Player Matchup

Ganesha
Ganesha
Fluffdaddy69940
Ganesha
Level 160
God Stats
87W - 64L
1,596 SR
Queue Stats
188W - 185L
1,502 Elo+
Solo
Eset
Eset
Mckittens
Eset
Level 91
God Stats
3W - 5L
1,554 SR
Queue Stats
40W - 47L
1,480 Elo+
Party 1
Medusa
Medusa
Popagandice
Medusa
Level 49
God Stats
3W - 9L
1,532 SR
Queue Stats
15W - 26L
1,449 Elo+
Party 1
Team Averages
Level 100
1,561 SR
1,477 Elo+

VS

Team Averages
Level 90
1,179 SR
1,417 Elo+
Ishtar
Ishtar
KuromaruKenshi
Ishtar
Level 119
God Stats
3W - 5L
1,174 SR
Queue Stats
288W - 419L
1,388 Elo+
Solo
Discordia
Discordia
LegendryMilkDuD
Discordia
Level 86
God Stats
1W - 3L
1,175 SR
Queue Stats
144W - 195L
1,434 Elo+
Party 2
Thanatos
Thanatos
boiz nerd
Thanatos
Level 64
God Stats
1W - 3L
1,189 SR
Queue Stats
81W - 112L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,636
764
4,924
11,549
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
11
3 / 5 / 3
7,448
745
5,662
7,933
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
2 / 4 / 3
7,488
749
6,348
8,519
4,072
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,647
765
8,837
6,697
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
LegendryMilkDuD
Discordia
12
0 / 2 / 10
7,113
711
6,491
5,265
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
boiz nerd
Thanatos
12
6 / 3 / 4
7,583
758
6,371
9,225
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
11
11
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
5
1
2
6
W
Discordia
LegendryMilkDuD
Discordia
0
2
10
2.5
L
Eset
3
5
3
0.9
L
Medusa
2
4
3
0.88
W
Thanatos
boiz nerd
Thanatos
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,934
Damage
21,699
28,001
Taken
21,187
17,554
Mitigated
9,539
5,954
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,924
514
683
3,350
11,549
10,312
199
2,483
9,066
16,900
0
W
8,837
5,563
0
695
6,697
2,624
68
2,776
3,921
0
22,353
W
Discordia
LegendryMilkDuD
Discordia
6,491
468
0
500
5,265
1,765
82
3,206
2,059
27,951
0
L
Eset
5,662
237
838
1,083
7,933
3,170
460
2,393
5,540
19,452
0
L
Medusa
6,348
2,899
0
0
8,519
4,072
948
1,805
6,714
0
19,599
W
Thanatos
boiz nerd
Thanatos
6,371
946
0
5,767
9,225
5,150
0
4,941
4,284
0
15,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
22,343
96
Minions Killed
102
3
Camps Cleared
6
498,287
Distance Traveled
524,611
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,636
764
8
1
0
170,364
4
W
Ishtar
7,647
765
34
3
2
178,246
0
W
Discordia
7,113
711
50
5
1
171,388
1
L
Eset
7,448
745
38
4
1
154,534
1
L
Medusa
7,488
749
50
5
2
173,389
2
W
Thanatos
7,583
758
18
2
3
174,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role