Player Matchup

Ne Zha
Ne Zha
DovahRovah
Ne Zha
Level 156
God Stats
6W - 0L
2,004 SR
Queue Stats
201W - 111L
1,622 Elo+
Party 1
Horus
Horus
JSharts
Horus
Level 159
God Stats
10W - 3L
1,737 SR
Queue Stats
299W - 238L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Richos
Kumbhakarna
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
235W - 153L
1,636 Elo+
Party 1
Chronos
Chronos
Temujïn
Chronos
Level 97
God Stats
3W - 0L
1,826 SR
Queue Stats
103W - 110L
1,506 Elo+
Party 1
Izanami
Izanami
onlygoodats0l0
Izanami
Level 26
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 7L
1,691 Elo+
Party 1
Team Averages
Level 119
1,630 SR
1,605 Elo+

VS

Team Averages
Level 135
1,527 SR
1,516 Elo+
Osiris
Osiris
GangstaSexy
Osiris
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
229W - 164L
1,561 Elo+
Party 3
Ullr
Ullr
GizmoTh3Mogwai
Ullr
Level 135
God Stats
1W - 2L
1,512 SR
Queue Stats
145W - 175L
1,477 Elo+
Party 2
Fafnir
Fafnir
KarmaAlwaysWinss
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 174L
1,494 Elo+
Solo
Janus
Janus
Timemuffin2
Janus
Level 146
God Stats
1W - 2L
1,561 SR
Queue Stats
206W - 247L
1,443 Elo+
Party 2
Loki
Loki
Zenymir
Loki
Level 128
God Stats
1W - 2L
1,564 SR
Queue Stats
204W - 165L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DovahRovah
Ne Zha
20
8 / 0 / 1
12,532
597
17,630
17,479
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
JSharts
Horus
15
0 / 1 / 12
10,842
516
9,988
20,525
24,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
Richos
Kumbhakarna
17
5 / 2 / 4
11,341
540
11,698
22,563
13,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Temujïn
Chronos
20
7 / 0 / 1
13,009
619
13,084
13,418
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 1
13,186
628
17,673
18,744
9,434
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 1 / 2
9,459
450
11,580
19,973
20,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 7 / 0
8,137
387
5,100
17,425
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
9,275
442
7,523
17,781
21,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 9 / 3
8,422
401
13,153
13,726
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Zenymir
Loki
16
3 / 4 / 1
9,695
462
9,728
17,343
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
5
5
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DovahRovah
Ne Zha
8
0
1
8.5
L
Osiris
0
1
2
1
L
0
7
0
0
W
Horus
JSharts
Horus
0
1
12
6
L
2
2
2
1.5
W
Kumbhakarna
Richos
Kumbhakarna
5
2
4
3.5
W
Chronos
Temujïn
Chronos
7
0
1
7.5
L
0
9
3
0.17
L
Loki
Zenymir
Loki
3
4
1
0.88
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,073
Damage
47,084
92,729
Taken
86,248
62,739
Mitigated
59,148
34,688
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DovahRovah
Ne Zha
17,630
7,743
0
4,638
17,479
9,067
447
2,215
15,162
0
141,860
L
Osiris
11,580
3,163
0
1,087
19,973
20,925
0
1,914
18,016
0
81,493
L
5,100
1,473
0
500
17,425
5,377
0
5,797
11,404
0
65,260
W
Horus
JSharts
Horus
9,988
3,695
3,984
7,963
20,525
24,478
30
5,502
14,785
0
27,370
L
7,523
2,176
0
4,984
17,781
21,214
0
5,826
11,616
20,311
0
W
Kumbhakarna
Richos
Kumbhakarna
11,698
705
201
3,435
22,563
13,063
147
9,063
13,016
87,834
0
W
Chronos
Temujïn
Chronos
13,084
4,022
0
7,787
13,418
6,697
8,516
1,841
11,513
117,292
0
L
13,153
653
0
778
13,726
5,084
0
5,589
7,843
65,290
0
L
Loki
Zenymir
Loki
9,728
3,097
0
4,140
17,343
6,548
0
5,955
11,169
0
68,830
W
17,673
9,347
0
6,680
18,744
9,434
8,586
1,119
17,577
3,097
127,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,910
Gold Earned
44,988
762
Minions Killed
496
0
Camps Cleared
0
2,063,212
Distance Traveled
1,923,460
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,532
597
172
8
0
494,567
6
L
Osiris
9,459
450
145
7
0
417,199
6
L
Ullr
8,137
387
99
5
0
331,837
7
W
Horus
10,842
516
36
2
0
431,759
6
L
Fafnir
9,275
442
23
1
0
398,150
5
W
Kumbhakarna
11,341
540
142
7
0
392,927
4
W
Chronos
13,009
619
192
9
0
410,968
1
L
Janus
8,422
401
120
6
0
354,338
7
L
Loki
9,695
462
109
5
0
421,936
5
W
Izanami
13,186
628
220
10
0
332,991
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role