Player Matchup

Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DamageCabrakan
Hun Batz
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 31L
1,486 Elo+
Party 2
Ganesha
Ganesha
Robo_Gamer17
Ganesha
Level 157
God Stats
1W - 0L
1,633 SR
Queue Stats
30W - 16L
1,744 Elo+
Party 2
Nox
Nox
Wisetell
Nox
Level 107
God Stats
3W - 1L
1,571 SR
Queue Stats
75W - 40L
1,655 Elo+
Party 2
The Morrigan
The Morrigan
slthy
The Morrigan
Level 23
God Stats
1W - 0L
1,796 SR
Queue Stats
21W - 9L
1,612 Elo+
Solo
Team Averages
Level 89
1,600 SR
1,600 Elo+

VS

Team Averages
Level 73
1,631 SR
1,540 Elo+
Nu Wa
Nu Wa
DecafLettuce420
Nu Wa
Level 109
God Stats
3W - 1L
1,787 SR
Queue Stats
57W - 52L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
RoyalLilNut
Ratatoskr
Level 96
God Stats
0W - 1L
1,816 SR
Queue Stats
105W - 74L
1,621 Elo+
Party 3
Hachiman
Hachiman
RoyalOjeda
Hachiman
Level 27
God Stats
2W - 1L
1,746 SR
Queue Stats
102W - 68L
1,624 Elo+
Party 3
Scylla
Scylla
Valinthos
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,435 Elo+
Party 1
Osiris
Osiris
wolfenst
Osiris
Level 105
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 6L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
10 / 3 / 17
11,443
880
10,778
18,612
17,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
15
5 / 3 / 12
10,003
769
6,057
10,235
5,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Robo_Gamer17
Ganesha
17
0 / 4 / 28
10,041
772
8,267
16,522
18,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 2 / 16
11,163
859
15,593
12,364
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
slthy
The Morrigan
19
12 / 4 / 13
12,521
963
22,551
8,124
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
10,024
771
12,023
10,237
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
RoyalLilNut
Ratatoskr
15
3 / 6 / 2
9,746
750
9,013
17,871
16,413
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
RoyalOjeda
Hachiman
17
5 / 7 / 6
10,682
822
10,395
13,746
6,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Valinthos
Scylla
17
4 / 8 / 4
10,537
811
10,492
12,262
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
wolfenst
Osiris
12
1 / 12 / 3
7,976
614
5,973
19,852
13,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
36
Kills
16
16
Deaths
38
86
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
3
17
6.17
W
Hun Batz
5
3
12
3.67
L
3
5
7
1.3
W
Ganesha
Robo_Gamer17
Ganesha
0
4
28
3.5
L
Ratatoskr
RoyalLilNut
Ratatoskr
3
6
2
0.67
L
Hachiman
RoyalOjeda
Hachiman
5
7
6
1.14
L
Scylla
Valinthos
Scylla
4
8
4
0.75
W
9
2
16
8.5
W
The Morrigan
slthy
The Morrigan
12
4
13
4.63
L
Osiris
wolfenst
Osiris
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,246
Damage
47,896
65,857
Taken
73,968
52,095
Mitigated
45,738
26,079
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,778
4,845
4,325
6,963
18,612
17,749
1,462
7,084
11,528
0
21,550
W
Hun Batz
6,057
2,994
980
1,119
10,235
5,016
1,674
4,187
6,048
0
16,868
L
12,023
2,896
1,000
1,256
10,237
4,221
335
7,603
2,562
39,489
0
W
Ganesha
Robo_Gamer17
Ganesha
8,267
386
1,897
1,904
16,522
18,788
1,006
4,034
12,488
24,777
0
L
Ratatoskr
RoyalLilNut
Ratatoskr
9,013
1,511
236
4,856
17,871
16,413
137
5,813
11,961
0
22,630
L
Hachiman
RoyalOjeda
Hachiman
10,395
5,393
452
1,425
13,746
6,300
1,324
9,312
4,392
0
18,133
L
Scylla
Valinthos
Scylla
10,492
1,232
626
276
12,262
4,827
0
9,898
2,220
24,843
0
W
15,593
485
2,698
4,142
12,364
7,226
1,893
4,462
7,902
34,891
0
W
The Morrigan
slthy
The Morrigan
22,551
3,263
1,549
502
8,124
3,316
2,255
2,393
5,376
51,832
1,496
L
Osiris
wolfenst
Osiris
5,973
3,023
310
1,350
19,852
13,977
84
11,999
7,760
0
9,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
48,965
177
Minions Killed
124
0
Camps Cleared
0
1,187,037
Distance Traveled
1,023,901
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,443
880
27
2
0
254,986
1
W
Hun Batz
10,003
769
24
2
0
274,936
0
L
Nu Wa
10,024
771
48
4
0
200,817
0
W
Ganesha
10,041
772
0
0
0
239,805
1
L
Ratatoskr
9,746
750
29
2
0
253,701
2
L
Hachiman
10,682
822
8
1
0
202,114
3
L
Scylla
10,537
811
34
3
0
189,316
1
W
Nox
11,163
859
55
4
0
232,958
2
W
The Morrigan
12,521
963
71
5
0
184,352
2
L
Osiris
7,976
614
5
0
0
177,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role