Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IBRATHEAPE
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,470 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 1
Ymir
Ymir
Motherpearl
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,562 Elo+
Party 1
Scylla
Scylla
TheBossHatim
Scylla
Level 108
God Stats
2W - 0L
1,552 SR
Queue Stats
6W - 16L
1,287 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,387 Elo+

VS

Team Averages
Level 61
1,551 SR
1,468 Elo+
Baron Samedi
Baron Samedi
Devil Man7052
Baron Samedi
Level 66
God Stats
18W - 11L
1,703 SR
Queue Stats
308W - 251L
1,511 Elo+
Party 2
Sobek
Sobek
ThiccPepsi
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,433 Elo+
Party 2
Ishtar
Ishtar
WuLordSilva
Ishtar
Level 102
God Stats
37W - 39L
1,451 SR
Queue Stats
408W - 489L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IBRATHEAPE
Ah Muzen Cab
12
5 / 1 / 8
7,786
779
6,764
3,895
1,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 11
8,231
823
2,869
5,532
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
13
6 / 0 / 6
8,126
813
6,540
4,476
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Devil Man7052
Baron Samedi
9
0 / 6 / 1
6,075
608
2,749
7,552
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
9
1 / 7 / 0
6,464
646
1,761
11,205
11,420
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
9
0 / 0 / 1
6,010
601
3,262
2,159
1,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Devil Man7052
Baron Samedi
0
6
1
0.08
W
Ah Muzen Cab
IBRATHEAPE
Ah Muzen Cab
5
1
8
9
W
2
0
11
7.5
W
Scylla
6
0
6
9
L
Sobek
1
7
0
0.14
L
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
7,772
13,903
Taken
20,916
8,695
Mitigated
16,021
2,761
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Devil Man7052
Baron Samedi
2,749
58
403
491
7,552
3,567
0
3,731
3,821
17,710
0
W
Ah Muzen Cab
IBRATHEAPE
Ah Muzen Cab
6,764
1,569
0
779
3,895
1,858
560
1,086
2,654
0
23,626
W
2,869
411
0
1,822
5,532
5,127
424
1,968
3,483
10,594
0
W
Scylla
6,540
922
0
160
4,476
1,710
808
1,762
2,686
37,939
0
L
Sobek
1,761
273
0
584
11,205
11,420
0
5,119
6,086
4,861
0
L
Ishtar
3,262
935
0
754
2,159
1,034
0
1,009
1,150
0
14,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
18,549
120
Minions Killed
76
7
Camps Cleared
2
554,462
Distance Traveled
342,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,075
608
42
4
0
112,859
0
W
Ah Muzen Cab
7,786
779
35
4
3
202,256
0
W
Ymir
8,231
823
21
2
1
172,050
0
W
Scylla
8,126
813
64
6
3
180,156
0
L
Sobek
6,464
646
3
0
0
112,026
0
L
Ishtar
6,010
601
31
3
2
117,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role