Player Matchup

Atlas
Atlas
AbrahamPalomo
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
Cesarsito2312
Hun Batz
Level 149
God Stats
1W - 0L
1,714 SR
Queue Stats
8W - 3L
1,658 Elo+
Party 1
Guan Yu
Guan Yu
XIAL_Angel
Guan Yu
Level 152
God Stats
3W - 4L
1,461 SR
Queue Stats
127W - 123L
1,507 Elo+
Solo
Sol
Sol
Yikhwan
Sol
Level 145
God Stats
2W - 5L
1,391 SR
Queue Stats
423W - 432L
1,529 Elo+
Solo
Thor
Thor
aet1123
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 155L
1,513 Elo+
Solo
Team Averages
Level 131
1,513 SR
1,553 Elo+

VS

Team Averages
Level 91
1,353 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Calebbands
Ratatoskr
Level 86
God Stats
0W - 1L
1,025 SR
Queue Stats
6W - 12L
1,369 Elo+
Party 2
Camazotz
Camazotz
Dogfish99
Camazotz
Level 155
God Stats
1W - 2L
1,265 SR
Queue Stats
460W - 508L
1,454 Elo+
Solo
Sol
Sol
NeedlessBow67
Sol
Level 148
God Stats
6W - 8L
1,474 SR
Queue Stats
799W - 838L
1,457 Elo+
Solo
Agni
Agni
NijelPoliz
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 17
12,692
705
11,531
31,050
38,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Cesarsito2312
Hun Batz
19
10 / 9 / 10
13,132
730
25,453
21,797
11,017
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
XIAL_Angel
Guan Yu
19
5 / 3 / 19
12,042
669
11,469
25,694
28,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
20
5 / 2 / 12
12,221
679
18,803
11,390
5,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
aet1123
Thor
20
3 / 2 / 18
12,306
684
15,695
18,725
9,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
4 / 5 / 9
10,563
587
10,761
18,921
7,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ratatoskr
Calebbands
Ratatoskr
13
1 / 7 / 3
9,164
509
3,346
13,378
4,602
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Dogfish99
Camazotz
20
7 / 3 / 7
11,303
628
15,477
19,075
10,975
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 4 / 8
12,071
671
24,597
19,610
7,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 9 / 7
10,876
604
20,977
18,125
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
28
Kills
21
21
Deaths
28
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
9
1.7
W
5
5
17
2.7
L
Ratatoskr
Calebbands
Ratatoskr
1
7
3
0.36
W
Hun Batz
Cesarsito2312
Hun Batz
10
9
10
1.67
L
Camazotz
Dogfish99
Camazotz
7
3
7
3.5
L
6
4
8
2.5
L
3
9
7
0.72
W
Guan Yu
XIAL_Angel
Guan Yu
5
3
19
4.83
W
Sol
5
2
12
5.5
W
Thor
aet1123
Thor
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,951
Damage
75,158
108,656
Taken
89,109
93,576
Mitigated
36,499
47,935
Healing
35,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,761
635
4,165
7,241
18,921
7,080
76
6,627
12,294
22,377
0
W
11,531
2,905
6,895
7,843
31,050
38,903
303
12,864
18,186
28,657
0
L
Ratatoskr
Calebbands
Ratatoskr
3,346
365
195
1,557
13,378
4,602
0
6,742
6,636
0
6,707
W
Hun Batz
Cesarsito2312
Hun Batz
25,453
5,126
2,369
1,216
21,797
11,017
1,000
14,612
7,185
0
42,575
L
Camazotz
Dogfish99
Camazotz
15,477
3,804
250
8,618
19,075
10,975
0
8,157
10,918
0
25,749
L
24,597
4,168
1,691
9,015
19,610
7,728
70
6,166
13,444
52,487
0
L
20,977
1,462
0
2,715
18,125
6,114
0
2,642
15,483
42,362
0
W
Guan Yu
XIAL_Angel
Guan Yu
11,469
1,830
9,756
7,969
25,694
28,471
795
12,906
12,788
0
23,355
W
Sol
18,803
4,774
2,229
3,674
11,390
5,435
5,707
5,594
5,796
38,449
0
W
Thor
aet1123
Thor
15,695
1,452
2,975
3,009
18,725
9,750
378
10,359
8,366
0
42,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
53,977
175
Minions Killed
136
0
Camps Cleared
0
1,710,379
Distance Traveled
1,362,057
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,563
587
21
1
0
301,943
0
W
Atlas
12,692
705
14
1
0
347,450
0
L
Ratatoskr
9,164
509
7
0
0
162,674
1
W
Hun Batz
13,132
730
37
2
0
281,835
3
L
Camazotz
11,303
628
10
1
0
351,533
4
L
Sol
12,071
671
52
3
0
304,349
1
L
Agni
10,876
604
46
3
0
241,558
0
W
Guan Yu
12,042
669
22
1
0
375,713
0
W
Sol
12,221
679
52
3
0
326,932
1
W
Thor
12,306
684
50
3
0
378,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role