Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
Pergamino
Ymir
Gold III
Level 152
God Stats
13W - 25L
1,630 SR
Queue Stats
843W - 841L
1,505 MMR
Solo
Chiron
Chiron
Silver II
SobekInDisguise
Chiron
Silver II
Level 160
God Stats
0W - 2L
1,386 SR
Queue Stats
106W - 104L
1,507 MMR
Solo
Nu Wa
Nu Wa
Gold IV
bubas0812
Nu Wa
Gold IV
Level 49
God Stats
1W - 1L
1,426 SR
Queue Stats
32W - 30L
1,569 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,488 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,537 SR
1,531 MMR
Sylvanus
Sylvanus
Silver IV
Dizma
Sylvanus
Silver IV
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 62L
1,455 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Giova1217
Ah Muzen Cab
Gold III
Level 141
God Stats
53W - 40L
1,566 SR
Queue Stats
151W - 144L
1,485 MMR
Solo
Poseidon
Poseidon
Gold II
JiggyWiggy12
Poseidon
Gold II
Level 82
God Stats
5W - 8L
1,517 SR
Queue Stats
264W - 258L
1,560 MMR
Solo
Cupid
Cupid
Silver II
Nexxah
Cupid
Silver II
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 34L
1,489 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
PanarchEvolved
Sun Wukong
Gold I
Level 95
God Stats
13W - 10L
1,602 SR
Queue Stats
417W - 417L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 5 / 2
10,351
518
11,973
20,134
20,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
 
Bakasura
16
2 / 5 / 1
9,580
479
8,093
19,586
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
0 / 3 / 0
7,772
389
2,234
15,753
12,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 0
9,224
461
8,908
18,610
7,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
bubas0812
Nu Wa
17
1 / 3 / 1
10,245
512
8,184
10,980
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CabrakanYu HuangNemesisKali

VS

Bans
LancelotAtlasHou YiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dizma
Sylvanus
17
4 / 0 / 10
11,055
553
4,532
16,623
16,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Giova1217
Ah Muzen Cab
17
0 / 2 / 6
11,468
573
11,603
13,725
6,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
JiggyWiggy12
Poseidon
17
4 / 2 / 5
11,745
587
13,184
15,675
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Nexxah
Cupid
20
10 / 0 / 1
14,639
732
22,000
19,186
10,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
PanarchEvolved
Sun Wukong
17
3 / 1 / 4
11,682
584
9,977
17,467
24,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
21
21
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
2
0.6
L
Bakasura
 
Bakasura
2
5
1
0.5
W
Sylvanus
Dizma
Sylvanus
4
0
10
9
W
Ah Muzen Cab
Giova1217
Ah Muzen Cab
0
2
6
1.5
W
Poseidon
JiggyWiggy12
Poseidon
4
2
5
3.25
W
Cupid
Nexxah
Cupid
10
0
1
10.5
W
Sun Wukong
PanarchEvolved
Sun Wukong
3
1
4
5
L
Ymir
0
3
0
0
L
0
5
0
0
L
Nu Wa
bubas0812
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
61,296
85,063
Taken
82,676
53,191
Mitigated
64,682
14,848
Healing
42,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,973
4,617
0
5,079
20,134
20,008
2,213
5,909
14,225
0
76,158
L
Bakasura
 
Bakasura
8,093
5,105
0
3,397
19,586
9,074
0
4,642
14,944
0
66,842
W
Sylvanus
Dizma
Sylvanus
4,532
1,149
3,034
5,860
16,623
16,123
631
2,777
13,776
32,802
9,146
W
Ah Muzen Cab
Giova1217
Ah Muzen Cab
11,603
4,259
0
4,866
13,725
6,521
4,685
3,145
9,885
0
142,077
W
Poseidon
JiggyWiggy12
Poseidon
13,184
3,188
0
4,985
15,675
6,326
1,770
2,453
13,042
95,477
0
W
Cupid
Nexxah
Cupid
22,000
16,372
2,611
13,412
19,186
10,825
4,720
1,751
17,435
0
166,377
W
Sun Wukong
PanarchEvolved
Sun Wukong
9,977
1,885
0
7,675
17,467
24,887
572
2,505
14,680
0
76,184
L
Ymir
2,234
592
0
1,370
15,753
12,636
0
3,322
12,431
40,022
0
L
8,908
1,901
111
3,895
18,610
7,138
775
920
17,690
0
77,648
L
Nu Wa
bubas0812
Nu Wa
8,184
1,706
144
852
10,980
4,335
1,246
2,659
8,321
98,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,172
Gold Earned
60,589
635
Minions Killed
732
0
Camps Cleared
0
1,863,788
Distance Traveled
2,097,488
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,351
518
141
7
0
379,579
2
L
Bakasura
9,580
479
131
7
0
446,868
2
W
Sylvanus
11,055
553
53
3
0
421,530
1
W
Ah Muzen Cab
11,468
573
191
10
0
385,451
4
W
Poseidon
11,745
587
127
6
0
447,275
4
W
Cupid
14,639
732
241
12
0
420,608
4
W
Sun Wukong
11,682
584
120
6
0
422,624
2
L
Ymir
7,772
389
68
3
0
288,926
6
L
Chiron
9,224
461
125
6
0
383,208
8
L
Nu Wa
10,245
512
170
9
0
365,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role