Player Matchup

Ishtar
Ishtar
HellionNomad
Ishtar
Level 99
God Stats
4W - 5L
1,414 SR
Queue Stats
76W - 69L
1,460 Elo+
Party 3
Chaac
Chaac
KREW DA GOD
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ShakerofSalt
Sun Wukong
Level 29
God Stats
1W - 4L
1,432 SR
Queue Stats
50W - 54L
1,400 Elo+
Party 3
Thor
Thor
immortal605
Thor
Level 27
God Stats
2W - 5L
1,546 SR
Queue Stats
3W - 7L
1,375 Elo+
Party 2
Zhong Kui
Zhong Kui
rainhell99
Zhong Kui
Level 84
God Stats
0W - 1L
1,321 SR
Queue Stats
29W - 20L
1,623 Elo+
Party 2
Team Averages
Level 49
1,443 SR
1,471 Elo+

VS

Team Averages
Level 43
1,537 SR
1,519 Elo+
Nu Wa
Nu Wa
CloudGaia
Nu Wa
Level 21
God Stats
13W - 7L
1,607 SR
Queue Stats
26W - 19L
1,501 Elo+
Party 1
Loki
Loki
Elsbeth96
Loki
Level 18
God Stats
16W - 15L
1,466 SR
Queue Stats
26W - 22L
1,491 Elo+
Party 1
Ishtar
Ishtar
JhonnyMato92
Ishtar
Level 86
God Stats
4W - 2L
1,715 SR
Queue Stats
85W - 94L
1,473 Elo+
Solo
Lancelot
Lancelot
MashFox
Lancelot
Level 25
God Stats
3W - 2L
1,398 SR
Queue Stats
27W - 16L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
iiGreenKi
Zhong Kui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
12 / 15 / 10
16,314
1,255
30,547
37,628
14,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 12 / 16
13,754
1,058
8,967
32,626
36,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ShakerofSalt
Sun Wukong
20
6 / 3 / 11
14,753
1,135
18,125
29,339
22,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 1 / 3
10,815
832
606
2,233
807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
rainhell99
Zhong Kui
20
10 / 9 / 16
17,234
1,326
36,504
31,936
23,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CloudGaia
Nu Wa
20
8 / 5 / 26
15,538
1,195
22,819
16,557
7,144
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
3 / 7 / 23
13,548
1,042
9,927
18,365
8,346
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
20
7 / 2 / 26
15,478
1,191
25,516
12,376
6,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
MashFox
Lancelot
20
17 / 7 / 18
16,380
1,260
39,153
28,044
14,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
iiGreenKi
Zhong Kui
20
5 / 7 / 32
14,694
1,130
30,224
25,808
22,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
165
28
Kills
40
40
Deaths
28
56
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CloudGaia
Nu Wa
8
5
26
4.2
W
Loki
3
7
23
2.07
L
Ishtar
12
15
10
1.13
W
Ishtar
7
2
26
10
L
0
12
16
0.67
W
Lancelot
MashFox
Lancelot
17
7
18
3.71
L
Sun Wukong
ShakerofSalt
Sun Wukong
6
3
11
3.83
W
Zhong Kui
iiGreenKi
Zhong Kui
5
7
32
3
L
0
1
3
1.5
L
Zhong Kui
rainhell99
Zhong Kui
10
9
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,749
Damage
127,639
133,762
Taken
101,150
98,582
Mitigated
59,038
24,862
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CloudGaia
Nu Wa
22,819
8,725
182
1,140
16,557
7,144
0
7,448
9,019
42,594
0
W
Loki
9,927
3,028
0
0
18,365
8,346
0
7,689
10,606
0
22,736
L
Ishtar
30,547
28,282
0
4,761
37,628
14,910
0
14,725
22,659
0
67,954
W
Ishtar
25,516
20,481
0
4,201
12,376
6,514
0
3,671
8,595
0
62,742
L
8,967
2,707
0
5,769
32,626
36,084
0
13,064
19,281
941
32,277
W
Lancelot
MashFox
Lancelot
39,153
7,735
0
4,928
28,044
14,539
0
9,382
18,074
0
56,724
L
Sun Wukong
ShakerofSalt
Sun Wukong
18,125
3,774
0
4,253
29,339
22,788
0
9,702
19,352
0
48,162
W
Zhong Kui
iiGreenKi
Zhong Kui
30,224
2,392
0
9,055
25,808
22,495
0
8,608
16,856
55,362
0
L
606
0
0
0
2,233
807
0
1,487
630
0
1,607
L
Zhong Kui
rainhell99
Zhong Kui
36,504
2,775
0
10,079
31,936
23,993
0
12,907
18,797
63,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,870
Gold Earned
75,638
245
Minions Killed
243
6
Camps Cleared
10
956,143
Distance Traveled
1,171,347
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,538
1,195
55
4
0
218,554
0
W
Loki
13,548
1,042
5
0
3
218,140
1
L
Ishtar
16,314
1,255
66
5
1
200,313
0
W
Ishtar
15,478
1,191
82
6
3
240,059
0
L
Chaac
13,754
1,058
52
4
0
230,764
1
W
Lancelot
16,380
1,260
47
4
2
276,421
1
L
Sun Wukong
14,753
1,135
69
5
0
280,224
1
W
Zhong Kui
14,694
1,130
54
4
2
218,173
0
L
Thor
10,815
832
1
0
0
34,548
0
L
Zhong Kui
17,234
1,326
57
4
5
210,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role