Player Matchup

Fenrir
Fenrir
RustyUwU
Fenrir
Level 23
God Stats
5W - 3L
1,110 SR
Queue Stats
13W - 7L
1,396 Elo+
Party 2
Ishtar
Ishtar
TheSporeLord36
Ishtar
Level 103
God Stats
8W - 4L
1,500 SR
Queue Stats
50W - 30L
1,607 Elo+
Party 2
Fafnir
Fafnir
Xiuhtecuhtlii
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Party 2
Team Averages
Level 48
1,370 SR
1,501 Elo+

VS

Team Averages
Level 64
1,594 SR
1,419 Elo+
Anubis
Anubis
CH3ESE
Anubis
Level 119
God Stats
19W - 10L
1,704 SR
Queue Stats
103W - 102L
1,487 Elo+
Solo
Hou Yi
Hou Yi
Grimcry998
Hou Yi
Level 44
God Stats
5W - 10L
1,436 SR
Queue Stats
21W - 32L
1,382 Elo+
Party 1
Thanatos
Thanatos
Kozixx
Thanatos
Level 28
God Stats
5W - 4L
1,641 SR
Queue Stats
18W - 28L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RustyUwU
Fenrir
14
4 / 8 / 2
10,068
719
7,835
17,836
10,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 9 / 3
9,556
683
10,575
17,565
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 8
9,870
705
9,763
22,562
34,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CH3ESE
Anubis
16
5 / 6 / 12
11,096
793
18,068
17,568
10,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Grimcry998
Hou Yi
17
6 / 0 / 14
11,526
823
22,219
9,304
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Kozixx
Thanatos
15
11 / 5 / 6
11,393
814
9,708
13,974
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
22
22
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
CH3ESE
Anubis
5
6
12
1.83
W
Hou Yi
Grimcry998
Hou Yi
6
0
14
13
W
Thanatos
Kozixx
Thanatos
11
5
6
2.8
L
Fenrir
RustyUwU
Fenrir
4
8
2
0.63
L
4
9
3
0.61
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
49,995
57,963
Taken
40,846
49,984
Mitigated
22,378
5,284
Healing
19,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CH3ESE
Anubis
18,068
1,189
0
6,800
17,568
10,067
816
5,024
12,544
48,514
0
W
Hou Yi
Grimcry998
Hou Yi
22,219
13,158
0
4,371
9,304
4,574
2,229
2,361
6,943
0
54,031
W
Thanatos
Kozixx
Thanatos
9,708
2,160
0
8,193
13,974
7,737
23
2,806
11,168
0
29,543
L
Fenrir
RustyUwU
Fenrir
7,835
1,236
0
210
17,836
10,944
0
3,931
13,905
0
17,600
L
10,575
4,973
0
1,818
17,565
4,081
294
6,713
10,852
0
32,854
L
9,763
2,941
0
3,256
22,562
34,959
0
7,863
14,699
19,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
34,015
89
Minions Killed
156
1
Camps Cleared
8
640,778
Distance Traveled
719,872
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,096
793
69
5
3
205,806
1
W
Hou Yi
11,526
823
56
4
2
252,854
3
W
Thanatos
11,393
814
31
2
3
261,212
1
L
Fenrir
10,068
719
23
2
0
222,027
0
L
Ishtar
9,556
683
53
4
1
196,376
4
L
Fafnir
9,870
705
13
1
0
222,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role