Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
brokenfallen
Vulcan
Level 101
God Stats
2W - 4L
1,345 SR
Queue Stats
236W - 246L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
holyr
Cu Chulainn
Level 125
God Stats
2W - 2L
1,824 SR
Queue Stats
156W - 161L
1,477 Elo+
Party 1
Mulan
Mulan
king_fastfree
Mulan
Level 160
God Stats
32W - 45L
1,380 SR
Queue Stats
591W - 610L
1,553 Elo+
Party 1
Team Averages
Level 122
1,510 SR
1,503 Elo+

VS

Team Averages
Level 82
1,448 SR
1,476 Elo+
Terra
Terra
DiaperPlanetX
Terra
Level 27
God Stats
4W - 1L
1,471 SR
Queue Stats
53W - 27L
1,644 Elo+
Party 3
Medusa
Medusa
Envy Trees
Medusa
Level 125
God Stats
11W - 4L
1,581 SR
Queue Stats
44W - 26L
1,200 Elo+
Party 2
Cliodhna
Cliodhna
Nightmarepet
Cliodhna
Level 42
God Stats
3W - 3L
1,422 SR
Queue Stats
87W - 119L
1,411 Elo+
Solo
Ra
Ra
StealthyN7
Ra
Level 109
God Stats
4W - 1L
1,267 SR
Queue Stats
49W - 42L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
The_Big_Bonanza
Sun Wukong
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 119L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 3
7,247
483
6,445
12,471
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
 
Danzaburou
10
0 / 5 / 2
6,423
428
6,174
10,730
4,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
13
1 / 1 / 2
7,512
501
11,932
8,033
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
holyr
Cu Chulainn
13
1 / 0 / 1
7,996
533
11,593
13,866
14,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 3
6,138
409
8,362
13,140
7,958
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,182
545
9,890
16,532
12,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Envy Trees
Medusa
13
6 / 0 / 4
8,313
554
9,138
10,304
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Nightmarepet
Cliodhna
11
2 / 3 / 5
7,143
476
6,549
11,184
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 2 / 4
8,200
547
6,474
8,703
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
The_Big_Bonanza
Sun Wukong
14
0 / 1 / 1
8,354
557
7,308
14,718
10,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
12
12
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
3
2.25
L
Danzaburou
 
Danzaburou
0
5
2
0.2
W
3
0
4
5
W
Medusa
Envy Trees
Medusa
6
0
4
8
W
Cliodhna
Nightmarepet
Cliodhna
2
3
5
1.5
W
1
2
4
1.5
W
Sun Wukong
The_Big_Bonanza
Sun Wukong
0
1
1
0.5
L
Vulcan
1
1
2
2
L
Cu Chulainn
holyr
Cu Chulainn
1
0
1
1.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
39,359
58,240
Taken
61,441
34,993
Mitigated
35,250
10,148
Healing
25,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,445
1,855
0
1,471
12,471
5,162
0
3,314
9,157
0
45,062
L
Danzaburou
 
Danzaburou
6,174
2,498
0
1,932
10,730
4,181
0
3,025
7,705
0
34,507
W
9,890
1,670
3,989
7,246
16,532
12,759
29
4,830
11,702
25,555
0
W
Medusa
Envy Trees
Medusa
9,138
3,804
0
1,499
10,304
4,079
1,217
1,119
9,185
32
58,793
W
Cliodhna
Nightmarepet
Cliodhna
6,549
347
0
3,238
11,184
4,433
0
3,200
7,984
74
32,666
W
6,474
795
853
1,955
8,703
3,600
853
2,197
6,506
77,709
0
W
Sun Wukong
The_Big_Bonanza
Sun Wukong
7,308
1,486
0
6,839
14,718
10,379
808
586
14,132
62
69,100
L
Vulcan
11,932
3,987
0
1,153
8,033
3,669
29
4,902
3,131
74,413
0
L
Cu Chulainn
holyr
Cu Chulainn
11,593
2,933
0
2,586
13,866
14,023
0
1,199
12,667
0
67,874
L
8,362
1,313
344
2,662
13,140
7,958
0
4,092
9,048
0
34,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
40,192
420
Minions Killed
430
0
Camps Cleared
0
1,518,435
Distance Traveled
1,625,419
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,247
483
80
5
0
339,919
2
L
Danzaburou
6,423
428
60
4
0
285,115
4
W
Terra
8,182
545
31
2
0
337,969
11
W
Medusa
8,313
554
87
6
0
305,052
1
W
Cliodhna
7,143
476
62
4
0
350,421
8
W
Ra
8,200
547
136
9
0
303,343
4
W
Sun Wukong
8,354
557
114
8
0
328,634
1
L
Vulcan
7,512
501
125
8
0
314,334
5
L
Cu Chulainn
7,996
533
104
7
0
297,397
6
L
Mulan
6,138
409
51
3
0
281,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role