Player Matchup

Lancelot
Lancelot
Evorsor
Lancelot
Level 122
God Stats
14W - 5L
1,615 SR
Queue Stats
33W - 20L
1,569 Elo+
Party 1
Mulan
Mulan
Meddyns
Mulan
Level 105
God Stats
6W - 4L
1,689 SR
Queue Stats
105W - 98L
1,597 Elo+
Party 2
Discordia
Discordia
Metalfoewar
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,351 Elo+
Party 1
Thor
Thor
MomisDad13
Thor
Level 59
God Stats
10W - 9L
1,446 SR
Queue Stats
48W - 50L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PrinceManny
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,845 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 1
Team Averages
Level 103
1,619 SR
1,482 Elo+

VS

Team Averages
Level 94
1,477 SR
1,498 Elo+
Medusa
Medusa
ByNeoManPvP
Medusa
Level 84
God Stats
3W - 5L
1,250 SR
Queue Stats
139W - 119L
1,564 Elo+
Solo
Lancelot
Lancelot
Frankiethakid
Lancelot
Level 109
God Stats
5W - 8L
1,503 SR
Queue Stats
307W - 318L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
LostInThought08
Ao Kuang
Level 79
God Stats
9W - 12L
1,473 SR
Queue Stats
190W - 197L
1,467 Elo+
Solo
Tiamat
Tiamat
QUIQUET1028
Tiamat
Level 88
God Stats
1W - 2L
1,442 SR
Queue Stats
152W - 147L
1,477 Elo+
Solo
Hercules
Hercules
ZeonWilder
Hercules
Level 111
God Stats
1W - 1L
1,718 SR
Queue Stats
262W - 245L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Evorsor
Lancelot
20
6 / 6 / 6
13,413
497
19,780
24,229
30,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Meddyns
Mulan
20
8 / 4 / 8
14,808
548
40,022
36,891
42,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Metalfoewar
Discordia
20
2 / 6 / 6
12,491
463
13,878
14,026
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 6
13,216
489
10,231
23,137
11,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
PrinceManny
Ah Muzen Cab
20
4 / 5 / 4
15,395
570
18,597
24,349
12,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 6 / 3
13,985
518
17,303
22,992
11,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Frankiethakid
Lancelot
19
4 / 7 / 2
12,882
477
17,066
28,743
35,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
19
6 / 8 / 4
13,026
482
15,806
36,729
19,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
4 / 4 / 9
13,813
512
15,174
23,443
16,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ZeonWilder
Hercules
19
2 / 1 / 13
12,851
476
13,836
26,048
43,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
56
25
Kills
25
25
Deaths
26
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
9
6
3
1.75
W
Lancelot
Evorsor
Lancelot
6
6
6
1.5
L
Lancelot
Frankiethakid
Lancelot
4
7
2
0.71
L
Ao Kuang
6
8
4
1
W
Mulan
Meddyns
Mulan
8
4
8
3
W
Discordia
Metalfoewar
Discordia
2
6
6
0.83
W
5
4
6
2
W
Ah Muzen Cab
PrinceManny
Ah Muzen Cab
4
5
4
1.2
L
Tiamat
4
4
9
2.13
L
Hercules
ZeonWilder
Hercules
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,508
Damage
79,185
122,632
Taken
137,955
102,884
Mitigated
125,525
42,574
Healing
45,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
17,303
7,446
0
3,905
22,992
11,548
1,086
5,694
16,745
0
117,550
W
Lancelot
Evorsor
Lancelot
19,780
3,910
0
7,097
24,229
30,218
84
3,879
20,350
0
92,169
L
Lancelot
Frankiethakid
Lancelot
17,066
3,313
0
9,263
28,743
35,077
261
1,226
27,417
27
93,831
L
Ao Kuang
15,806
5,523
0
13,773
36,729
19,570
0
1,771
34,785
95,373
0
W
Mulan
Meddyns
Mulan
40,022
5,696
0
19,395
36,891
42,623
441
10,439
26,452
0
133,538
W
Discordia
Metalfoewar
Discordia
13,878
1,210
0
396
14,026
5,591
0
1,447
12,579
83,614
0
W
10,231
2,819
0
7,640
23,137
11,956
459
4,949
18,188
0
118,876
W
Ah Muzen Cab
PrinceManny
Ah Muzen Cab
18,597
7,704
0
8,046
24,349
12,496
3,065
11,315
13,034
0
178,666
L
Tiamat
15,174
2,036
96
7,156
23,443
16,295
711
3,101
20,321
123,940
0
L
Hercules
ZeonWilder
Hercules
13,836
3,658
497
10,372
26,048
43,035
0
4,776
20,676
0
54,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,323
Gold Earned
66,557
830
Minions Killed
734
0
Camps Cleared
0
2,506,825
Distance Traveled
2,515,178
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,985
518
175
6
0
480,453
4
W
Lancelot
13,413
497
100
4
0
558,871
2
L
Lancelot
12,882
477
172
6
0
542,005
4
L
Ao Kuang
13,026
482
127
5
0
455,428
0
W
Mulan
14,808
548
202
7
0
512,428
4
W
Discordia
12,491
463
137
5
0
452,432
1
W
Thor
13,216
489
130
5
0
492,625
1
W
Ah Muzen Cab
15,395
570
261
10
0
490,469
1
L
Tiamat
13,813
512
195
7
0
497,672
3
L
Hercules
12,851
476
65
2
0
539,620
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role