Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Mommyturtle3454
Poseidon
Level 101
God Stats
16W - 22L
1,429 SR
Queue Stats
348W - 352L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
lulualberto16
Gilgamesh
Level 159
God Stats
25W - 20L
1,661 SR
Queue Stats
638W - 595L
1,443 Elo+
Solo
Cerberus
Cerberus
robinassassin
Cerberus
Level 148
God Stats
2W - 5L
1,378 SR
Queue Stats
87W - 80L
1,475 Elo+
Solo
Team Averages
Level 138
1,494 SR
1,473 Elo+

VS

Team Averages
Level 104
1,444 SR
1,378 Elo+
Anubis
Anubis
Aaudar
Anubis
Level 106
God Stats
1W - 3L
1,323 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 1
Arachne
Arachne
DuH FuRly GhoSt
Arachne
Level 127
God Stats
29W - 26L
1,552 SR
Queue Stats
189W - 182L
1,488 Elo+
Solo
Bellona
Bellona
kD5812sD
Bellona
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 1
Bacchus
Bacchus
longliveUS
Bacchus
Level 108
God Stats
2W - 3L
1,345 SR
Queue Stats
3W - 8L
1,338 Elo+
Party 1
Ishtar
Ishtar
walker_killer
Ishtar
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 1 / 1
8,078
577
5,536
8,819
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
 
Baron Samedi
12
3 / 1 / 3
7,516
537
4,721
4,125
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
15
5 / 0 / 6
8,698
621
11,681
7,247
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
lulualberto16
Gilgamesh
12
3 / 0 / 3
6,923
495
3,816
7,611
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
robinassassin
Cerberus
13
3 / 1 / 1
8,343
596
7,015
11,912
6,417
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aaudar
Anubis
10
1 / 6 / 1
6,453
461
4,380
10,368
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 1 / 0
6,792
485
3,735
12,439
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
kD5812sD
Bellona
11
0 / 5 / 0
6,443
460
5,826
13,069
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
longliveUS
Bacchus
10
0 / 2 / 2
6,079
434
3,505
6,564
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 0
5,577
398
2,925
8,218
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
1
4.5
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Anubis
Aaudar
Anubis
1
6
1
0.25
L
2
1
0
2
W
Poseidon
5
0
6
8
L
Bellona
kD5812sD
Bellona
0
5
0
0
L
Bacchus
longliveUS
Bacchus
0
2
2
0.5
W
Gilgamesh
lulualberto16
Gilgamesh
3
0
3
4.5
W
Cerberus
robinassassin
Cerberus
3
1
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
20,371
39,714
Taken
50,658
19,438
Mitigated
27,543
19,506
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,536
3,237
886
1,431
8,819
3,692
552
1,735
6,872
566
47,708
W
Baron Samedi
 
Baron Samedi
4,721
376
270
1,226
4,125
1,864
217
1,406
2,719
43,615
0
L
Anubis
Aaudar
Anubis
4,380
50
0
1,710
10,368
4,918
82
8,582
1,786
36,425
0
L
3,735
2,411
0
3,369
12,439
5,064
0
5,659
6,780
0
49,319
W
Poseidon
11,681
1,977
0
4,870
7,247
2,579
0
1,776
5,471
75,853
0
L
Bellona
kD5812sD
Bellona
5,826
2,672
0
2,763
13,069
10,769
0
7,665
5,404
0
44,884
L
Bacchus
longliveUS
Bacchus
3,505
726
0
250
6,564
4,423
0
1,065
5,499
20,627
0
W
Gilgamesh
lulualberto16
Gilgamesh
3,816
1,193
85
2,533
7,611
4,886
0
856
6,635
0
29,906
W
Cerberus
robinassassin
Cerberus
7,015
1,052
0
8,205
11,912
6,417
570
1,730
10,132
58,232
0
L
2,925
1,773
0
1,072
8,218
2,369
0
446
7,772
0
30,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
31,344
468
Minions Killed
315
0
Camps Cleared
0
1,333,221
Distance Traveled
1,300,713
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,078
577
78
6
0
236,861
5
W
Baron Samedi
7,516
537
64
5
0
264,865
2
L
Anubis
6,453
461
58
4
0
220,829
1
L
Arachne
6,792
485
78
6
0
316,193
0
W
Poseidon
8,698
621
127
9
0
308,913
3
L
Bellona
6,443
460
90
6
0
256,667
1
L
Bacchus
6,079
434
44
3
0
265,843
1
W
Gilgamesh
6,923
495
55
4
0
271,066
3
W
Cerberus
8,343
596
144
10
0
251,516
3
L
Ishtar
5,577
398
45
3
0
241,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role