Player Matchup

Apollo
Apollo
BiddyBussin
Apollo
Level 157
God Stats
2W - 1L
1,684 SR
Queue Stats
55W - 64L
1,591 Elo+
Solo
Poseidon
Poseidon
Gizmoah
Poseidon
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
150W - 110L
1,659 Elo+
Party 1
Hercules
Hercules
Heracles
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,651 Elo+
Solo
Hera
Hera
Madcow1337
Hera
Level 140
God Stats
0W - 2L
1,366 SR
Queue Stats
188W - 203L
1,628 Elo+
Solo
Ishtar
Ishtar
PapaSpade
Ishtar
Level 128
God Stats
4W - 10L
1,515 SR
Queue Stats
279W - 225L
1,639 Elo+
Party 1
Team Averages
Level 126
1,470 SR
1,634 Elo+

VS

Team Averages
Level 137
1,684 SR
1,638 Elo+
He Bo
He Bo
ARE-SOLE-
He Bo
Level 160
God Stats
2W - 0L
1,454 SR
Queue Stats
199W - 231L
1,477 Elo+
Solo
Sobek
Sobek
BalanceNutrition
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,626 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DivineDrone
Ah Muzen Cab
Level 156
God Stats
4W - 2L
1,930 SR
Queue Stats
5W - 2L
1,759 Elo+
Party 2
Artio
Artio
SSJX_Goku
Artio
Level 119
God Stats
11W - 5L
1,733 SR
Queue Stats
128W - 97L
1,652 Elo+
Solo
Nu Wa
Nu Wa
ywla
Nu Wa
Level 129
God Stats
5W - 1L
1,802 SR
Queue Stats
102W - 73L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 3 / 0
5,812
484
2,239
7,827
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Gizmoah
Poseidon
10
1 / 2 / 0
5,995
500
4,868
7,722
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Heracles
Hercules
12
0 / 1 / 0
6,498
542
4,522
13,610
9,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 5 / 1
4,780
398
2,586
8,264
6,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
PapaSpade
Ishtar
12
1 / 1 / 1
6,209
517
4,941
7,068
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ARE-SOLE-
He Bo
10
0 / 1 / 0
6,248
521
993
7,369
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 0 / 6
7,250
604
1,714
8,072
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
DivineDrone
Ah Muzen Cab
13
6 / 0 / 5
8,342
695
10,374
8,185
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
SSJX_Goku
Artio
13
1 / 0 / 0
7,755
646
10,510
8,873
8,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
ywla
Nu Wa
12
3 / 1 / 4
7,386
616
7,390
5,020
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
ARE-SOLE-
He Bo
0
1
0
0
W
2
0
6
5
L
Apollo
0
3
0
0
W
Ah Muzen Cab
DivineDrone
Ah Muzen Cab
6
0
5
8.5
L
Poseidon
Gizmoah
Poseidon
1
2
0
0.5
L
Hercules
Heracles
Hercules
0
1
0
0
L
0
5
1
0.1
L
Ishtar
PapaSpade
Ishtar
1
1
1
1.5
W
Artio
SSJX_Goku
Artio
1
0
0
1
W
Nu Wa
ywla
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
30,981
44,491
Taken
37,519
24,694
Mitigated
23,527
9,303
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ARE-SOLE-
He Bo
993
67
0
4,460
7,369
2,144
0
239
7,130
40,526
0
W
1,714
144
0
2,272
8,072
7,474
54
3,236
4,836
13,368
0
L
Apollo
2,239
1,684
0
1,830
7,827
2,552
0
1,332
6,495
0
42,848
W
Ah Muzen Cab
DivineDrone
Ah Muzen Cab
10,374
3,084
0
5,015
8,185
3,542
390
2,367
5,818
0
79,227
L
Poseidon
Gizmoah
Poseidon
4,868
986
0
550
7,722
2,572
0
2,826
4,896
49,509
0
L
Hercules
Heracles
Hercules
4,522
1,963
0
4,427
13,610
9,579
119
10,391
2,421
0
46,047
L
2,586
1,054
0
871
8,264
6,854
0
1,739
6,525
21,432
0
L
Ishtar
PapaSpade
Ishtar
4,941
2,278
0
1,625
7,068
3,137
0
3,521
3,547
0
56,125
W
Artio
SSJX_Goku
Artio
10,510
1,734
0
5,008
8,873
8,586
0
604
8,269
49,085
0
W
Nu Wa
ywla
Nu Wa
7,390
1,480
65
1,085
5,020
1,781
561
1,373
3,647
55,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
36,981
390
Minions Killed
425
0
Camps Cleared
0
1,155,947
Distance Traveled
1,267,817
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,248
521
71
6
0
223,932
2
W
Sobek
7,250
604
18
2
0
273,376
5
L
Apollo
5,812
484
89
7
0
224,669
5
W
Ah Muzen Cab
8,342
695
123
10
0
264,479
6
L
Poseidon
5,995
500
79
7
0
270,859
2
L
Hercules
6,498
542
86
7
0
228,896
3
L
Hera
4,780
398
24
2
0
199,204
2
L
Ishtar
6,209
517
112
9
0
232,319
1
W
Artio
7,755
646
111
9
0
266,572
1
W
Nu Wa
7,386
616
102
9
0
239,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role