Player Matchup

Cthulhu
Cthulhu
ASMH
Cthulhu
Level 159
God Stats
1W - 2L
1,365 SR
Queue Stats
94W - 23L
1,866 Elo+
Party 1
Vamana
Vamana
FrogzLord
Vamana
Level 148
God Stats
1W - 1L
1,592 SR
Queue Stats
94W - 23L
1,866 Elo+
Party 1
Odin
Odin
HeavenOrHellHz
Odin
Level 120
God Stats
1W - 0L
1,545 SR
Queue Stats
5W - 3L
1,634 Elo+
Party 1
Team Averages
Level 142
1,501 SR
1,789 Elo+

VS

Team Averages
Level 120
1,497 SR
1,475 Elo+
Sun Wukong
Sun Wukong
DerGunz
Sun Wukong
Level 118
God Stats
20W - 19L
1,663 SR
Queue Stats
46W - 59L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
Hawkbread
Baron Samedi
Level 85
God Stats
0W - 2L
1,331 SR
Queue Stats
3W - 18L
1,248 Elo+
Solo
Yu Huang
Yu Huang
thesirbenit
Yu Huang
Level 158
God Stats
3W - 8L
1,498 SR
Queue Stats
13W - 11L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASMH
Cthulhu
20
15 / 2 / 9
15,785
831
36,498
25,100
17,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
FrogzLord
Vamana
20
12 / 2 / 9
15,444
813
27,339
31,340
30,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 14
12,086
636
7,629
23,003
26,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DerGunz
Sun Wukong
18
4 / 5 / 4
13,781
725
23,909
30,138
27,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Hawkbread
Baron Samedi
14
0 / 13 / 3
10,434
549
8,424
23,362
12,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
thesirbenit
Yu Huang
16
4 / 9 / 4
12,476
657
20,740
23,711
10,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
27
Kills
8
8
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ASMH
Cthulhu
15
2
9
9.75
L
Sun Wukong
DerGunz
Sun Wukong
4
5
4
1.2
W
Vamana
FrogzLord
Vamana
12
2
9
8.25
L
Baron Samedi
Hawkbread
Baron Samedi
0
13
3
0.12
W
0
4
14
1.75
L
Yu Huang
thesirbenit
Yu Huang
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,466
Damage
53,073
79,443
Taken
77,211
74,701
Mitigated
51,012
17,847
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ASMH
Cthulhu
36,498
716
1,537
4,076
25,100
17,634
552
8,826
16,274
89,472
0
L
Sun Wukong
DerGunz
Sun Wukong
23,909
4,320
0
8,509
30,138
27,707
0
13,684
16,454
0
67,749
W
Vamana
FrogzLord
Vamana
27,339
17,773
2,595
8,450
31,340
30,932
1,492
11,770
19,570
0
72,097
L
Baron Samedi
Hawkbread
Baron Samedi
8,424
1,008
1,898
2,817
23,362
12,973
0
9,169
14,005
24,225
0
W
7,629
1,822
0
1,189
23,003
26,135
610
9,679
13,324
0
24,798
L
Yu Huang
thesirbenit
Yu Huang
20,740
1,429
396
2,138
23,711
10,332
0
13,964
9,610
53,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
36,691
230
Minions Killed
202
13
Camps Cleared
4
1,122,633
Distance Traveled
853,420
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,785
831
119
6
6
392,535
1
L
Sun Wukong
13,781
725
96
5
0
333,281
2
W
Vamana
15,444
813
87
5
5
364,310
1
L
Baron Samedi
10,434
549
35
2
0
233,863
5
W
Odin
12,086
636
24
1
2
365,788
1
L
Yu Huang
12,476
657
71
4
4
286,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role