Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dafigs
Chaac
Level 66
God Stats
3W - 3L
1,541 SR
Queue Stats
114W - 130L
1,395 Elo+
Party 4
Neith
Neith
Jack1815
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,350 Elo+
Party 1
Da Ji
Da Ji
Josquilla
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 139L
1,388 Elo+
Party 4
Discordia
Discordia
lkiller999
Discordia
Level 74
God Stats
2W - 1L
1,648 SR
Queue Stats
18W - 39L
1,215 Elo+
Party 1
Team Averages
Level 40
1,538 SR
1,370 Elo+

VS

Team Averages
Level 42
1,447 SR
1,211 Elo+
Guan Yu
Guan Yu
BigHeroSus
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,131 Elo+
Party 3
Ratatoskr
Ratatoskr
ItsDuncan
Ratatoskr
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 18L
1,131 Elo+
Party 3
Zhong Kui
Zhong Kui
Jwavy1213
Zhong Kui
Level 27
God Stats
19W - 18L
1,360 SR
Queue Stats
101W - 121L
1,346 Elo+
Party 2
Ymir
Ymir
Slemzi
Ymir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 44L
1,131 Elo+
Party 3
Ishtar
Ishtar
Trippy Rose
Ishtar
Level 52
God Stats
7W - 11L
1,374 SR
Queue Stats
48W - 49L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 1
5,853
390
4,670
11,868
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Dafigs
Chaac
11
3 / 3 / 1
7,029
469
6,159
11,683
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Jack1815
Neith
9
0 / 2 / 0
5,704
380
3,667
5,729
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Josquilla
Da Ji
10
1 / 6 / 3
6,417
428
5,676
12,783
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
lkiller999
Discordia
11
1 / 4 / 1
6,219
415
4,253
9,573
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigHeroSus
Guan Yu
12
2 / 0 / 9
7,454
497
6,860
10,066
8,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
ItsDuncan
Ratatoskr
13
5 / 4 / 4
7,889
526
7,431
13,117
5,158
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Jwavy1213
Zhong Kui
14
6 / 0 / 2
8,793
586
9,339
7,384
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Slemzi
Ymir
12
2 / 0 / 4
7,463
498
5,684
9,669
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
10
2 / 2 / 1
6,506
434
4,852
9,064
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Guan Yu
BigHeroSus
Guan Yu
2
0
9
6.5
L
Chaac
Dafigs
Chaac
3
3
1
1.17
W
Ratatoskr
ItsDuncan
Ratatoskr
5
4
4
1.75
L
Neith
Jack1815
Neith
0
2
0
0
L
Da Ji
Josquilla
Da Ji
1
6
3
0.42
W
Zhong Kui
Jwavy1213
Zhong Kui
6
0
2
7
W
Ymir
Slemzi
Ymir
2
0
4
4
W
Ishtar
2
2
1
1.25
L
Discordia
lkiller999
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
34,166
51,636
Taken
49,300
23,111
Mitigated
32,442
13,685
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,670
445
0
2,002
11,868
5,647
286
2,836
9,032
21,520
0
W
Guan Yu
BigHeroSus
Guan Yu
6,860
998
844
2,378
10,066
8,622
736
1,061
8,702
0
40,858
L
Chaac
Dafigs
Chaac
6,159
811
0
4,263
11,683
6,481
1,216
1,155
10,528
0
36,457
W
Ratatoskr
ItsDuncan
Ratatoskr
7,431
2,279
0
4,442
13,117
5,158
742
1,207
11,805
0
56,753
L
Neith
Jack1815
Neith
3,667
1,209
0
1,146
5,729
2,588
286
2,985
2,744
0
29,727
L
Da Ji
Josquilla
Da Ji
5,676
1,661
0
3,804
12,783
4,686
0
1,671
11,112
0
29,185
W
Zhong Kui
Jwavy1213
Zhong Kui
9,339
1,019
0
3,844
7,384
5,556
1,212
2,024
5,324
59,091
0
W
Ymir
Slemzi
Ymir
5,684
1,435
532
2,608
9,669
9,219
0
2,675
6,994
26,072
0
W
Ishtar
4,852
3,023
0
1,875
9,064
3,887
359
1,956
7,075
0
40,066
L
Discordia
lkiller999
Discordia
4,253
431
0
2,470
9,573
3,709
0
6,376
3,197
29,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
38,105
214
Minions Killed
359
0
Camps Cleared
0
1,229,220
Distance Traveled
1,321,182
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,853
390
33
2
0
269,869
4
W
Guan Yu
7,454
497
68
5
0
311,035
4
L
Chaac
7,029
469
60
4
0
261,722
0
W
Ratatoskr
7,889
526
88
6
0
289,000
1
L
Neith
5,704
380
37
2
0
206,432
0
L
Da Ji
6,417
428
45
3
0
266,085
0
W
Zhong Kui
8,793
586
105
7
0
252,192
2
W
Ymir
7,463
498
37
2
0
260,120
5
W
Ishtar
6,506
434
61
4
0
208,835
0
L
Discordia
6,219
415
39
3
0
225,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role