Player Matchup

Vamana
Vamana
Ayo-Twitch
Vamana
Level 56
God Stats
0W - 1L
1,237 SR
Queue Stats
9W - 20L
1,393 Elo+
Party 1
Ymir
Ymir
Speedy715
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
bob_ross_dude
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,474 Elo+
Party 1
Ishtar
Ishtar
lazarundead
Ishtar
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,557 Elo+
Solo
Ne Zha
Ne Zha
nR_Divine
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,446 Elo+
Party 1
Team Averages
Level 47
1,447 SR
1,474 Elo+

VS

Team Averages
Level 106
1,497 SR
1,481 Elo+
Ishtar
Ishtar
DavyCrooket
Ishtar
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,518 Elo+
Solo
Arachne
Arachne
SimplyWitchy764
Arachne
Level 103
God Stats
2W - 0L
1,694 SR
Queue Stats
6W - 3L
1,449 Elo+
Party 2
Hel
Hel
bathSaltTazG
Hel
Level 114
God Stats
33W - 35L
1,243 SR
Queue Stats
181W - 220L
1,424 Elo+
Solo
Sobek
Sobek
xXNeonSlayer8Xx
Sobek
Level 116
God Stats
4W - 3L
1,448 SR
Queue Stats
55W - 76L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
МissAnthropocene
Morgan Le Fay
Level 74
God Stats
27W - 17L
1,600 SR
Queue Stats
49W - 44L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ayo-Twitch
Vamana
15
1 / 1 / 0
10,514
1,051
8,736
19,745
13,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
14
0 / 6 / 0
9,743
974
4,566
18,189
20,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 6 / 0
9,010
901
6,674
12,477
5,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
15
0 / 1 / 1
9,788
979
13,509
10,818
5,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
nR_Divine
Ne Zha
14
0 / 7 / 1
9,436
944
8,332
21,492
10,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

181

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 1 / 12
10,592
1,059
20,934
8,864
5,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 0 / 9
11,486
1,149
10,755
6,867
5,554
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 14
10,071
1,007
8,616
8,644
6,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
3 / 0 / 13
11,546
1,155
9,904
13,449
21,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
МissAnthropocene
Morgan Le Fay
17
6 / 0 / 14
11,614
1,161
27,463
8,860
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
83
1
Kills
21
21
Deaths
1
2
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ayo-Twitch
Vamana
1
1
0
1
W
Ishtar
4
1
12
10
W
8
0
9
12.5
L
Ymir
0
6
0
0
W
0
0
14
7
L
0
6
0
0
L
Ishtar
0
1
1
0.5
L
Ne Zha
nR_Divine
Ne Zha
0
7
1
0.07
W
3
0
13
9.5
W
Morgan Le Fay
МissAnthropocene
Morgan Le Fay
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,817
Damage
77,672
82,721
Taken
46,684
56,153
Mitigated
43,960
10,400
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ayo-Twitch
Vamana
8,736
4,564
1,684
4,716
19,745
13,722
0
11,853
7,892
0
27,495
W
Ishtar
20,934
12,353
0
921
8,864
5,186
0
208
8,565
0
26,792
W
10,755
8,513
347
1,418
6,867
5,554
0
484
6,383
0
22,184
L
Ymir
4,566
338
0
594
18,189
20,778
0
10,390
7,799
17,323
0
W
8,616
523
6,778
5,096
8,644
6,623
0
1,146
7,498
23,823
0
L
6,674
4,495
0
510
12,477
5,934
0
4,988
7,489
0
10,475
L
Ishtar
13,509
6,835
0
1,122
10,818
5,407
0
6,385
4,433
0
45,282
L
Ne Zha
nR_Divine
Ne Zha
8,332
2,192
0
1,774
21,492
10,312
0
12,367
9,125
0
18,701
W
9,904
946
1,901
3,164
13,449
21,145
0
1,462
11,987
17,842
0
W
Morgan Le Fay
МissAnthropocene
Morgan Le Fay
27,463
4,004
0
540
8,860
5,452
0
1,266
7,594
55,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,491
Gold Earned
55,309
167
Minions Killed
155
7
Camps Cleared
9
924,806
Distance Traveled
1,022,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,514
1,051
41
4
1
230,737
0
W
Ishtar
10,592
1,059
14
1
2
182,082
0
W
Arachne
11,486
1,149
28
3
5
221,801
2
L
Ymir
9,743
974
32
3
2
191,097
1
W
Hel
10,071
1,007
42
4
0
195,066
0
L
Skadi
9,010
901
8
1
0
136,098
0
L
Ishtar
9,788
979
70
7
0
172,235
0
L
Ne Zha
9,436
944
16
2
4
194,639
0
W
Sobek
11,546
1,155
7
1
1
217,074
0
W
Morgan Le Fay
11,614
1,161
64
6
1
206,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role