Player Matchup

Ares
Ares
BlAcK_LuCaS-_-
Ares
Level 127
God Stats
0W - 1L
1,620 SR
Queue Stats
7W - 9L
1,455 Elo+
Solo
Izanami
Izanami
SunshineCookie75
Izanami
Level 78
God Stats
10W - 21L
1,622 SR
Queue Stats
127W - 193L
1,369 Elo+
Solo
Merlin
Merlin
timdiotis7
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 149L
1,491 Elo+
Solo
Team Averages
Level 102
1,581 SR
1,438 Elo+

VS

Team Averages
Level 132
1,644 SR
1,538 Elo+
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Divdou-le-forain
Kukulkan
Level 104
God Stats
100W - 117L
1,426 SR
Queue Stats
139W - 155L
1,407 Elo+
Solo
Hun Batz
Hun Batz
SoraDuWTF333
Hun Batz
Level 149
God Stats
8W - 2L
2,005 SR
Queue Stats
220W - 110L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,835
584
1,761
7,320
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 6 / 0
5,634
563
2,275
11,016
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
timdiotis7
Merlin
11
0 / 2 / 0
6,123
612
4,890
5,161
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 0 / 6
8,251
825
4,539
7,623
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 6
7,428
743
3,019
2,051
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SoraDuWTF333
Hun Batz
12
6 / 1 / 5
7,725
773
12,333
8,894
4,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
6
6
L
0
3
0
0
W
2
0
6
5
W
Hun Batz
SoraDuWTF333
Hun Batz
6
1
5
8.5
L
0
6
0
0
L
Merlin
timdiotis7
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,926
Damage
19,891
23,497
Taken
18,568
10,516
Mitigated
13,280
2,449
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,539
0
0
2,894
7,623
8,064
364
2,627
4,996
11,917
0
L
1,761
31
165
1,371
7,320
4,850
0
2,426
4,768
4,499
0
W
3,019
349
353
215
2,051
921
352
1,479
572
30,236
0
W
Hun Batz
SoraDuWTF333
Hun Batz
12,333
4,931
0
1,390
8,894
4,295
1,084
3,274
5,620
0
28,798
L
2,275
1,805
0
663
11,016
3,815
0
3,297
7,567
0
12,812
L
Merlin
timdiotis7
Merlin
4,890
581
0
250
5,161
1,851
0
1,712
3,429
24,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,592
Gold Earned
23,404
84
Minions Killed
137
2
Camps Cleared
8
426,741
Distance Traveled
556,221
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,251
825
9
1
2
190,654
4
L
Ares
5,835
584
6
1
0
144,633
1
W
Kukulkan
7,428
743
75
8
5
174,832
5
W
Hun Batz
7,725
773
53
5
1
190,735
2
L
Izanami
5,634
563
27
3
0
126,425
0
L
Merlin
6,123
612
51
5
2
155,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role