Player Matchup

Freya
Freya
AngryWoman
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,327 Elo+
Party 3
Rama
Rama
Cr11sSkull
Rama
Level 82
God Stats
6W - 2L
1,829 SR
Queue Stats
125W - 139L
1,451 Elo+
Solo
Anhur
Anhur
JesterPC
Anhur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
WeedleDeedle
Lancelot
Level 123
God Stats
0W - 2L
1,246 SR
Queue Stats
313W - 349L
1,401 Elo+
Party 2
Chiron
Chiron
nonGMO_Deadpool
Chiron
Level 86
God Stats
4W - 1L
1,896 SR
Queue Stats
261W - 308L
1,408 Elo+
Party 2
Team Averages
Level 95
1,594 SR
1,417 Elo+

VS

Team Averages
Level 109
1,457 SR
1,391 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CptSwaggy
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 103L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingBeefy5
Morgan Le Fay
Level 69
God Stats
9W - 9L
1,473 SR
Queue Stats
468W - 503L
1,411 Elo+
Solo
Ymir
Ymir
PaCkMaNRuLeZ
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 87L
1,326 Elo+
Party 1
Vamana
Vamana
zacharonious
Vamana
Level 122
God Stats
1W - 2L
1,310 SR
Queue Stats
185W - 200L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
2 / 5 / 3
8,340
642
11,440
13,108
6,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 4
8,564
659
12,506
14,140
6,498
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
JesterPC
Anhur
16
5 / 5 / 5
9,302
716
11,109
11,872
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
WeedleDeedle
Lancelot
16
1 / 6 / 7
9,062
697
9,892
19,330
16,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 6
7,730
595
10,626
12,978
5,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 1 / 19
10,791
830
8,928
25,964
32,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
CptSwaggy
Vulcan
17
3 / 1 / 16
10,469
805
14,017
6,891
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
KingBeefy5
Morgan Le Fay
19
11 / 3 / 12
11,527
887
22,016
8,729
4,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 18
10,141
780
7,397
25,727
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
7 / 2 / 12
10,395
800
11,667
15,069
16,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
10
Kills
27
28
Deaths
10
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
19
13.5
L
Freya
2
5
3
0.7
W
Vulcan
CptSwaggy
Vulcan
3
1
16
11
L
2
6
4
0.67
L
Anhur
JesterPC
Anhur
5
5
5
1.5
W
Morgan Le Fay
KingBeefy5
Morgan Le Fay
11
3
12
5.67
W
2
3
18
3.67
L
Lancelot
WeedleDeedle
Lancelot
1
6
7
0.75
L
0
6
6
0.5
W
Vamana
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,573
Damage
64,025
71,428
Taken
82,380
40,804
Mitigated
77,056
20,653
Healing
39,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,928
1,059
4,317
13,848
25,964
32,655
652
2,843
23,121
15,473
0
L
Freya
11,440
4,087
1,467
3,033
13,108
6,381
0
9,027
4,081
26,257
0
W
Vulcan
CptSwaggy
Vulcan
14,017
2,993
1,664
756
6,891
3,434
2,473
2,342
4,549
37,659
0
L
12,506
7,026
2,374
2,044
14,140
6,498
0
11,605
2,535
0
20,512
L
Anhur
JesterPC
Anhur
11,109
5,542
217
1,261
11,872
5,825
594
8,243
3,629
0
17,347
W
Morgan Le Fay
KingBeefy5
Morgan Le Fay
22,016
2,418
1,261
1,124
8,729
4,458
1,501
502
8,227
46,764
0
W
7,397
1,203
2,443
8,200
25,727
19,608
1,123
3,228
22,499
14,175
0
L
Lancelot
WeedleDeedle
Lancelot
9,892
2,720
1,488
5,137
19,330
16,104
368
13,118
6,212
0
23,032
L
10,626
2,014
1,166
2,466
12,978
5,996
0
10,365
2,613
0
23,879
W
Vamana
11,667
4,364
1,590
4,505
15,069
16,901
1,957
2,525
12,544
0
17,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
53,323
122
Minions Killed
135
0
Camps Cleared
0
1,058,116
Distance Traveled
1,322,647
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,791
830
12
1
0
281,799
0
L
Freya
8,340
642
28
2
0
217,839
0
W
Vulcan
10,469
805
48
4
0
275,591
0
L
Rama
8,564
659
17
1
0
189,883
1
L
Anhur
9,302
716
16
1
0
224,308
0
W
Morgan Le Fay
11,527
887
50
4
0
246,781
0
W
Ymir
10,141
780
14
1
0
238,363
1
L
Lancelot
9,062
697
23
2
0
239,066
1
L
Chiron
7,730
595
38
3
0
187,020
0
W
Vamana
10,395
800
11
1
0
280,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role