Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
OfficialWhiteEgg
Ishtar
Level 102
God Stats
0W - 2L
1,199 SR
Queue Stats
72W - 161L
1,291 Elo+
Party 1
Baba Yaga
Baba Yaga
Zapp_F_Brannigan
Baba Yaga
Level 136
God Stats
3W - 3L
1,534 SR
Queue Stats
27W - 61L
1,294 Elo+
Party 1
Team Averages
Level 132
1,411 SR
1,362 Elo+

VS

Team Averages
Level 76
1,473 SR
1,419 Elo+
Odin
Odin
A_STONED_PANDA
Odin
Level 104
God Stats
4W - 4L
1,221 SR
Queue Stats
31W - 57L
1,259 Elo+
Solo
Hades
Hades
ErkinSaiyan1473
Hades
Level 17
God Stats
2W - 0L
1,697 SR
Queue Stats
9W - 18L
1,476 Elo+
Party 2
Pele
Pele
Specter-CDR
Pele
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 54L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 13 / 0
9,270
579
12,048
18,983
8,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 7 / 3
9,627
602
10,824
13,692
6,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
14
2 / 5 / 2
10,046
628
11,042
21,542
17,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 15
13,330
833
13,003
15,066
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 13
10,716
670
4,269
13,165
5,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
15 / 2 / 8
14,045
878
29,274
17,952
7,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
25
25
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
13
0
0.15
W
9
0
15
16.5
W
1
2
13
3.75
L
0
7
3
0.21
W
15
2
8
9.5
L
Baba Yaga
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,914
Damage
46,546
54,217
Taken
46,183
32,681
Mitigated
30,692
4,476
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,048
4,204
0
102
18,983
8,966
0
1,366
17,617
0
24,051
W
13,003
2,769
581
5,353
15,066
16,901
170
3,224
11,842
112
29,103
W
4,269
1,997
1,024
3,625
13,165
5,825
618
4,004
9,161
18,238
0
L
10,824
7,893
0
1,963
13,692
6,389
0
749
12,943
0
32,800
W
29,274
9,436
0
7,567
17,952
7,966
2,583
4,280
13,672
0
84,962
L
Baba Yaga
11,042
1,259
0
2,411
21,542
17,326
301
2,549
18,993
35,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
38,091
133
Minions Killed
168
4
Camps Cleared
9
687,858
Distance Traveled
963,787
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,270
579
23
1
0
191,608
0
W
Odin
13,330
833
25
2
0
331,035
1
W
Hades
10,716
670
35
2
0
293,102
0
L
Ishtar
9,627
602
59
4
1
240,523
3
W
Pele
14,045
878
108
7
9
339,650
2
L
Baba Yaga
10,046
628
51
3
3
255,727
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role