Player Matchup

Nemesis
Nemesis
Aka JT5656
Nemesis
Level 116
God Stats
5W - 7L
1,469 SR
Queue Stats
143W - 147L
1,449 Elo+
Party 2
Terra
Terra
ObsidianCygnus
Terra
Level 29
God Stats
1W - 3L
1,132 SR
Queue Stats
1W - 5L
1,134 Elo+
Party 1
Ishtar
Ishtar
Vanderbolt
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
992 Elo+
Party 1
He Bo
He Bo
YOURKRATOS
He Bo
Level 46
God Stats
0W - 3L
1,292 SR
Queue Stats
51W - 55L
1,452 Elo+
Party 2
Thanatos
Thanatos
hakimaa
Thanatos
Level 79
God Stats
11W - 6L
1,586 SR
Queue Stats
195W - 189L
1,481 Elo+
Party 2
Team Averages
Level 63
1,396 SR
1,302 Elo+

VS

Team Averages
Level 50
1,452 SR
1,397 Elo+
Chernobog
Chernobog
ChicaneryGod
Chernobog
Level 19
God Stats
12W - 6L
1,552 SR
Queue Stats
38W - 35L
1,475 Elo+
Party 3
Zhong Kui
Zhong Kui
Jwavy1213
Zhong Kui
Level 27
God Stats
19W - 18L
1,295 SR
Queue Stats
101W - 121L
1,334 Elo+
Party 4
Chang'e
Chang'e
SoraKensei
Chang'e
Level 105
God Stats
6W - 5L
1,451 SR
Queue Stats
116W - 116L
1,458 Elo+
Party 3
Bacchus
Bacchus
Trippy Rose
Bacchus
Level 52
God Stats
5W - 3L
1,511 SR
Queue Stats
48W - 49L
1,304 Elo+
Party 4
King Arthur
King Arthur
Wascraccn
King Arthur
Level 46
God Stats
15W - 24L
1,452 SR
Queue Stats
23W - 36L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aka JT5656
Nemesis
20
13 / 5 / 9
16,273
581
24,000
29,129
14,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 4
10,811
386
3,309
25,276
25,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Vanderbolt
Ishtar
16
0 / 13 / 4
10,786
385
9,657
27,781
11,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
18
3 / 10 / 4
12,507
447
12,470
23,061
9,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
hakimaa
Thanatos
20
10 / 5 / 9
15,524
554
32,311
31,865
16,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChicaneryGod
Chernobog
20
15 / 4 / 9
16,214
579
34,569
24,441
13,306
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Jwavy1213
Zhong Kui
20
13 / 6 / 9
16,237
580
29,609
28,181
20,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
SoraKensei
Chang'e
20
4 / 6 / 6
13,984
499
14,400
23,539
18,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Trippy Rose
Bacchus
17
1 / 2 / 9
12,595
450
4,735
18,592
22,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Wascraccn
King Arthur
20
6 / 8 / 10
14,785
528
16,243
30,083
21,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
82
26
Kills
39
39
Deaths
26
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aka JT5656
Nemesis
13
5
9
3.5
W
Chernobog
ChicaneryGod
Chernobog
15
4
9
4.88
W
Zhong Kui
Jwavy1213
Zhong Kui
13
6
9
2.92
L
0
6
4
0.33
W
Chang'e
SoraKensei
Chang'e
4
6
6
1.17
W
Bacchus
Trippy Rose
Bacchus
1
2
9
2.75
L
Ishtar
Vanderbolt
Ishtar
0
13
4
0.15
W
King Arthur
Wascraccn
King Arthur
6
8
10
1.38
L
He Bo
3
10
4
0.5
L
Thanatos
hakimaa
Thanatos
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,747
Damage
99,556
137,112
Taken
124,836
77,069
Mitigated
97,282
42,782
Healing
40,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aka JT5656
Nemesis
24,000
14,428
0
3,525
29,129
14,751
0
9,672
19,457
0
147,355
W
Chernobog
ChicaneryGod
Chernobog
34,569
20,628
0
10,168
24,441
13,306
9,761
2,406
22,035
0
162,450
W
Zhong Kui
Jwavy1213
Zhong Kui
29,609
3,209
0
10,689
28,181
20,501
1,753
4,964
23,217
110,782
0
L
3,309
255
1,957
4,892
25,276
25,201
610
6,966
18,310
40,153
0
W
Chang'e
SoraKensei
Chang'e
14,400
1,278
3,058
10,697
23,539
18,563
2,070
725
22,814
85,847
0
W
Bacchus
Trippy Rose
Bacchus
4,735
525
0
2,370
18,592
22,951
269
3,383
15,209
34,838
0
L
Ishtar
Vanderbolt
Ishtar
9,657
5,603
165
2,908
27,781
11,385
2,536
4,867
22,914
0
87,500
W
King Arthur
Wascraccn
King Arthur
16,243
2,518
0
3,340
30,083
21,961
128
4,845
25,238
0
112,505
L
He Bo
12,470
877
0
3,753
23,061
9,638
148
10,433
12,628
67,422
0
L
Thanatos
hakimaa
Thanatos
32,311
10,607
0
25,582
31,865
16,094
972
16,806
15,059
0
123,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,901
Gold Earned
73,815
622
Minions Killed
661
0
Camps Cleared
0
2,357,432
Distance Traveled
2,454,206
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,273
581
191
7
0
597,493
0
W
Chernobog
16,214
579
222
8
0
528,448
0
W
Zhong Kui
16,237
580
154
6
0
455,821
3
L
Terra
10,811
386
43
2
0
418,117
0
W
Chang'e
13,984
499
122
4
0
476,618
3
W
Bacchus
12,595
450
40
1
0
459,582
0
L
Ishtar
10,786
385
138
5
0
401,844
0
W
King Arthur
14,785
528
123
4
0
533,737
0
L
He Bo
12,507
447
75
3
0
457,137
4
L
Thanatos
15,524
554
175
6
0
482,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role