Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AngstyNarwhal
Ishtar
Level 61
God Stats
3W - 3L
1,808 SR
Queue Stats
88W - 88L
1,481 Elo+
Solo
He Bo
He Bo
Kinghish713
He Bo
Level 66
God Stats
1W - 7L
1,232 SR
Queue Stats
362W - 330L
1,388 Elo+
Solo
Sylvanus
Sylvanus
THE_DREAMAN
Sylvanus
Level 48
God Stats
93W - 105L
1,464 SR
Queue Stats
194W - 226L
1,376 Elo+
Solo
Merlin
Merlin
Tommytricks99
Merlin
Level 44
God Stats
1W - 1L
1,712 SR
Queue Stats
119W - 148L
1,456 Elo+
Solo
Team Averages
Level 69
1,543 SR
1,440 Elo+

VS

Team Averages
Level 28
1,252 SR
1,164 Elo+
Loki
Loki
GilbertR325
Loki
Level 68
God Stats
2W - 1L
1,136 SR
Queue Stats
6W - 10L
1,081 Elo+
Party 1
Ratatoskr
Ratatoskr
Reflex-Pxin
Ratatoskr
Level 14
God Stats
2W - 2L
1,526 SR
Queue Stats
4W - 4L
1,081 Elo+
Party 1
Ishtar
Ishtar
XXKSGQuickz1
Ishtar
Level 39
God Stats
16W - 15L
1,281 SR
Queue Stats
255W - 279L
1,496 Elo+
Solo
Sol
Sol
X_-Ruinz_-X
Sol
Level 8
God Stats
2W - 1L
1,225 SR
Queue Stats
4W - 4L
1,081 Elo+
Party 1
Ymir
Ymir
boyish_robin469
Ymir
Level 9
God Stats
3W - 2L
1,091 SR
Queue Stats
3W - 3L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 2 / 0
9,640
964
9,507
10,742
4,995
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 1
8,953
895
10,780
5,414
3,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 1
8,816
882
7,036
7,651
3,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
THE_DREAMAN
Sylvanus
14
0 / 3 / 0
9,695
970
6,583
18,669
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 9 / 1
8,851
885
11,425
15,723
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

207

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
11,456
1,146
13,642
9,987
4,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Reflex-Pxin
Ratatoskr
15
2 / 1 / 6
9,704
970
5,788
9,516
8,747
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ishtar
16
3 / 0 / 11
10,360
1,036
9,222
6,926
3,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 0 / 9
9,517
952
16,789
11,860
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 12
10,852
1,085
8,030
12,747
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
1
Kills
17
17
Deaths
1
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
L
0
1
1
0.5
W
10
0
5
12.5
L
0
2
1
0.25
W
Ratatoskr
Reflex-Pxin
Ratatoskr
2
1
6
5
L
Sylvanus
THE_DREAMAN
Sylvanus
0
3
0
0
L
0
9
1
0.06
W
Ishtar
3
0
11
8.5
W
2
0
9
6.5
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,331
Damage
53,471
58,199
Taken
51,036
37,555
Mitigated
39,466
9,010
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,507
1,412
0
507
10,742
4,995
0
2,617
8,125
34,270
0
L
10,780
6,673
0
31
5,414
3,230
0
2,026
3,388
0
25,547
W
13,642
1,903
496
797
9,987
4,519
0
7,003
2,984
0
41,141
L
7,036
679
0
0
7,651
3,453
0
3,734
3,917
15,160
0
W
Ratatoskr
Reflex-Pxin
Ratatoskr
5,788
2,269
0
0
9,516
8,747
0
5,503
4,013
0
7,936
L
Sylvanus
THE_DREAMAN
Sylvanus
6,583
1,139
2,822
5,650
18,669
19,125
0
10,683
7,986
17,194
0
L
11,425
1,511
0
0
15,723
6,752
0
3,232
12,491
24,412
0
W
Ishtar
9,222
6,533
0
574
6,926
3,644
0
4,782
2,144
0
16,791
W
16,789
8,404
0
2,101
11,860
5,445
0
7,579
4,281
29,164
2,707
W
8,030
1,561
0
1,223
12,747
17,111
0
9,684
3,063
25,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
51,889
147
Minions Killed
173
7
Camps Cleared
5
835,719
Distance Traveled
972,036
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,640
964
49
5
4
178,235
0
L
Ishtar
8,953
895
31
3
0
177,454
0
W
Loki
11,456
1,146
61
6
0
208,999
0
L
He Bo
8,816
882
18
2
1
180,152
0
W
Ratatoskr
9,704
970
8
1
2
168,060
2
L
Sylvanus
9,695
970
27
3
0
137,735
1
L
Merlin
8,851
885
22
2
2
162,143
1
W
Ishtar
10,360
1,036
25
3
1
202,933
0
W
Sol
9,517
952
46
5
0
190,456
0
W
Ymir
10,852
1,085
33
3
2
201,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role