Player Matchup

Da Ji
Da Ji
JiraiyaSageMode
Da Ji
Level 69
God Stats
5W - 6L
1,443 SR
Queue Stats
27W - 38L
1,418 Elo+
Party 1
Apollo
Apollo
RetroMoon94
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 135L
1,411 Elo+
Solo
Ares
Ares
SobersWorld
Ares
Level 124
God Stats
0W - 2L
1,437 SR
Queue Stats
6W - 17L
1,285 Elo+
Party 1
Zhong Kui
Zhong Kui
Wilshambe
Zhong Kui
Level 29
God Stats
2W - 4L
1,360 SR
Queue Stats
9W - 22L
1,285 Elo+
Party 1
Neith
Neith
soyPham
Neith
Level 4
God Stats
1W - 3L
1,206 SR
Queue Stats
1W - 3L
1,066 Elo+
Party 1
Team Averages
Level 54
1,389 SR
1,293 Elo+

VS

Team Averages
Level 48
1,478 SR
1,464 Elo+
Sun Wukong
Sun Wukong
Grimothylol
Sun Wukong
Level 49
God Stats
34W - 28L
1,739 SR
Queue Stats
185W - 214L
1,469 Elo+
Solo
Chernobog
Chernobog
HIraaaaaa
Chernobog
Level 29
God Stats
17W - 32L
1,374 SR
Queue Stats
121W - 142L
1,408 Elo+
Party 2
Hades
Hades
JessieSmollet
Hades
Level 35
God Stats
5W - 5L
1,444 SR
Queue Stats
70W - 64L
1,479 Elo+
Solo
Nox
Nox
SabrinaRoseBlu
Nox
Level 80
God Stats
86W - 109L
1,452 SR
Queue Stats
389W - 421L
1,469 Elo+
Party 2
Fafnir
Fafnir
YoplonFurry
Fafnir
Level 47
God Stats
3W - 1L
1,384 SR
Queue Stats
48W - 50L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
14,217
1,016
19,357
20,565
11,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
18
0 / 8 / 3
11,835
845
9,672
21,468
12,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
2 / 4 / 7
13,053
932
13,226
35,714
49,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Wilshambe
Zhong Kui
19
1 / 10 / 10
13,390
956
20,377
29,610
25,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
soyPham
Neith
18
2 / 11 / 4
12,839
917
18,893
25,691
14,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grimothylol
Sun Wukong
20
6 / 5 / 20
15,062
1,076
24,811
29,471
33,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
HIraaaaaa
Chernobog
20
3 / 1 / 17
13,361
954
19,760
15,360
7,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 2 / 21
15,311
1,094
41,720
17,523
13,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 0 / 19
15,306
1,093
28,848
9,502
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
20
6 / 3 / 24
15,666
1,119
11,272
27,589
39,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
138
11
Kills
37
37
Deaths
11
29
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Grimothylol
Sun Wukong
6
5
20
3.2
W
Chernobog
HIraaaaaa
Chernobog
3
1
17
11.5
W
12
2
21
11.25
L
6
4
5
2.13
L
Apollo
0
8
3
0.19
W
10
0
19
19.5
L
2
4
7
1.38
L
Zhong Kui
Wilshambe
Zhong Kui
1
10
10
0.6
W
Fafnir
6
3
24
6
L
Neith
soyPham
Neith
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,525
Damage
126,411
133,048
Taken
99,445
113,703
Mitigated
98,867
16,511
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Grimothylol
Sun Wukong
24,811
4,841
162
8,498
29,471
33,141
0
8,706
17,602
0
54,449
W
Chernobog
HIraaaaaa
Chernobog
19,760
11,403
0
2,464
15,360
7,757
0
5,252
9,108
0
42,384
W
41,720
4,896
1,615
4,771
17,523
13,658
0
8,612
8,840
58,594
0
L
19,357
3,662
0
197
20,565
11,961
0
11,720
8,845
0
35,216
L
Apollo
9,672
6,196
0
368
21,468
12,478
0
12,599
8,869
0
21,391
W
28,848
3,075
573
3,196
9,502
4,586
0
4,094
5,408
56,076
0
L
13,226
907
187
8,199
35,714
49,730
0
18,559
17,155
24,942
0
L
Zhong Kui
Wilshambe
Zhong Kui
20,377
2,743
0
6,404
29,610
25,158
0
20,654
8,956
51,931
0
W
Fafnir
11,272
5,163
1,541
6,931
27,589
39,725
0
6,939
14,962
21,546
0
L
Neith
soyPham
Neith
18,893
13,767
0
1,156
25,691
14,376
0
18,308
7,383
0
56,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,334
Gold Earned
74,706
233
Minions Killed
263
6
Camps Cleared
10
1,116,929
Distance Traveled
1,185,110
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,062
1,076
78
6
3
240,034
0
W
Chernobog
13,361
954
57
4
0
255,668
0
W
Hades
15,311
1,094
48
3
2
240,012
3
L
Da Ji
14,217
1,016
33
2
3
284,217
3
L
Apollo
11,835
845
24
2
0
192,513
1
W
Nox
15,306
1,093
69
5
5
233,259
1
L
Ares
13,053
932
9
1
1
251,279
3
L
Zhong Kui
13,390
956
75
5
1
185,521
0
W
Fafnir
15,666
1,119
11
1
0
216,137
3
L
Neith
12,839
917
92
7
1
203,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role