Player Matchup

Cernunnos
Cernunnos
DaSilentWolf
Cernunnos
Level 97
God Stats
3W - 1L
1,423 SR
Queue Stats
58W - 56L
1,402 Elo+
Party 2
Sobek
Sobek
SDReed2
Sobek
Level 127
God Stats
2W - 0L
1,723 SR
Queue Stats
68W - 97L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
Slickback777
Baron Samedi
Level 160
God Stats
8W - 7L
1,364 SR
Queue Stats
459W - 527L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
Woggzzz
Jormungandr
Level 160
God Stats
20W - 13L
1,463 SR
Queue Stats
443W - 507L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
brr_440
Ah Puch
Level 148
God Stats
4W - 2L
1,569 SR
Queue Stats
198W - 239L
1,352 Elo+
Party 2
Team Averages
Level 138
1,509 SR
1,378 Elo+

VS

Team Averages
Level 73
1,526 SR
1,300 Elo+
Fenrir
Fenrir
Harbinger7065
Fenrir
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
110W - 123L
1,096 Elo+
Party 1
Fafnir
Fafnir
RaidynTheFridge
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 161L
1,381 Elo+
Party 1
Shiva
Shiva
SpDg CERBERUS
Shiva
Level 98
God Stats
1W - 4L
1,615 SR
Queue Stats
134W - 149L
1,419 Elo+
Party 1
Eset
Eset
little RICHIE36
Eset
Level 47
God Stats
4W - 4L
1,459 SR
Queue Stats
130W - 144L
1,231 Elo+
Party 1
Heimdallr
Heimdallr
weariestleech45
Heimdallr
Level 153
God Stats
13W - 11L
1,558 SR
Queue Stats
687W - 728L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaSilentWolf
Cernunnos
20
9 / 3 / 17
12,512
782
20,715
14,979
8,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SDReed2
Sobek
16
1 / 8 / 21
10,975
686
5,090
27,199
41,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Slickback777
Baron Samedi
20
9 / 5 / 17
12,746
797
17,217
18,981
12,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Woggzzz
Jormungandr
20
7 / 5 / 17
13,431
839
20,168
22,557
18,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Puch
brr_440
Ah Puch
20
7 / 5 / 20
13,104
819
26,558
18,715
10,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
10,708
669
11,079
19,726
10,741
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 6 / 13
10,908
682
9,346
22,405
37,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 5 / 9
10,732
671
10,241
22,792
31,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 7 / 12
10,469
654
12,486
14,191
8,158
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
weariestleech45
Heimdallr
20
9 / 8 / 11
13,304
832
29,425
22,724
13,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
78
33
Kills
25
26
Deaths
33
92
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DaSilentWolf
Cernunnos
9
3
17
5.83
L
5
7
8
1.29
L
1
6
13
1.25
W
Sobek
SDReed2
Sobek
1
8
21
1.44
W
Baron Samedi
Slickback777
Baron Samedi
9
5
17
3.5
L
6
5
9
2.1
W
Jormungandr
Woggzzz
Jormungandr
7
5
17
3.1
W
Ah Puch
brr_440
Ah Puch
7
5
20
3.4
L
4
7
12
1.43
L
Heimdallr
weariestleech45
Heimdallr
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,748
Damage
72,577
102,431
Taken
101,838
92,167
Mitigated
100,913
36,695
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DaSilentWolf
Cernunnos
20,715
7,352
1,038
4,400
14,979
8,864
4,094
2,449
12,530
0
42,303
L
11,079
5,106
217
1,631
19,726
10,741
0
13,044
6,572
0
15,950
L
9,346
4,341
838
3,262
22,405
37,099
234
13,127
8,695
15,992
0
W
Sobek
SDReed2
Sobek
5,090
150
220
1,882
27,199
41,526
420
7,557
19,642
8,961
0
W
Baron Samedi
Slickback777
Baron Samedi
17,217
1,452
8,120
5,220
18,981
12,723
2,155
2,680
16,301
32,454
0
L
10,241
1,350
3,580
3,078
22,792
31,753
319
14,200
8,362
259
20,723
W
Jormungandr
Woggzzz
Jormungandr
20,168
3,074
1,297
6,077
22,557
18,516
772
4,586
17,971
45,606
0
W
Ah Puch
brr_440
Ah Puch
26,558
1,583
3,852
4,589
18,715
10,538
1,827
4,804
13,911
44,804
0
L
12,486
2,610
2,433
852
14,191
8,158
464
11,662
2,234
23,984
0
L
Heimdallr
weariestleech45
Heimdallr
29,425
13,113
1,544
5,236
22,724
13,162
1,209
15,402
6,942
0
60,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,768
Gold Earned
56,121
168
Minions Killed
172
0
Camps Cleared
0
1,458,990
Distance Traveled
1,324,367
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,512
782
34
2
0
351,153
0
L
Fenrir
10,708
669
18
1
0
272,809
0
L
Fafnir
10,908
682
30
2
0
263,558
1
W
Sobek
10,975
686
6
0
0
261,549
0
W
Baron Samedi
12,746
797
50
3
0
294,381
1
L
Shiva
10,732
671
17
1
0
281,982
0
W
Jormungandr
13,431
839
47
3
0
281,345
2
W
Ah Puch
13,104
819
31
2
0
270,562
0
L
Eset
10,469
654
36
2
0
271,469
0
L
Heimdallr
13,304
832
71
4
0
234,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role