Player Matchup

Chronos
Chronos
Helkaon
Chronos
Level 142
God Stats
6W - 5L
1,503 SR
Queue Stats
214W - 263L
1,433 Elo+
Party 4
Susano
Susano
JaketheRuss
Susano
Level 159
God Stats
5W - 2L
1,923 SR
Queue Stats
352W - 410L
1,449 Elo+
Party 4
Chiron
Chiron
Jarl_JLord
Chiron
Level 136
God Stats
19W - 19L
1,509 SR
Queue Stats
475W - 572L
1,444 Elo+
Party 2
Sol
Sol
JoseCR7Real
Sol
Level 107
God Stats
34W - 28L
1,479 SR
Queue Stats
93W - 111L
1,374 Elo+
Solo
Cthulhu
Cthulhu
MojoMesh
Cthulhu
Level 107
God Stats
6W - 10L
1,453 SR
Queue Stats
292W - 373L
1,441 Elo+
Party 2
Team Averages
Level 130
1,574 SR
1,428 Elo+

VS

Team Averages
Level 128
1,542 SR
1,488 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
PrincePatato
Nemesis
Level 109
God Stats
6W - 4L
1,590 SR
Queue Stats
57W - 50L
1,543 Elo+
Party 3
Skadi
Skadi
ProfEcchi
Skadi
Level 141
God Stats
3W - 6L
1,560 SR
Queue Stats
28W - 28L
1,542 Elo+
Party 3
Lancelot
Lancelot
UwUNekoNekoNee
Lancelot
Level 119
God Stats
3W - 1L
1,528 SR
Queue Stats
263W - 289L
1,435 Elo+
Party 1
Yu Huang
Yu Huang
dark_silver2000
Yu Huang
Level 147
God Stats
7W - 7L
1,532 SR
Queue Stats
116W - 125L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Helkaon
Chronos
19
2 / 1 / 3
11,916
518
4,075
17,607
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
18
8 / 0 / 3
11,761
511
12,315
19,368
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Jarl_JLord
Chiron
19
5 / 1 / 3
12,137
528
28,664
19,111
9,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 1 / 5
12,314
535
15,272
21,087
18,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MojoMesh
Cthulhu
15
1 / 2 / 9
9,239
402
8,031
19,695
22,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 2
8,734
380
8,270
19,047
9,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PrincePatato
Nemesis
17
1 / 4 / 0
10,322
449
13,085
20,072
12,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
ProfEcchi
Skadi
17
2 / 4 / 0
10,754
468
15,825
13,722
5,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
15
1 / 7 / 1
8,921
388
10,261
20,814
9,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yu Huang
13
1 / 4 / 1
8,353
363
11,098
17,656
16,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
5
5
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
2
1
W
Chronos
Helkaon
Chronos
2
1
3
3.5
W
Susano
8
0
3
9.5
W
Chiron
Jarl_JLord
Chiron
5
1
3
6.5
W
4
1
5
6.5
W
Cthulhu
MojoMesh
Cthulhu
1
2
9
2.75
L
Nemesis
PrincePatato
Nemesis
1
4
0
0.25
L
Skadi
ProfEcchi
Skadi
2
4
0
0.5
L
Lancelot
1
7
1
0.21
L
Yu Huang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,357
Damage
58,539
96,868
Taken
91,311
67,764
Mitigated
53,490
43,888
Healing
25,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,270
1,665
747
5,726
19,047
9,454
0
2,815
16,232
59,812
0
W
Chronos
Helkaon
Chronos
4,075
952
0
9,863
17,607
7,749
280
2,013
15,594
108,904
0
W
Susano
12,315
3,066
0
7,194
19,368
9,700
222
2,091
17,277
0
97,367
W
Chiron
Jarl_JLord
Chiron
28,664
9,158
734
7,935
19,111
9,514
1,872
7,524
11,587
0
131,490
W
15,272
4,762
0
15,098
21,087
18,354
2,239
2,260
18,827
96,542
11,528
W
Cthulhu
MojoMesh
Cthulhu
8,031
405
747
2,317
19,695
22,447
157
5,781
13,914
44,026
0
L
Nemesis
PrincePatato
Nemesis
13,085
6,570
0
8,575
20,072
12,065
0
9,042
11,030
0
79,548
L
Skadi
ProfEcchi
Skadi
15,825
7,821
0
2,531
13,722
5,710
1,546
4,551
9,171
0
99,828
L
Lancelot
10,261
2,437
0
6,523
20,814
9,694
0
4,299
16,515
0
75,963
L
Yu Huang
11,098
1,295
255
1,323
17,656
16,567
44
4,793
12,863
50,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
47,084
765
Minions Killed
587
0
Camps Cleared
0
2,195,058
Distance Traveled
2,119,777
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,734
380
107
5
0
433,196
4
W
Chronos
11,916
518
187
8
0
401,847
3
W
Susano
11,761
511
138
6
0
507,278
4
W
Chiron
12,137
528
186
8
0
436,548
4
W
Sol
12,314
535
176
8
0
411,503
1
W
Cthulhu
9,239
402
78
3
0
437,882
1
L
Nemesis
10,322
449
152
7
0
471,849
0
L
Skadi
10,754
468
160
7
0
386,989
3
L
Lancelot
8,921
388
102
4
0
454,939
1
L
Yu Huang
8,353
363
66
3
0
372,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role