Player Matchup

Bacchus
Bacchus
BlueberryJerryy
Bacchus
Level 25
God Stats
10W - 5L
1,588 SR
Queue Stats
17W - 18L
1,457 Elo+
Party 2
Ishtar
Ishtar
DopeyBiscuit
Ishtar
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 86L
1,489 Elo+
Party 2
Ymir
Ymir
sope80
Ymir
Level 59
God Stats
6W - 3L
1,550 SR
Queue Stats
41W - 39L
1,522 Elo+
Party 2
Team Averages
Level 44
1,546 SR
1,489 Elo+

VS

Team Averages
Level 68
1,520 SR
1,461 Elo+
Anubis
Anubis
hotchocho98
Anubis
Level 114
God Stats
2W - 3L
1,555 SR
Queue Stats
67W - 76L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
jujuostrich
Danzaburou
Level 29
God Stats
1W - 3L
1,467 SR
Queue Stats
160W - 194L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
killallcreeper
Cthulhu
Level 60
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 16
12,442
691
11,276
14,805
18,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
20
16 / 1 / 9
13,909
773
30,669
14,010
9,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
sope80
Ymir
18
4 / 1 / 20
13,372
743
7,730
22,991
34,522
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 5 / 3
10,947
608
15,243
11,187
7,018
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jujuostrich
Danzaburou
15
3 / 11 / 0
11,315
629
15,363
19,441
10,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 9 / 2
9,545
530
8,067
25,644
23,481
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
25
Kills
3
3
Deaths
25
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
W
Ishtar
16
1
9
20.5
L
Anubis
0
5
3
0.3
L
Danzaburou
jujuostrich
Danzaburou
3
11
0
0.27
L
0
9
2
0.11
W
Ymir
sope80
Ymir
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,675
Damage
38,673
51,806
Taken
56,272
62,643
Mitigated
40,913
15,112
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,276
1,251
1,388
2,575
14,805
18,997
222
7,024
7,781
30,574
0
W
Ishtar
30,669
17,526
991
4,808
14,010
9,124
2,581
6,588
7,422
0
86,985
L
Anubis
15,243
91
0
2,157
11,187
7,018
74
3,549
7,638
57,836
0
L
Danzaburou
jujuostrich
Danzaburou
15,363
7,660
0
1,666
19,441
10,414
244
8,769
10,672
0
34,035
L
8,067
660
266
1,096
25,644
23,481
0
6,949
18,695
20,151
0
W
Ymir
sope80
Ymir
7,730
1,347
703
4,647
22,991
34,522
276
10,841
12,150
34,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
31,807
185
Minions Killed
172
10
Camps Cleared
4
951,818
Distance Traveled
805,191
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,442
691
38
2
3
323,985
5
W
Ishtar
13,909
773
104
6
4
312,911
1
L
Anubis
10,947
608
97
5
2
281,417
2
L
Danzaburou
11,315
629
50
3
2
249,226
1
L
Cthulhu
9,545
530
25
1
0
274,548
0
W
Ymir
13,372
743
43
2
3
314,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role