Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Dylanisms
Shiva
Level 159
God Stats
4W - 2L
1,768 SR
Queue Stats
329W - 179L
1,788 Elo+
Party 2
Hades
Hades
MCT mctavish
Hades
Level 134
God Stats
1W - 1L
1,710 SR
Queue Stats
48W - 21L
1,728 Elo+
Party 2
Team Averages
Level 150
1,659 SR
1,672 Elo+

VS

Team Averages
Level 130
1,497 SR
1,527 Elo+
Nemesis
Nemesis
Pk_sensor
Nemesis
Level 89
God Stats
2W - 1L
1,192 SR
Queue Stats
87W - 84L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
ProfessorX42501
Cabrakan
Level 142
God Stats
1W - 4L
1,807 SR
Queue Stats
89W - 79L
1,569 Elo+
Party 1
Scylla
Scylla
elmore401
Scylla
Level 160
God Stats
70W - 91L
1,494 SR
Queue Stats
1,389W - 1,547L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 0 / 2
10,866
836
21,885
14,306
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Dylanisms
Shiva
14
2 / 0 / 9
9,147
704
9,861
13,960
12,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 0 / 9
8,635
664
6,211
10,264
7,683
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Pk_sensor
Nemesis
11
0 / 3 / 0
7,203
554
1,788
12,994
4,687
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
11
0 / 7 / 0
7,167
551
6,625
19,565
23,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
elmore401
Scylla
13
0 / 2 / 0
7,660
589
11,123
10,304
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
0
2
11
W
Shiva
Dylanisms
Shiva
2
0
9
6.5
W
0
0
9
4.5
L
Nemesis
Pk_sensor
Nemesis
0
3
0
0
L
Cabrakan
0
7
0
0
L
Scylla
elmore401
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,957
Damage
19,536
38,530
Taken
42,863
26,634
Mitigated
31,055
18,555
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,885
8,907
1,168
5,843
14,306
6,681
1,052
7,090
6,699
0
73,134
W
Shiva
Dylanisms
Shiva
9,861
2,360
833
3,974
13,960
12,270
414
4,064
9,502
0
31,760
W
6,211
643
1,621
5,116
10,264
7,683
917
5,406
4,375
23,233
0
L
Nemesis
Pk_sensor
Nemesis
1,788
39
0
1,516
12,994
4,687
0
1,606
11,388
0
11,820
L
Cabrakan
6,625
981
0
1,327
19,565
23,240
0
4,235
15,330
14,077
0
L
Scylla
elmore401
Scylla
11,123
687
0
978
10,304
3,128
0
574
9,730
38,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
22,030
165
Minions Killed
109
9
Camps Cleared
3
773,894
Distance Traveled
642,621
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,866
836
94
7
6
256,302
3
W
Shiva
9,147
704
33
3
2
273,856
3
W
Hades
8,635
664
38
3
1
243,736
1
L
Nemesis
7,203
554
27
2
1
211,370
0
L
Cabrakan
7,167
551
17
1
0
179,898
3
L
Scylla
7,660
589
65
5
2
251,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role