Player Matchup

Cabrakan
Cabrakan
Gold IV
BrayanA0001
Cabrakan
Gold IV
Level 149
God Stats
5W - 7L
1,441 SR
Queue Stats
429W - 427L
1,425 MMR
Solo
Anubis
Anubis
Bronze III
Cyanix_Erk
Anubis
Bronze III
Level 66
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
Cyanix_Juankk
Skadi
Bronze III
Level 66
God Stats
0W - 6L
1,513 SR
Queue Stats
1W - 10L
1,354 MMR
Party 2
Chiron
Chiron
Gold I
ShadeSlayer_Mist
Chiron
Gold I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 124L
1,624 MMR
Party 1
Xing Tian
Xing Tian
Gold V
spanarchy
Xing Tian
Gold V
Level 158
God Stats
3W - 13L
1,308 SR
Queue Stats
115W - 128L
1,262 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,437 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,555 SR
1,433 MMR
Kukulkan
Kukulkan
Gold IV
Crspys
Kukulkan
Gold IV
Level 69
God Stats
9W - 14L
1,759 SR
Queue Stats
169W - 174L
1,444 MMR
Solo
Hades
Hades
Gold IV
SizzleDonDaDa
Hades
Gold IV
Level 159
God Stats
14W - 6L
1,777 SR
Queue Stats
279W - 283L
1,435 MMR
Solo
Cupid
Cupid
Gold IV
ThereGoAve
Cupid
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,433 MMR
Solo
Bacchus
Bacchus
Gold IV
Zack1100
Bacchus
Gold IV
Level 146
God Stats
4W - 4L
1,165 SR
Queue Stats
578W - 590L
1,415 MMR
Solo
Da Ji
Da Ji
Gold IV
ZeroTurtle7700
Da Ji
Gold IV
Level 121
God Stats
2W - 3L
1,575 SR
Queue Stats
101W - 111L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrayanA0001
Cabrakan
9
1 / 3 / 0
5,745
575
4,590
7,093
3,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Cyanix_Erk
Anubis
9
0 / 3 / 1
5,298
530
2,040
6,477
3,031
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 0
4,674
467
2,577
9,263
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,818
582
1,716
4,134
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
spanarchy
Xing Tian
8
0 / 2 / 1
5,375
538
2,679
8,982
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
LancelotKaliAh PuchKing Arthur

VS

Bans
UllrSun WukongCharybdisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crspys
Kukulkan
11
4 / 0 / 3
6,164
616
3,306
3,812
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 1
6,155
616
6,875
8,773
5,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
10
0 / 1 / 1
5,170
517
2,624
3,025
894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Zack1100
Bacchus
9
0 / 0 / 3
5,503
550
2,927
4,565
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 0 / 5
6,002
600
5,246
5,057
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BrayanA0001
Cabrakan
1
3
0
0.33
W
Kukulkan
Crspys
Kukulkan
4
0
3
5.5
L
Anubis
Cyanix_Erk
Anubis
0
3
1
0.17
L
0
6
0
0
L
1
0
0
1
W
5
1
1
5.5
W
Cupid
0
1
1
0.5
W
Bacchus
Zack1100
Bacchus
0
0
3
1.5
W
5
0
5
7.5
L
Xing Tian
spanarchy
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,602
Damage
20,978
35,949
Taken
25,232
16,779
Mitigated
12,527
7,965
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BrayanA0001
Cabrakan
4,590
551
0
1,351
7,093
3,209
0
4,302
2,791
36,057
0
W
Kukulkan
Crspys
Kukulkan
3,306
470
0
595
3,812
1,475
0
1,602
2,210
41,183
0
L
Anubis
Cyanix_Erk
Anubis
2,040
131
0
1,944
6,477
3,031
0
2,629
3,848
31,096
0
L
2,577
1,466
0
370
9,263
3,106
0
2,957
6,306
0
29,437
L
1,716
590
203
2,231
4,134
1,380
0
560
3,574
0
42,289
W
6,875
2,156
128
5,277
8,773
5,427
598
5,822
2,951
39,850
0
W
Cupid
2,624
1,316
62
1,120
3,025
894
0
126
2,899
0
37,411
W
Bacchus
Zack1100
Bacchus
2,927
586
0
2,072
4,565
2,852
0
1,243
3,322
25,328
0
W
5,246
1,585
0
3,032
5,057
1,879
0
516
4,541
0
29,114
L
Xing Tian
spanarchy
Xing Tian
2,679
423
0
1,866
8,982
6,053
0
2,660
6,322
23,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
28,994
312
Minions Killed
319
0
Camps Cleared
0
895,078
Distance Traveled
933,108
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,745
575
68
7
0
165,388
4
W
Kukulkan
6,164
616
78
8
0
182,578
2
L
Anubis
5,298
530
55
6
0
174,264
1
L
Skadi
4,674
467
57
6
0
184,706
0
L
Chiron
5,818
582
102
10
0
182,116
3
W
Hades
6,155
616
68
7
0
149,348
0
W
Cupid
5,170
517
79
8
0
176,623
4
W
Bacchus
5,503
550
37
4
0
198,811
0
W
Da Ji
6,002
600
57
6
0
225,748
2
L
Xing Tian
5,375
538
30
3
0
188,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role