Player Matchup

Cupid
Cupid
 
Cupid
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
EdgarCh707
Cu Chulainn
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 65L
1,425 Elo+
Solo
King Arthur
King Arthur
Fleeter37
King Arthur
Level 128
God Stats
4W - 3L
1,513 SR
Queue Stats
119W - 103L
1,574 Elo+
Solo
Xbalanque
Xbalanque
Kransuri
Xbalanque
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,698 Elo+
Solo
Tiamat
Tiamat
Mr Dudeman
Tiamat
Level 154
God Stats
10W - 9L
1,633 SR
Queue Stats
332W - 313L
1,535 Elo+
Solo
Team Averages
Level 115
1,529 SR
1,546 Elo+

VS

Team Averages
Level 122
1,488 SR
1,512 Elo+
Fenrir
Fenrir
Anthouse
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,784 Elo+
Party 1
Odin
Odin
DatEnder
Odin
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,355 Elo+
Party 2
Tyr
Tyr
Huba Hun
Tyr
Level 160
God Stats
9W - 14L
1,438 SR
Queue Stats
853W - 902L
1,496 Elo+
Solo
Scylla
Scylla
Yachie
Scylla
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,570 Elo+
Party 1
Shiva
Shiva
crzymuttjr
Shiva
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
3 / 4 / 19
11,494
676
12,852
19,007
9,673
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
EdgarCh707
Cu Chulainn
20
7 / 5 / 15
12,307
724
17,166
29,443
37,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Fleeter37
King Arthur
20
8 / 5 / 20
13,395
788
17,934
29,890
38,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Kransuri
Xbalanque
20
6 / 5 / 21
12,400
729
28,898
21,668
11,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Mr Dudeman
Tiamat
20
8 / 4 / 18
12,850
756
24,172
19,763
16,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anthouse
Fenrir
16
3 / 10 / 10
9,724
572
13,864
22,340
20,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
20
8 / 4 / 11
12,321
725
14,282
26,423
28,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 6 / 9
9,935
584
10,641
22,619
32,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Yachie
Scylla
20
7 / 5 / 10
11,626
684
30,223
16,968
9,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
18
2 / 7 / 16
10,128
596
18,557
19,051
24,025
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
78
32
Kills
22
23
Deaths
32
93
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
4
19
3.13
L
Fenrir
Anthouse
Fenrir
3
10
10
0.8
L
Odin
8
4
11
3.38
W
Cu Chulainn
EdgarCh707
Cu Chulainn
7
5
15
2.9
W
King Arthur
Fleeter37
King Arthur
8
5
20
3.6
L
2
6
9
1.08
W
Xbalanque
Kransuri
Xbalanque
6
5
21
3.3
W
Tiamat
Mr Dudeman
Tiamat
8
4
18
4.25
L
Scylla
Yachie
Scylla
7
5
10
2.4
L
Shiva
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,022
Damage
87,567
119,771
Taken
107,401
113,258
Mitigated
115,623
38,059
Healing
29,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,852
7,230
6,229
5,484
19,007
9,673
2,164
7,472
11,345
0
33,305
L
Fenrir
Anthouse
Fenrir
13,864
2,266
1,053
1,478
22,340
20,612
0
4,671
17,669
0
18,252
L
Odin
14,282
3,178
2,350
9,070
26,423
28,942
0
6,582
19,841
0
25,893
W
Cu Chulainn
EdgarCh707
Cu Chulainn
17,166
3,149
1,724
2,833
29,443
37,223
447
3,875
25,196
0
32,629
W
King Arthur
Fleeter37
King Arthur
17,934
1,335
2,494
5,061
29,890
38,200
635
9,367
20,086
0
36,628
L
10,641
386
2,205
4,828
22,619
32,878
0
6,859
15,760
0
23,746
W
Xbalanque
Kransuri
Xbalanque
28,898
15,026
2,229
4,241
21,668
11,874
4,517
5,650
15,909
0
50,340
W
Tiamat
Mr Dudeman
Tiamat
24,172
1,192
2,628
5,136
19,763
16,288
1,294
3,859
15,528
40,505
0
L
Scylla
Yachie
Scylla
30,223
4,973
408
2,968
16,968
9,166
123
1,480
15,488
54,856
0
L
Shiva
18,557
2,702
2,931
2,057
19,051
24,025
0
4,580
14,471
0
31,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,446
Gold Earned
53,734
177
Minions Killed
140
0
Camps Cleared
0
1,508,461
Distance Traveled
1,471,211
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,494
676
29
2
0
299,729
1
L
Fenrir
9,724
572
10
1
0
288,685
0
L
Odin
12,321
725
25
1
0
331,676
5
W
Cu Chulainn
12,307
724
32
2
0
299,459
1
W
King Arthur
13,395
788
33
2
0
332,661
0
L
Tyr
9,935
584
25
1
0
307,635
1
W
Xbalanque
12,400
729
41
2
0
273,872
0
W
Tiamat
12,850
756
42
2
0
302,740
4
L
Scylla
11,626
684
58
3
0
265,390
0
L
Shiva
10,128
596
22
1
0
277,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role