Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Slankzz
Osiris
Level 26
God Stats
6W - 1L
1,717 SR
Queue Stats
76W - 25L
1,827 Elo+
Party 1
Nu Wa
Nu Wa
kushin4dapushin
Nu Wa
Level 160
God Stats
30W - 8L
1,849 SR
Queue Stats
702W - 217L
1,831 Elo+
Party 1
Team Averages
Level 107
1,689 SR
1,719 Elo+

VS

Team Averages
Level 45
1,627 SR
1,281 Elo+
Chiron
Chiron
DrTouka
Chiron
Level 105
God Stats
6W - 2L
1,878 SR
Queue Stats
208W - 294L
1,331 Elo+
Party 2
Merlin
Merlin
hudzap
Merlin
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,181 Elo+
Party 2
Shiva
Shiva
hypnoticsteak68
Shiva
Level 22
God Stats
47W - 56L
1,504 SR
Queue Stats
74W - 128L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
3 / 0 / 8
8,224
914
3,254
10,062
7,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Slankzz
Osiris
12
4 / 0 / 7
8,246
916
8,258
13,051
11,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 6
7,830
870
11,206
5,271
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DrTouka
Chiron
9
0 / 2 / 0
5,674
630
6,693
7,451
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
hudzap
Merlin
9
0 / 7 / 0
5,739
638
4,308
8,591
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
6,156
684
5,358
10,775
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
8
7
L
Chiron
DrTouka
Chiron
0
2
0
0
W
Osiris
Slankzz
Osiris
4
0
7
7.5
L
Merlin
hudzap
Merlin
0
7
0
0
L
0
3
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
16,359
28,384
Taken
26,817
21,691
Mitigated
10,539
20,749
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,254
1,690
8,304
5,988
10,062
7,524
129
2,262
7,800
11,718
0
L
Chiron
DrTouka
Chiron
6,693
2,443
575
1,419
7,451
2,294
384
3,960
3,309
0
21,664
W
Osiris
Slankzz
Osiris
8,258
2,874
1,579
3,633
13,051
11,932
569
1,648
11,403
0
21,191
L
Merlin
hudzap
Merlin
4,308
456
0
0
8,591
2,904
0
5,479
2,812
18,439
0
L
5,358
749
160
2,633
10,775
5,341
0
4,329
6,236
0
12,407
W
11,206
4,247
0
1,245
5,271
2,235
1,200
848
4,423
41,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
17,569
99
Minions Killed
85
7
Camps Cleared
0
512,224
Distance Traveled
430,010
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,224
914
18
2
3
160,884
1
L
Chiron
5,674
630
38
4
0
131,608
0
W
Osiris
8,246
916
19
2
3
190,532
3
L
Merlin
5,739
638
32
4
0
134,372
0
L
Shiva
6,156
684
15
2
0
164,030
0
W
Nu Wa
7,830
870
62
7
1
160,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role