10,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
persuasain4
Yu Huang
18
7 / 3 / 9
12,791
556
18,841
13,292
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
6 / 3 / 2
11,665
507
14,124
21,446
10,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Vamana
AaronLocs
Vamana
17
1 / 7 / 0
10,700
465
15,605
26,799
21,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 0
8,767
381
5,841
12,693
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
13
0 / 8 / 2
8,943
389
10,740
23,537
20,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
4 / 2 / 2
11,091
482
14,890
20,353
7,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
28
Kills
12
12
Deaths
28
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
3
2
2.33
L
Vamana
AaronLocs
Vamana
1
7
0
0.14
L
1
8
0
0.13
W
Sylvanus
2
3
8
2
W
12
1
9
16.5
W
Ratatoskr
KobraCope
Ratatoskr
4
1
10
9
W
3
4
6
1.5
L
Cabrakan
0
8
2
0.13
L
4
2
2
2.5
W
Yu Huang
persuasain4
Yu Huang
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,152
Damage
61,200
100,739
Taken
104,828
80,277
Mitigated
65,416
39,665
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
14,124
4,617
0
5,866
21,446
10,936
0
6,780
14,666
0
90,026
L
Vamana
AaronLocs
Vamana
15,605
6,539
0
6,581
26,799
21,697
1,200
2,011
24,788
0
92,534
L
5,841
157
0
0
12,693
5,081
528
4,817
7,876
51,603
0
W
Sylvanus
7,131
1,574
2,989
7,742
23,454
28,673
943
4,815
18,639
45,188
20,690
W
23,714
14,337
0
3,476
18,101
14,804
5,089
3,195
14,906
0
183,335
W
Ratatoskr
KobraCope
Ratatoskr
12,753
1,949
0
13,964
25,174
19,744
2,582
3,130
22,044
0
89,287
W
14,713
6,579
278
6,755
20,718
10,241
3,324
2,284
18,434
0
112,746
L
Cabrakan
10,740
2,461
205
3,825
23,537
20,391
669
9,374
14,163
41,952
0
L
14,890
10,121
0
9,220
20,353
7,311
1,503
2,385
17,968
0
87,817
W
Yu Huang
persuasain4
Yu Huang
18,841
2,202
296
4,165
13,292
6,815
2,466
7,120
6,172
93,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,607
Gold Earned
51,166
749
Minions Killed
572
0
Camps Cleared
0
2,146,305
Distance Traveled
2,039,429
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,665
507
135
6
0
489,671
2
L
Vamana
10,700
465
159
7
0
440,998
3
L
Agni
8,767
381
81
4
0
310,358
7
W
Sylvanus
11,116
483
83
4
0
378,079
8
W
Osiris
15,367
668
226
10
0
481,362
4
W
Ratatoskr
13,114
570
141
6
0
484,954
1
W
Anhur
13,219
575
154
7
0
384,345
2
L
Cabrakan
8,943
389
60
3
0
383,098
0
L
Apollo
11,091
482
137
6
0
415,304
5
W
Yu Huang
12,791
556
145
6
0
417,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role