Player Matchup

Ah Puch
Ah Puch
BurntSundae
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 330L
1,612 Elo+
Solo
Cthulhu
Cthulhu
It is 2 inches
Cthulhu
Level 109
God Stats
8W - 11L
1,505 SR
Queue Stats
67W - 108L
1,357 Elo+
Party 2
Ishtar
Ishtar
XxArykiumxX
Ishtar
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 56L
1,429 Elo+
Party 2
Team Averages
Level 98
1,502 SR
1,466 Elo+

VS

Team Averages
Level 114
1,559 SR
1,301 Elo+
Ishtar
Ishtar
Ainashi
Ishtar
Level 158
God Stats
10W - 24L
1,676 SR
Queue Stats
281W - 304L
1,577 Elo+
Solo
Lancelot
Lancelot
Thoriell
Lancelot
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,164 Elo+
Party 1
Ares
Ares
pr0bat
Ares
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BurntSundae
Ah Puch
16
1 / 1 / 2
10,538
585
13,878
10,465
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 2
10,404
578
8,795
15,981
17,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
13
1 / 6 / 2
9,949
553
6,019
14,210
6,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ainashi
Ishtar
19
5 / 0 / 5
12,968
720
12,860
9,211
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Thoriell
Lancelot
16
2 / 1 / 6
11,217
623
8,667
12,685
10,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
pr0bat
Ares
16
3 / 2 / 7
12,409
689
15,090
16,825
22,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Ainashi
Ishtar
5
0
5
7.5
L
Ah Puch
BurntSundae
Ah Puch
1
1
2
2
L
1
3
2
0.67
W
Lancelot
Thoriell
Lancelot
2
1
6
5
L
Ishtar
1
6
2
0.33
W
Ares
pr0bat
Ares
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
36,617
40,656
Taken
38,721
29,982
Mitigated
38,208
8,535
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Ainashi
Ishtar
12,860
5,914
0
2,087
9,211
5,160
2,786
6,363
2,848
0
83,881
L
Ah Puch
BurntSundae
Ah Puch
13,878
543
0
1,157
10,465
5,879
120
5,563
4,902
50,615
0
L
8,795
660
174
4,489
15,981
17,350
0
4,910
11,071
42,411
0
W
Lancelot
Thoriell
Lancelot
8,667
1,264
77
3,673
12,685
10,383
357
7,794
4,891
0
32,032
L
Ishtar
6,019
3,016
352
2,363
14,210
6,753
290
5,321
8,889
0
20,248
W
Ares
pr0bat
Ares
15,090
481
0
4,255
16,825
22,665
88
9,156
7,669
27,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
36,594
184
Minions Killed
251
4
Camps Cleared
10
939,414
Distance Traveled
1,063,579
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,968
720
161
9
4
345,087
1
L
Ah Puch
10,538
585
104
6
3
323,693
3
L
Cthulhu
10,404
578
53
3
1
330,168
9
W
Lancelot
11,217
623
55
3
4
389,085
0
L
Ishtar
9,949
553
27
2
0
285,553
5
W
Ares
12,409
689
35
2
2
329,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role