Player Matchup

Cthulhu
Cthulhu
Platinum V
Norse_RL
Cthulhu
Platinum V
Level 109
God Stats
10W - 3L
1,763 SR
Queue Stats
104W - 98L
1,817 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
redraven999
Gilgamesh
Platinum I
Level 160
God Stats
23W - 17L
1,672 SR
Queue Stats
417W - 405L
1,858 MMR
Party 1
Shiva
Shiva
Platinum I
xXMiniraver666
Shiva
Platinum I
Level 116
God Stats
36W - 28L
1,688 SR
Queue Stats
235W - 214L
1,911 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,707 SR
1,862 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,486 SR
1,402 MMR
Baron Samedi
Baron Samedi
Gold IV
DEADSTROCK
Baron Samedi
Gold IV
Level 160
God Stats
16W - 18L
1,534 SR
Queue Stats
107W - 171L
1,441 MMR
Solo
Danzaburou
Danzaburou
Gold V
Deguns91
Danzaburou
Gold V
Level 129
God Stats
8W - 6L
1,565 SR
Queue Stats
75W - 88L
1,336 MMR
Solo
Artio
Artio
Gold V
chupavty
Artio
Gold V
Level 149
God Stats
2W - 7L
1,358 SR
Queue Stats
667W - 923L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Norse_RL
Cthulhu
20
3 / 2 / 18
17,232
718
25,717
42,997
69,863
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
redraven999
Gilgamesh
20
13 / 3 / 8
16,975
707
28,820
29,626
27,274
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 0 / 14
17,502
729
25,793
35,578
48,946
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
FenrirAtlasOdinAchillesThoth

VS

Bans
Ah Muzen CabMedusaAphroditeChironPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEADSTROCK
Baron Samedi
19
3 / 5 / 1
14,820
618
33,961
23,302
14,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Deguns91
Danzaburou
19
1 / 10 / 2
15,426
643
25,585
29,424
16,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
chupavty
Artio
16
0 / 8 / 5
13,444
560
17,657
42,364
60,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
23
Kills
4
5
Deaths
23
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DEADSTROCK
Baron Samedi
3
5
1
0.7
L
Danzaburou
Deguns91
Danzaburou
1
10
2
0.2
W
Cthulhu
Norse_RL
Cthulhu
3
2
18
6
L
Artio
chupavty
Artio
0
8
5
0.31
W
Gilgamesh
redraven999
Gilgamesh
13
3
8
5.67
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,330
Damage
77,203
108,201
Taken
95,090
146,083
Mitigated
91,878
36,588
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DEADSTROCK
Baron Samedi
33,961
2,242
5,611
6,181
23,302
14,487
39
8,669
14,633
93,594
0
L
Danzaburou
Deguns91
Danzaburou
25,585
10,445
0
3,161
29,424
16,901
2,321
9,375
20,049
0
82,510
W
Cthulhu
Norse_RL
Cthulhu
25,717
1,296
3,281
12,687
42,997
69,863
748
20,743
21,354
82,537
0
L
Artio
chupavty
Artio
17,657
3,180
2,323
8,675
42,364
60,490
0
9,721
32,643
39,582
0
W
Gilgamesh
redraven999
Gilgamesh
28,820
9,528
0
2,038
29,626
27,274
2,228
13,004
16,622
141
71,833
W
25,793
5,344
9,087
9,495
35,578
48,946
992
19,009
16,569
2,766
69,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,709
Gold Earned
43,690
254
Minions Killed
251
12
Camps Cleared
8
1,446,065
Distance Traveled
1,187,598
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,820
618
112
5
3
399,297
1
L
Danzaburou
15,426
643
106
4
4
356,649
4
W
Cthulhu
17,232
718
106
4
4
508,001
2
L
Artio
13,444
560
33
1
1
431,652
1
W
Gilgamesh
16,975
707
64
3
5
427,134
1
W
Shiva
17,502
729
84
4
3
510,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role