Player Matchup

Zeus
Zeus
Adriaŋ
Zeus
Level 149
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Chaisee
Bastet
Level 104
God Stats
24W - 9L
1,866 SR
Queue Stats
540W - 400L
1,605 Elo+
Party 2
Ishtar
Ishtar
Samuemue
Ishtar
Level 157
God Stats
27W - 23L
1,600 SR
Queue Stats
841W - 587L
1,658 Elo+
Party 2
Team Averages
Level 137
1,726 SR
1,588 Elo+

VS

Team Averages
Level 70
1,658 SR
1,675 Elo+
Mulan
Mulan
Boxtroter420
Mulan
Level 110
God Stats
1W - 3L
1,387 SR
Queue Stats
37W - 47L
1,487 Elo+
Solo
Cupid
Cupid
ElSaltyPops
Cupid
Level 60
God Stats
0W - 1L
2,021 SR
Queue Stats
31W - 10L
1,915 Elo+
Party 1
Janus
Janus
Fal55
Janus
Level 39
God Stats
8W - 9L
1,566 SR
Queue Stats
168W - 121L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Adriaŋ
Zeus
17
3 / 8 / 10
12,941
719
19,388
17,302
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Chaisee
Bastet
19
7 / 2 / 9
14,027
779
17,857
20,157
9,227
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Samuemue
Ishtar
18
10 / 6 / 6
14,743
819
20,376
19,957
9,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 8
11,733
652
12,795
22,860
19,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 4 / 7
13,800
767
23,640
25,927
10,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
Fal55
Janus
18
5 / 8 / 9
13,139
730
11,342
16,235
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
20
Kills
16
16
Deaths
20
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
Adriaŋ
Zeus
3
8
10
1
L
2
8
8
0.75
W
Bastet
Chaisee
Bastet
7
2
9
5.75
L
9
4
7
3.13
L
Janus
Fal55
Janus
5
8
9
1.19
W
Ishtar
Samuemue
Ishtar
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,621
Damage
47,777
57,416
Taken
65,022
26,239
Mitigated
35,801
7,527
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Adriaŋ
Zeus
19,388
3,023
0
3,349
17,302
7,686
1,401
1,665
15,187
49,747
0
L
12,795
2,121
0
4,415
22,860
19,101
128
8,949
13,911
0
28,499
W
Bastet
Chaisee
Bastet
17,857
4,373
0
3,293
20,157
9,227
11
4,422
15,000
0
47,724
L
23,640
13,421
1,469
11,913
25,927
10,707
1,198
5,616
20,311
0
68,728
L
Janus
Fal55
Janus
11,342
1,382
78
686
16,235
5,993
385
5,112
11,123
44,222
0
W
Ishtar
Samuemue
Ishtar
20,376
12,531
0
885
19,957
9,326
1,788
4,889
14,652
0
61,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,711
Gold Earned
38,672
201
Minions Killed
217
9
Camps Cleared
7
985,825
Distance Traveled
942,125
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,941
719
64
4
2
290,544
5
L
Mulan
11,733
652
35
2
0
337,313
3
W
Bastet
14,027
779
55
3
6
380,967
2
L
Cupid
13,800
767
102
6
6
313,122
5
L
Janus
13,139
730
80
4
1
291,690
7
W
Ishtar
14,743
819
82
5
1
314,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role