Player Matchup

Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DarkonSA
Tiamat
Level 160
God Stats
24W - 36L
1,496 SR
Queue Stats
735W - 802L
1,449 Elo+
Solo
Nu Wa
Nu Wa
E-Jerry8
Nu Wa
Level 96
God Stats
62W - 50L
1,571 SR
Queue Stats
133W - 143L
1,438 Elo+
Solo
Serqet
Serqet
GoofproofMIAH
Serqet
Level 150
God Stats
2W - 0L
1,312 SR
Queue Stats
164W - 153L
1,476 Elo+
Solo
Cupid
Cupid
jt1cc
Cupid
Level 110
God Stats
3W - 0L
1,381 SR
Queue Stats
29W - 21L
1,536 Elo+
Solo
Team Averages
Level 134
1,452 SR
1,480 Elo+

VS

Team Averages
Level 89
1,452 SR
1,465 Elo+
Janus
Janus
Brntnf
Janus
Level 99
God Stats
2W - 5L
1,245 SR
Queue Stats
312W - 335L
1,450 Elo+
Solo
Chaac
Chaac
K1dSt1ck
Chaac
Level 89
God Stats
2W - 1L
1,712 SR
Queue Stats
219W - 216L
1,444 Elo+
Solo
Anhur
Anhur
KillSenpai-
Anhur
Level 77
God Stats
0W - 3L
1,279 SR
Queue Stats
350W - 370L
1,439 Elo+
Solo
Bacchus
Bacchus
Lucanic
Bacchus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 84L
1,538 Elo+
Solo
Thanatos
Thanatos
Thanatos OOO
Thanatos
Level 105
God Stats
100W - 115L
1,524 SR
Queue Stats
101W - 120L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 1 / 9
9,336
549
9,400
12,812
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
DarkonSA
Tiamat
13
0 / 3 / 9
7,810
459
6,829
9,592
6,092
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
E-Jerry8
Nu Wa
15
3 / 0 / 6
9,743
573
9,995
6,760
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 4 / 2
9,340
549
9,651
12,896
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
jt1cc
Cupid
16
4 / 1 / 1
9,872
581
10,346
10,906
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brntnf
Janus
13
1 / 3 / 1
7,824
460
9,463
9,306
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
K1dSt1ck
Chaac
15
0 / 0 / 3
8,926
525
4,314
11,507
11,939
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 0
8,036
473
4,830
14,634
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Lucanic
Bacchus
11
1 / 5 / 3
7,351
432
4,098
17,886
13,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Thanatos OOO
Thanatos
13
5 / 4 / 2
8,291
488
8,276
21,015
8,218
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
8
9
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
9
7.5
L
Janus
Brntnf
Janus
1
3
1
0.5
W
Tiamat
DarkonSA
Tiamat
0
3
9
1.5
W
Nu Wa
E-Jerry8
Nu Wa
3
0
6
6
W
6
4
2
1.75
L
Chaac
K1dSt1ck
Chaac
0
0
3
1.5
L
1
4
0
0.25
L
Bacchus
Lucanic
Bacchus
1
5
3
0.5
L
Thanatos
Thanatos OOO
Thanatos
5
4
2
1.5
W
Cupid
jt1cc
Cupid
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,221
Damage
30,981
52,966
Taken
74,348
25,787
Mitigated
42,200
23,718
Healing
29,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,400
1,975
144
6,326
12,812
7,466
395
4,818
7,812
32,580
0
L
Janus
Brntnf
Janus
9,463
294
58
750
9,306
3,388
347
5,042
3,904
62,600
0
W
Tiamat
DarkonSA
Tiamat
6,829
745
357
2,495
9,592
6,092
536
4,089
5,229
43,854
0
W
Nu Wa
E-Jerry8
Nu Wa
9,995
2,222
109
2,238
6,760
2,583
3,221
2,220
4,472
81,839
0
W
9,651
3,587
0
6,049
12,896
5,653
0
960
11,902
0
62,116
L
Chaac
K1dSt1ck
Chaac
4,314
305
0
3,124
11,507
11,939
380
2,080
9,235
0
65,830
L
4,830
1,864
0
4,165
14,634
5,429
0
5,550
8,835
0
73,113
L
Bacchus
Lucanic
Bacchus
4,098
572
2,504
3,316
17,886
13,226
58
8,835
8,607
19,694
0
L
Thanatos
Thanatos OOO
Thanatos
8,276
3,952
0
15,772
21,015
8,218
0
5,965
15,050
0
55,064
W
Cupid
jt1cc
Cupid
10,346
5,714
191
5,809
10,906
3,993
936
979
9,823
0
79,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,101
Gold Earned
40,428
501
Minions Killed
487
0
Camps Cleared
0
1,686,015
Distance Traveled
1,541,085
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,336
549
49
3
0
367,225
2
L
Janus
7,824
460
126
7
0
312,192
2
W
Tiamat
7,810
459
60
4
0
314,969
4
W
Nu Wa
9,743
573
130
8
0
318,342
2
W
Serqet
9,340
549
114
7
0
370,328
5
L
Chaac
8,926
525
142
8
0
323,681
3
L
Anhur
8,036
473
122
7
0
265,272
1
L
Bacchus
7,351
432
25
1
0
321,225
1
L
Thanatos
8,291
488
72
4
0
318,715
5
W
Cupid
9,872
581
148
9
0
315,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role