Player Matchup

Susano
Susano
Insane chicano1
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
990 Elo+
Party 1
Chiron
Chiron
OGbounceyabooty
Chiron
Level 57
God Stats
12W - 14L
1,494 SR
Queue Stats
65W - 103L
1,314 Elo+
Party 1
Bastet
Bastet
QUIN_2020
Bastet
Level 61
God Stats
8W - 6L
1,548 SR
Queue Stats
26W - 21L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
Truongs159
Kumbhakarna
Level 41
God Stats
13W - 17L
1,535 SR
Queue Stats
46W - 79L
1,287 Elo+
Party 1
Ymir
Ymir
macbauer789
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,284 Elo+
Party 1
Team Averages
Level 35
1,515 SR
1,261 Elo+

VS

Team Averages
Level 99
1,596 SR
1,496 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BioNerd247
Merlin
Level 89
God Stats
9W - 5L
1,669 SR
Queue Stats
164W - 154L
1,421 Elo+
Solo
Horus
Horus
BroodAlpha
Horus
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 110L
1,570 Elo+
Party 2
Sol
Sol
Niz A Menace
Sol
Level 16
God Stats
5W - 3L
1,796 SR
Queue Stats
32W - 29L
1,475 Elo+
Party 2
Bacchus
Bacchus
TheWandererBard
Bacchus
Level 140
God Stats
2W - 2L
1,514 SR
Queue Stats
119W - 76L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 2
10,463
951
11,730
26,620
11,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 7 / 2
11,487
1,044
19,244
20,866
9,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
QUIN_2020
Bastet
16
2 / 10 / 1
11,210
1,019
14,889
25,285
11,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Truongs159
Kumbhakarna
17
0 / 7 / 4
10,753
978
9,947
27,580
14,626
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 4 / 3
10,842
986
4,472
19,164
13,380
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
12 / 3 / 18
12,870
1,170
26,759
15,444
6,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
BioNerd247
Merlin
19
3 / 0 / 19
12,011
1,092
12,017
3,638
1,664
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
19
8 / 1 / 25
12,440
1,131
11,017
16,672
22,069
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
15 / 0 / 20
14,902
1,355
41,348
12,126
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 26
13,190
1,199
21,947
17,809
25,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
152
6
Kills
44
44
Deaths
6
12
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
3
18
7
W
Merlin
BioNerd247
Merlin
3
0
19
12.5
W
Horus
8
1
25
20.5
L
1
16
2
0.13
W
15
0
20
25
L
3
7
2
0.57
L
Bastet
QUIN_2020
Bastet
2
10
1
0.25
W
6
2
26
9.5
L
Kumbhakarna
Truongs159
Kumbhakarna
0
7
4
0.29
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,282
Damage
113,088
119,515
Taken
65,689
60,753
Mitigated
60,615
11,301
Healing
29,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
26,759
17,910
534
4,750
15,444
6,898
0
2,993
12,451
0
38,785
W
Merlin
BioNerd247
Merlin
12,017
1,034
137
1,134
3,638
1,664
0
147
3,491
34,904
0
W
Horus
11,017
3,373
4,660
7,585
16,672
22,069
0
4,658
12,014
156
15,885
L
11,730
3,393
0
518
26,620
11,576
0
16,042
10,265
0
20,218
W
41,348
17,655
0
6,736
12,126
4,964
0
3,075
9,051
62,980
0
L
19,244
7,196
627
3,850
20,866
9,633
0
14,859
5,575
0
47,299
L
Bastet
QUIN_2020
Bastet
14,889
3,467
0
3,248
25,285
11,538
0
12,962
11,891
0
37,475
W
21,947
2,202
0
4,067
17,809
25,020
0
3,546
14,263
34,849
0
L
Kumbhakarna
Truongs159
Kumbhakarna
9,947
1,944
349
2,259
27,580
14,626
0
14,029
13,296
17,249
0
L
4,472
272
0
450
19,164
13,380
0
15,841
3,020
13,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
65,413
155
Minions Killed
219
4
Camps Cleared
8
963,501
Distance Traveled
996,283
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,870
1,170
32
3
3
167,756
1
W
Merlin
12,011
1,092
77
7
2
176,957
1
W
Horus
12,440
1,131
8
1
1
226,478
0
L
Susano
10,463
951
17
2
1
171,789
1
W
Sol
14,902
1,355
58
5
0
201,738
0
L
Chiron
11,487
1,044
53
5
2
203,165
0
L
Bastet
11,210
1,019
62
6
0
187,139
3
W
Bacchus
13,190
1,199
44
4
2
223,354
0
L
Kumbhakarna
10,753
978
9
1
1
216,735
2
L
Ymir
10,842
986
14
1
0
184,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role