Player Matchup

Olorun
Olorun
JustinsCode
Olorun
Level 149
God Stats
14W - 14L
1,526 SR
Queue Stats
552W - 523L
1,439 Elo+
Party 1
Yemoja
Yemoja
MeloXDre
Yemoja
Level 26
God Stats
7W - 16L
1,467 SR
Queue Stats
151W - 184L
1,350 Elo+
Party 1
Charybdis
Charybdis
SiIverBIade21
Charybdis
Level 91
God Stats
104W - 111L
1,514 SR
Queue Stats
302W - 304L
1,428 Elo+
Party 1
Fenrir
Fenrir
Westy_299
Fenrir
Level 108
God Stats
0W - 3L
1,318 SR
Queue Stats
212W - 224L
1,455 Elo+
Solo
Aphrodite
Aphrodite
mfranca2007
Aphrodite
Level 56
God Stats
5W - 7L
1,452 SR
Queue Stats
16W - 28L
1,283 Elo+
Solo
Team Averages
Level 86
1,455 SR
1,391 Elo+

VS

Team Averages
Level 70
1,469 SR
1,377 Elo+
Ishtar
Ishtar
Nuk3-hoiz54
Ishtar
Level 64
God Stats
2W - 2L
1,346 SR
Queue Stats
191W - 223L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
OSR_alf
Cthulhu
Level 16
God Stats
5W - 5L
1,486 SR
Queue Stats
7W - 10L
1,286 Elo+
Party 2
Bastet
Bastet
OmMoPo3oK
Bastet
Level 107
God Stats
132W - 85L
1,627 SR
Queue Stats
322W - 329L
1,501 Elo+
Solo
Agni
Agni
rubens25
Agni
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 93L
1,480 Elo+
Solo
Medusa
Medusa
wad-59
Medusa
Level 41
God Stats
23W - 21L
1,388 SR
Queue Stats
44W - 68L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 5 / 1
6,050
432
5,809
14,665
4,926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
MeloXDre
Yemoja
9
0 / 2 / 4
6,161
440
3,797
8,075
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
SiIverBIade21
Charybdis
11
2 / 2 / 1
6,490
464
3,990
10,969
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Westy_299
Fenrir
11
1 / 5 / 0
6,278
448
4,672
13,174
4,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
mfranca2007
Aphrodite
11
0 / 1 / 0
6,270
448
2,209
8,865
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
4 / 2 / 2
7,285
520
6,376
5,720
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
OSR_alf
Cthulhu
11
2 / 3 / 6
6,523
466
7,925
10,966
8,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
OmMoPo3oK
Bastet
15
7 / 1 / 2
9,108
651
10,967
15,243
5,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
0 / 0 / 3
7,027
502
6,709
6,076
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
wad-59
Medusa
12
2 / 0 / 3
7,227
516
2,997
6,510
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
1
0.7
L
Yemoja
MeloXDre
Yemoja
0
2
4
1
W
Ishtar
4
2
2
2.5
W
Cthulhu
OSR_alf
Cthulhu
2
3
6
1.67
W
Bastet
OmMoPo3oK
Bastet
7
1
2
8
L
Charybdis
SiIverBIade21
Charybdis
2
2
1
1.25
L
Fenrir
Westy_299
Fenrir
1
5
0
0.2
L
Aphrodite
mfranca2007
Aphrodite
0
1
0
0
W
Agni
0
0
3
1.5
W
Medusa
wad-59
Medusa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
34,974
55,748
Taken
44,515
23,479
Mitigated
21,513
22,348
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,809
2,930
392
6,231
14,665
4,926
0
3,715
10,950
42,616
0
L
Yemoja
MeloXDre
Yemoja
3,797
886
1,005
1,189
8,075
5,445
0
2,467
5,608
19,809
0
W
Ishtar
6,376
3,242
0
415
5,720
2,429
836
2,774
2,946
0
40,343
W
Cthulhu
OSR_alf
Cthulhu
7,925
1,010
543
2,247
10,966
8,269
238
6,330
4,581
24,002
0
W
Bastet
OmMoPo3oK
Bastet
10,967
2,645
0
7,859
15,243
5,927
774
235
15,008
0
60,344
L
Charybdis
SiIverBIade21
Charybdis
3,990
1,745
0
4,490
10,969
3,971
0
2,432
8,537
0
38,311
L
Fenrir
Westy_299
Fenrir
4,672
1,042
0
3,336
13,174
4,798
0
495
12,679
0
32,932
L
Aphrodite
mfranca2007
Aphrodite
2,209
0
456
5,249
8,865
4,339
0
5,525
3,340
37,199
0
W
Agni
6,709
443
135
2,552
6,076
2,264
301
2,015
3,935
48,494
0
W
Medusa
wad-59
Medusa
2,997
972
388
3,286
6,510
2,624
1,028
280
6,230
0
40,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
37,170
308
Minions Killed
371
0
Camps Cleared
0
1,205,014
Distance Traveled
1,298,670
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,050
432
66
5
0
243,426
4
L
Yemoja
6,161
440
28
2
0
205,103
0
W
Ishtar
7,285
520
74
5
0
253,303
0
W
Cthulhu
6,523
466
29
2
0
254,606
1
W
Bastet
9,108
651
110
8
0
252,178
0
L
Charybdis
6,490
464
78
6
0
257,801
1
L
Fenrir
6,278
448
60
4
0
243,273
2
L
Aphrodite
6,270
448
76
5
0
255,411
5
W
Agni
7,027
502
83
6
0
258,311
3
W
Medusa
7,227
516
75
5
0
280,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role