Player Matchup

Achilles
Achilles
YungSlump
Achilles
Level 18
God Stats
5W - 8L
1,233 SR
Queue Stats
17W - 30L
1,100 Elo+
Party 1
Cernunnos
Cernunnos
swordsman243
Cernunnos
Level 49
God Stats
2W - 5L
1,350 SR
Queue Stats
2W - 5L
1,139 Elo+
Solo
Ishtar
Ishtar
wolffman2000
Ishtar
Level 47
God Stats
7W - 9L
1,291 SR
Queue Stats
21W - 33L
1,192 Elo+
Party 1
Team Averages
Level 38
1,291 SR
1,144 Elo+

VS

Team Averages
Level 39
1,628 SR
1,318 Elo+
Janus
Janus
Beachcoast12
Janus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BlazinBeastB
Ishtar
Level 27
God Stats
1W - 2L
1,794 SR
Queue Stats
5W - 11L
1,148 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TREW4Y420
Morgan Le Fay
Level 57
God Stats
9W - 10L
1,590 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
YungSlump
Achilles
12
0 / 5 / 0
9,240
616
5,611
19,383
25,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
swordsman243
Cernunnos
15
1 / 2 / 0
9,241
616
8,317
11,488
5,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ishtar
13
0 / 2 / 1
8,676
578
5,695
11,244
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
9,073
605
7,593
3,761
1,414
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
15
5 / 1 / 4
10,837
722
16,042
14,098
6,317
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TREW4Y420
Morgan Le Fay
17
4 / 0 / 5
10,711
714
12,947
10,673
5,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Ishtar
5
1
4
7
W
Morgan Le Fay
TREW4Y420
Morgan Le Fay
4
0
5
6.5
L
Achilles
YungSlump
Achilles
0
5
0
0
L
Cernunnos
swordsman243
Cernunnos
1
2
0
0.5
L
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
36,582
42,115
Taken
28,532
36,520
Mitigated
13,111
7,664
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,593
640
395
976
3,761
1,414
256
0
3,761
22,661
0
W
Ishtar
16,042
10,553
0
1,484
14,098
6,317
866
195
13,903
0
49,928
W
Morgan Le Fay
TREW4Y420
Morgan Le Fay
12,947
1,536
762
3,647
10,673
5,380
222
105
10,568
44,150
0
L
Achilles
YungSlump
Achilles
5,611
608
0
2,280
19,383
25,603
0
9,698
9,685
0
12,716
L
Cernunnos
swordsman243
Cernunnos
8,317
2,445
112
3,409
11,488
5,653
32
6,399
5,089
0
47,727
L
Ishtar
5,695
3,796
0
1,863
11,244
5,264
0
5,353
5,891
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
30,621
144
Minions Killed
165
4
Camps Cleared
7
791,658
Distance Traveled
746,477
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,073
605
49
3
0
232,420
6
W
Ishtar
10,837
722
65
4
6
249,942
7
W
Morgan Le Fay
10,711
714
51
3
1
264,115
3
L
Achilles
9,240
616
14
1
2
280,968
0
L
Cernunnos
9,241
616
92
6
0
254,877
1
L
Ishtar
8,676
578
38
3
2
255,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role