Player Matchup

Sol
Sol
Bonehead579
Sol
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 267L
1,686 Elo+
Party 3
Izanami
Izanami
KhornesSword
Izanami
Level 155
God Stats
8W - 6L
1,659 SR
Queue Stats
200W - 158L
1,648 Elo+
Party 3
Merlin
Merlin
SlashK
Merlin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,646 Elo+
Party 2
Odin
Odin
TurdMans
Odin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 36L
1,702 Elo+
Party 2
Guan Yu
Guan Yu
VoodooMancer
Guan Yu
Level 140
God Stats
4W - 0L
1,768 SR
Queue Stats
123W - 97L
1,660 Elo+
Party 3
Team Averages
Level 102
1,585 SR
1,668 Elo+

VS

Team Averages
Level 82
1,598 SR
1,497 Elo+
Nox
Nox
McHennything
Nox
Level 28
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 5L
1,199 Elo+
Party 1
Ymir
Ymir
PAPPYCHUCK510
Ymir
Level 82
God Stats
1W - 4L
1,703 SR
Queue Stats
61W - 66L
1,549 Elo+
Party 1
Ishtar
Ishtar
R4scal
Ishtar
Level 97
God Stats
5W - 2L
1,965 SR
Queue Stats
278W - 222L
1,658 Elo+
Party 4
Zhong Kui
Zhong Kui
bossboyd
Zhong Kui
Level 75
God Stats
4W - 3L
1,301 SR
Queue Stats
98W - 89L
1,427 Elo+
Party 1
Atlas
Atlas
kevinkai157
Atlas
Level 127
God Stats
9W - 3L
1,799 SR
Queue Stats
279W - 227L
1,651 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 11
8,906
891
13,646
7,791
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
KhornesSword
Izanami
15
7 / 0 / 9
8,393
839
11,488
6,394
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SlashK
Merlin
16
3 / 1 / 12
8,528
853
13,618
6,850
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
14
4 / 2 / 15
7,767
777
6,604
8,163
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
VoodooMancer
Guan Yu
14
3 / 3 / 12
7,765
777
7,998
13,829
10,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,330
633
1,851
8,793
3,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 0
7,014
701
3,558
14,368
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
R4scal
Ishtar
13
1 / 4 / 4
6,901
690
8,166
9,072
3,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
bossboyd
Zhong Kui
13
2 / 4 / 1
7,111
711
11,158
11,848
7,762
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 7 / 1
6,502
650
7,086
16,954
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
26
Kills
5
6
Deaths
26
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
W
Izanami
KhornesSword
Izanami
7
0
9
11.5
L
0
6
4
0.33
L
1
5
0
0.2
L
Ishtar
R4scal
Ishtar
1
4
4
0.75
W
Merlin
SlashK
Merlin
3
1
12
9
W
Odin
4
2
15
5.75
W
Guan Yu
VoodooMancer
Guan Yu
3
3
12
3
L
Zhong Kui
bossboyd
Zhong Kui
2
4
1
0.63
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,354
Damage
31,819
43,027
Taken
61,035
26,477
Mitigated
36,546
15,398
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,646
5,522
0
4,025
7,791
3,498
1,775
5,776
1,779
26,720
0
W
Izanami
KhornesSword
Izanami
11,488
7,435
0
1,879
6,394
3,180
2,762
4,058
2,213
0
33,386
L
1,851
438
0
0
8,793
3,577
0
4,177
4,575
7,241
0
L
3,558
373
617
1,470
14,368
10,015
0
5,407
8,873
13,910
0
L
Ishtar
R4scal
Ishtar
8,166
4,325
0
1,883
9,072
3,552
0
4,137
4,895
0
23,296
W
Merlin
SlashK
Merlin
13,618
838
121
2,349
6,850
3,131
264
3,713
3,082
39,740
0
W
Odin
6,604
1,039
0
678
8,163
6,345
136
3,882
4,108
0
11,415
W
Guan Yu
VoodooMancer
Guan Yu
7,998
960
2,286
4,060
13,829
10,323
135
5,548
8,192
0
16,217
L
Zhong Kui
bossboyd
Zhong Kui
11,158
649
0
2,352
11,848
7,762
0
5,548
6,229
28,417
0
L
7,086
1,645
0
3,054
16,954
11,640
0
7,995
8,866
13,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
33,858
187
Minions Killed
125
0
Camps Cleared
0
1,042,034
Distance Traveled
899,519
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,906
891
38
4
0
227,574
1
W
Izanami
8,393
839
48
5
0
201,891
3
L
Nox
6,330
633
6
1
0
170,753
0
L
Ymir
7,014
701
20
2
0
173,490
0
L
Ishtar
6,901
690
37
4
0
175,432
0
W
Merlin
8,528
853
65
7
0
195,109
1
W
Odin
7,767
777
14
1
0
198,646
0
W
Guan Yu
7,765
777
22
2
0
218,814
2
L
Zhong Kui
7,111
711
51
5
0
183,447
0
L
Atlas
6,502
650
11
1
0
196,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role