Player Matchup

Heimdallr
Heimdallr
Chancellor Meat
Heimdallr
Level 135
God Stats
2W - 1L
1,719 SR
Queue Stats
575W - 589L
1,552 Elo+
Party 1
Janus
Janus
DragonMoogle
Janus
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 218L
1,468 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Matt5861
Morgan Le Fay
Level 157
God Stats
5W - 8L
1,347 SR
Queue Stats
217W - 210L
1,452 Elo+
Party 3
Cabrakan
Cabrakan
Sahniper
Cabrakan
Level 146
God Stats
4W - 5L
1,615 SR
Queue Stats
324W - 303L
1,561 Elo+
Party 1
Artemis
Artemis
mavtis
Artemis
Level 44
God Stats
2W - 1L
1,547 SR
Queue Stats
130W - 135L
1,527 Elo+
Party 1
Team Averages
Level 128
1,546 SR
1,512 Elo+

VS

Team Averages
Level 125
1,358 SR
1,536 Elo+
Medusa
Medusa
Beastoninja
Medusa
Level 120
God Stats
4W - 3L
1,615 SR
Queue Stats
138W - 97L
1,614 Elo+
Party 4
Lancelot
Lancelot
Disasterpiece562
Lancelot
Level 157
God Stats
1W - 8L
1,312 SR
Queue Stats
317W - 293L
1,484 Elo+
Party 2
He Bo
He Bo
Shinobii4
He Bo
Level 146
God Stats
2W - 10L
1,135 SR
Queue Stats
300W - 289L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
ToughPurse52
Jing Wei
Level 103
God Stats
1W - 3L
1,230 SR
Queue Stats
120W - 114L
1,492 Elo+
Solo
Pele
Pele
drdrees
Pele
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 34L
1,597 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chancellor Meat
Heimdallr
20
12 / 3 / 22
14,542
909
24,065
21,231
13,820
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 3 / 17
12,915
807
15,224
11,125
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Matt5861
Morgan Le Fay
20
9 / 4 / 20
13,240
828
21,394
15,033
9,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Sahniper
Cabrakan
18
9 / 7 / 24
13,463
841
12,999
28,293
47,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
mavtis
Artemis
18
2 / 5 / 18
11,657
729
11,897
13,003
6,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 7 / 6
13,631
852
27,045
21,817
12,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 9 / 5
9,852
616
10,644
22,273
18,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Shinobii4
He Bo
20
5 / 7 / 7
12,041
753
13,574
15,297
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
ToughPurse52
Jing Wei
17
2 / 8 / 11
10,947
684
9,413
18,318
8,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
drdrees
Pele
18
2 / 8 / 13
11,321
708
10,562
20,034
9,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
63
39
Kills
21
22
Deaths
39
101
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
11
7
6
2
W
Heimdallr
Chancellor Meat
Heimdallr
12
3
22
7.67
L
1
9
5
0.39
W
7
3
17
5.17
W
Morgan Le Fay
Matt5861
Morgan Le Fay
9
4
20
4.75
W
Cabrakan
Sahniper
Cabrakan
9
7
24
3
L
He Bo
Shinobii4
He Bo
5
7
7
1.21
L
Jing Wei
ToughPurse52
Jing Wei
2
8
11
0.94
L
Pele
drdrees
Pele
2
8
13
1.06
W
Artemis
mavtis
Artemis
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,579
Damage
71,238
88,685
Taken
97,739
83,617
Mitigated
56,483
22,214
Healing
26,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
27,045
8,881
2,945
6,233
21,817
12,032
1,329
10,738
10,973
0
52,370
W
Heimdallr
Chancellor Meat
Heimdallr
24,065
9,494
3,028
7,343
21,231
13,820
4,328
2,331
18,900
0
54,208
L
10,644
852
721
3,890
22,273
18,750
153
10,218
11,863
0
25,207
W
15,224
233
755
940
11,125
5,497
1,805
1,137
9,988
32,373
0
W
Morgan Le Fay
Matt5861
Morgan Le Fay
21,394
3,179
1,015
1,800
15,033
9,716
2,013
896
14,137
44,103
0
W
Cabrakan
Sahniper
Cabrakan
12,999
1,844
621
4,144
28,293
47,823
72
7,084
21,209
19,897
0
L
He Bo
Shinobii4
He Bo
13,574
850
1,399
2,049
15,297
7,141
401
9,320
5,859
31,818
0
L
Jing Wei
ToughPurse52
Jing Wei
9,413
6,977
2,639
3,088
18,318
8,838
845
10,084
8,082
0
24,009
L
Pele
drdrees
Pele
10,562
811
523
3,143
20,034
9,722
246
8,605
11,345
0
24,368
W
Artemis
mavtis
Artemis
11,897
4,086
1,200
1,368
13,003
6,761
1,920
2,126
10,877
0
21,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,817
Gold Earned
57,792
179
Minions Killed
173
0
Camps Cleared
0
1,427,547
Distance Traveled
1,580,470
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,631
852
51
3
0
298,611
4
W
Heimdallr
14,542
909
65
4
0
318,354
0
L
Lancelot
9,852
616
11
1
0
338,666
5
W
Janus
12,915
807
48
3
0
312,763
0
W
Morgan Le Fay
13,240
828
42
3
0
284,286
1
W
Cabrakan
13,463
841
7
0
0
265,444
0
L
He Bo
12,041
753
43
3
0
265,311
4
L
Jing Wei
10,947
684
38
2
0
321,259
1
L
Pele
11,321
708
30
2
0
356,623
0
W
Artemis
11,657
729
17
1
0
246,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role