Player Matchup

Janus
Janus
Electroner721
Janus
Level 20
God Stats
23W - 13L
1,562 SR
Queue Stats
49W - 58L
1,314 Elo+
Party 1
Bacchus
Bacchus
JayJayCholo
Bacchus
Level 25
God Stats
18W - 10L
1,454 SR
Queue Stats
67W - 67L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
NighthawkL06
Gilgamesh
Level 160
God Stats
18W - 13L
1,422 SR
Queue Stats
70W - 80L
1,309 Elo+
Party 1
Team Averages
Level 68
1,479 SR
1,315 Elo+

VS

Team Averages
Level 56
1,400 SR
1,532 Elo+
Neith
Neith
Grgametime
Neith
Level 8
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
Thinkenstein
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,759 Elo+
Party 2
Shiva
Shiva
aIIstarbear
Shiva
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 15
10,598
757
20,818
4,509
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
JayJayCholo
Bacchus
13
3 / 1 / 16
9,549
682
9,182
10,102
14,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NighthawkL06
Gilgamesh
15
12 / 0 / 9
11,281
806
14,975
18,910
15,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 7 / 0
7,795
557
4,615
15,964
6,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
0 / 8 / 0
7,936
567
7,653
14,498
8,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 0
8,168
583
11,652
19,910
14,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
21
Kills
0
1
Deaths
21
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
Neith
0
7
0
0
W
Bacchus
JayJayCholo
Bacchus
3
1
16
11
W
Gilgamesh
NighthawkL06
Gilgamesh
12
0
9
16.5
L
Tiamat
0
8
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,975
Damage
23,920
33,521
Taken
50,372
31,268
Mitigated
29,052
8,146
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,818
1,876
0
421
4,509
1,903
1,183
1,068
3,441
47,946
0
L
Neith
4,615
1,763
0
276
15,964
6,502
29
11,265
4,253
0
23,325
W
Bacchus
JayJayCholo
Bacchus
9,182
896
0
1,981
10,102
14,231
327
1,588
8,514
18,093
0
W
Gilgamesh
NighthawkL06
Gilgamesh
14,975
5,496
0
5,744
18,910
15,134
768
5,484
13,426
0
32,297
L
Tiamat
7,653
708
123
1,859
14,498
8,437
0
6,478
7,760
26,284
0
L
11,652
2,067
1,118
1,631
19,910
14,113
0
11,680
7,768
0
35,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
23,899
130
Minions Killed
120
6
Camps Cleared
6
858,789
Distance Traveled
714,725
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,598
757
89
6
2
302,719
5
L
Neith
7,795
557
26
2
0
215,490
0
W
Bacchus
9,549
682
15
1
0
272,071
0
W
Gilgamesh
11,281
806
26
2
4
283,999
4
L
Tiamat
7,936
567
37
3
1
230,049
3
L
Shiva
8,168
583
57
4
5
269,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role