Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JUANDAXAAX
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,514 Elo+
Party 1
Ishtar
Ishtar
Patolinasesino
Ishtar
Level 48
God Stats
6W - 6L
1,340 SR
Queue Stats
128W - 166L
1,388 Elo+
Solo
Team Averages
Level 78
1,447 SR
1,468 Elo+

VS

Team Averages
Level 65
1,366 SR
1,346 Elo+
Hera
Hera
Bryce8733
Hera
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 335L
1,346 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OnwardLad
Ah Muzen Cab
Level 82
God Stats
0W - 2L
1,097 SR
Queue Stats
163W - 280L
1,294 Elo+
Party 2
Nike
Nike
Quentonomis
Nike
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 82L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 0 / 8
7,675
698
7,734
10,049
9,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
JUANDAXAAX
Merlin
14
3 / 0 / 6
8,533
776
10,445
5,951
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 4
8,435
767
8,083
7,424
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 2 / 0
6,830
621
6,088
6,813
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
OnwardLad
Ah Muzen Cab
11
0 / 4 / 1
6,983
635
5,611
9,364
3,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
7,159
651
8,076
15,277
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
8
5
L
Hera
0
2
0
0
W
Merlin
JUANDAXAAX
Merlin
3
0
6
6
L
Ah Muzen Cab
OnwardLad
Ah Muzen Cab
0
4
1
0.13
W
5
1
4
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
19,775
23,424
Taken
31,454
15,060
Mitigated
16,676
3,719
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,734
625
0
500
10,049
9,497
36
3,651
6,062
18,580
0
L
Hera
6,088
1,716
0
1,690
6,813
2,867
205
4,435
1,810
24,343
0
W
Merlin
JUANDAXAAX
Merlin
10,445
521
175
1,769
5,951
2,494
249
1,160
4,634
37,832
0
L
Ah Muzen Cab
OnwardLad
Ah Muzen Cab
5,611
874
0
1,529
9,364
3,628
0
5,532
3,301
0
25,700
W
8,083
5,057
0
1,275
7,424
3,069
969
1,645
5,534
0
25,665
L
8,076
1,069
0
2,971
15,277
10,181
0
6,905
7,556
0
20,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
20,972
160
Minions Killed
117
6
Camps Cleared
5
643,615
Distance Traveled
648,953
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,675
698
14
1
0
219,894
4
L
Hera
6,830
621
41
4
3
220,835
2
W
Merlin
8,533
776
87
8
4
216,109
2
L
Ah Muzen Cab
6,983
635
48
4
1
208,842
0
W
Ishtar
8,435
767
59
5
2
207,612
2
L
Nike
7,159
651
28
3
1
219,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role