Player Matchup

Atlas
Atlas
BiteManDog
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 2
Apollo
Apollo
DuckItUp
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,211 Elo+
Party 2
Tiamat
Tiamat
agitatedkitsune
Tiamat
Level 4
God Stats
0W - 3L
1,201 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 2
Team Averages
Level 21
1,400 SR
1,211 Elo+

VS

Team Averages
Level 63
1,483 SR
1,422 Elo+
Ishtar
Ishtar
KarneyAardvark
Ishtar
Level 125
God Stats
8W - 5L
1,795 SR
Queue Stats
217W - 186L
1,706 Elo+
Solo
Janus
Janus
Sloggins
Janus
Level 35
God Stats
4W - 5L
1,500 SR
Queue Stats
98W - 137L
1,262 Elo+
Party 1
Ares
Ares
ThaBrofessional
Ares
Level 29
God Stats
26W - 9L
1,154 SR
Queue Stats
91W - 123L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 3 / 1
7,467
622
5,323
17,334
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
DuckItUp
Apollo
11
1 / 3 / 0
7,517
626
5,748
14,676
6,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 9 / 0
6,386
532
6,129
13,063
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
8,907
742
14,284
9,849
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Sloggins
Janus
14
8 / 0 / 6
9,793
816
11,891
4,568
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 11
9,922
827
11,259
12,049
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
3
1
0.17
L
Apollo
DuckItUp
Apollo
1
3
0
0.33
W
3
1
9
7.5
W
Janus
Sloggins
Janus
8
0
6
11
W
4
0
11
9.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,200
Damage
37,434
45,073
Taken
26,466
32,945
Mitigated
20,807
2,709
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,323
1,831
0
684
17,334
18,982
0
9,577
7,410
18,078
0
L
Apollo
DuckItUp
Apollo
5,748
3,174
0
971
14,676
6,544
0
6,746
7,638
0
23,764
W
14,284
10,963
0
3,716
9,849
5,144
1,503
4,009
5,840
0
58,249
W
Janus
Sloggins
Janus
11,891
470
0
686
4,568
2,410
446
2,917
1,651
30,424
0
W
11,259
279
0
3,743
12,049
13,253
314
5,156
6,893
16,652
0
L
6,129
595
135
919
13,063
7,419
0
6,099
6,771
16,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,370
Gold Earned
28,622
76
Minions Killed
153
2
Camps Cleared
7
585,965
Distance Traveled
652,566
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,467
622
24
2
0
213,678
6
L
Apollo
7,517
626
37
3
0
211,257
2
W
Ishtar
8,907
742
95
8
6
209,115
4
W
Janus
9,793
816
54
5
1
208,707
0
W
Ares
9,922
827
4
0
0
234,744
1
L
Tiamat
6,386
532
15
1
2
161,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role