Player Matchup

Fenrir
Fenrir
Dog_Mechanic
Fenrir
Level 28
God Stats
14W - 12L
1,576 SR
Queue Stats
179W - 165L
1,503 Elo+
Party 1
Terra
Terra
Hawkeyess242
Terra
Level 126
God Stats
2W - 3L
1,653 SR
Queue Stats
215W - 183L
1,527 Elo+
Party 1
Neith
Neith
ThunderDragon56
Neith
Level 88
God Stats
7W - 6L
1,598 SR
Queue Stats
210W - 176L
1,528 Elo+
Party 1
Team Averages
Level 81
1,609 SR
1,519 Elo+

VS

Team Averages
Level 32
1,500 SR
1,380 Elo+
Chaac
Chaac
DisFuggingGuy315
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,140 Elo+
Solo
Kali
Kali
WOLFYCR3TION
Kali
Level 29
God Stats
4W - 9L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Bellona
Bellona
XxMicr0_WaveXx
Bellona
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 1 / 6
8,219
685
6,357
13,794
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 6
9,566
797
8,892
14,851
19,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
5 / 2 / 6
9,122
760
14,265
11,699
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,209
601
8,603
9,780
6,845
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
7,190
599
5,212
13,366
6,006
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 0
8,355
696
8,702
14,038
10,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Fenrir
2
1
6
5
W
4
0
6
7
W
5
2
6
4
L
0
4
2
0.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
22,517
40,344
Taken
37,184
36,236
Mitigated
23,582
12,080
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,603
1,485
188
1,737
9,780
6,845
0
2,714
6,893
0
23,481
W
Fenrir
6,357
1,160
0
3,292
13,794
10,835
398
0
13,794
2,481
11,122
W
8,892
1,224
1,711
3,546
14,851
19,205
133
0
14,491
21,436
0
W
14,265
7,559
0
3,531
11,699
6,196
2,233
143
11,556
0
50,605
L
5,212
2,355
0
896
13,366
6,006
0
2,717
10,491
0
20,501
L
8,702
2,409
0
1,138
14,038
10,731
0
4,593
9,073
0
25,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
22,754
112
Minions Killed
111
4
Camps Cleared
3
697,971
Distance Traveled
588,805
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,209
601
37
3
1
145,326
3
W
Fenrir
8,219
685
15
1
2
251,609
0
W
Terra
9,566
797
31
3
0
251,043
6
W
Neith
9,122
760
66
6
2
195,319
0
L
Kali
7,190
599
36
3
0
202,253
0
L
Bellona
8,355
696
38
3
2
241,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role