Player Matchup

Cthulhu
Cthulhu
Platinum V
CZN2
Cthulhu
Platinum V
Level 69
God Stats
8W - 2L
1,952 SR
Queue Stats
30W - 9L
2,004 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
MrHyd YhtomiT
Nu Wa
Platinum IV
Level 150
God Stats
116W - 131L
1,568 SR
Queue Stats
482W - 610L
1,918 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
ThatAlphaGoat
Ratatoskr
Platinum V
Level 156
God Stats
24W - 7L
1,928 SR
Queue Stats
47W - 18L
1,994 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,816 SR
1,972 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,495 SR
2,118 MMR
Baron Samedi
Baron Samedi
Gold II
EDGARNAB
Baron Samedi
Gold II
Level 87
God Stats
0W - 1L
1,494 SR
Queue Stats
63W - 79L
1,711 MMR
Party 2
Charybdis
Charybdis
Platinum V
GhostexDelta107
Charybdis
Platinum V
Level 129
God Stats
11W - 19L
1,492 SR
Queue Stats
129W - 164L
1,705 MMR
Party 2
Achilles
Achilles
Masters
Yuterra
Achilles
Masters
Level 160
God Stats
19W - 9L
1,500 SR
Queue Stats
170W - 75L
2,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CZN2
Cthulhu
17
5 / 2 / 8
12,233
680
19,853
21,238
22,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
2 / 2 / 11
11,773
654
10,021
15,172
8,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
ThatAlphaGoat
Ratatoskr
18
6 / 1 / 7
12,603
700
15,622
20,484
20,169
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ah Muzen CabSobekThothCu Chulainn

VS

Bans
AtlasGilgameshBaba YagaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EDGARNAB
Baron Samedi
15
1 / 5 / 1
10,507
584
14,036
13,603
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
GhostexDelta107
Charybdis
15
1 / 5 / 1
10,558
587
12,410
14,313
6,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Yuterra
Achilles
16
3 / 3 / 2
11,436
635
17,473
27,029
39,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
13
Kills
5
5
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CZN2
Cthulhu
5
2
8
4.5
L
Baron Samedi
EDGARNAB
Baron Samedi
1
5
1
0.3
L
Charybdis
GhostexDelta107
Charybdis
1
5
1
0.3
W
2
2
11
3.75
W
Ratatoskr
ThatAlphaGoat
Ratatoskr
6
1
7
9.5
L
Achilles
Yuterra
Achilles
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,496
Damage
43,919
56,894
Taken
54,945
51,585
Mitigated
54,370
22,482
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CZN2
Cthulhu
19,853
1,142
596
5,271
21,238
22,844
546
5,395
15,501
61,215
0
L
Baron Samedi
EDGARNAB
Baron Samedi
14,036
1,264
2,291
3,037
13,603
7,951
375
7,273
5,918
48,722
0
L
Charybdis
GhostexDelta107
Charybdis
12,410
7,673
0
2,493
14,313
6,612
1,158
9,071
4,883
0
65,323
W
10,021
6,021
936
5,393
15,172
8,572
1,420
3,295
11,490
28,381
0
W
Ratatoskr
ThatAlphaGoat
Ratatoskr
15,622
3,196
0
10,286
20,484
20,169
749
5,885
14,071
0
47,453
L
Achilles
Yuterra
Achilles
17,473
2,732
0
4,888
27,029
39,807
35
12,566
13,780
0
48,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
32,501
206
Minions Killed
218
11
Camps Cleared
5
1,033,645
Distance Traveled
898,063
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,233
680
111
6
4
352,082
4
L
Baron Samedi
10,507
584
56
3
0
283,481
0
L
Charybdis
10,558
587
109
6
3
280,497
7
W
Nu Wa
11,773
654
36
2
3
295,399
11
W
Ratatoskr
12,603
700
59
3
4
386,164
1
L
Achilles
11,436
635
53
3
2
334,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role