Player Matchup

Eset
Eset
 
Eset
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Gekyume3
Amaterasu
Level 126
God Stats
19W - 15L
1,602 SR
Queue Stats
436W - 473L
1,498 Elo+
Solo
Ishtar
Ishtar
TwistedNemisis
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,296 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,431 Elo+

VS

Team Averages
Level 86
1,658 SR
1,747 Elo+
Nox
Nox
TimberedHalo10
Nox
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 14L
1,883 Elo+
Party 2
Ares
Ares
bucetinha76
Ares
Level 160
God Stats
8W - 1L
1,842 SR
Queue Stats
731W - 324L
1,825 Elo+
Party 2
Heimdallr
Heimdallr
falance45099
Heimdallr
Level 81
God Stats
11W - 14L
1,631 SR
Queue Stats
287W - 310L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 4 / 4
9,068
605
13,118
17,705
6,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Gekyume3
Amaterasu
14
1 / 1 / 3
9,500
633
10,558
25,207
24,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 10 / 2
9,024
602
7,792
18,452
7,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
11,060
737
18,965
12,645
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 8
11,953
797
15,005
15,430
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
falance45099
Heimdallr
14
3 / 4 / 3
10,056
670
20,267
14,480
6,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
15
15
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
4
0.75
L
Amaterasu
Gekyume3
Amaterasu
1
1
3
2.5
W
6
1
8
10
L
3
10
2
0.4
W
6
0
8
10
W
Heimdallr
falance45099
Heimdallr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
54,237
61,364
Taken
42,555
38,130
Mitigated
31,849
15,709
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,118
1,135
1,567
3,078
17,705
6,615
0
10,864
6,841
34,891
0
L
Amaterasu
Gekyume3
Amaterasu
10,558
3,611
326
9,528
25,207
24,445
0
11,965
13,242
0
18,878
W
18,965
744
0
1,389
12,645
7,064
1,080
3,732
8,652
60,155
0
L
7,792
5,543
84
1,126
18,452
7,070
0
11,345
7,107
0
24,969
W
15,005
433
0
3,861
15,430
18,464
334
4,391
10,598
27,189
0
W
Heimdallr
falance45099
Heimdallr
20,267
7,528
0
411
14,480
6,321
1,084
4,234
9,860
0
55,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,592
Gold Earned
33,069
126
Minions Killed
178
1
Camps Cleared
11
876,186
Distance Traveled
814,812
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,068
605
65
4
1
315,974
4
L
Amaterasu
9,500
633
17
1
0
352,465
1
W
Nox
11,060
737
98
7
3
265,939
4
L
Ishtar
9,024
602
44
3
0
207,747
2
W
Ares
11,953
797
17
1
5
289,811
1
W
Heimdallr
10,056
670
63
4
3
259,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role