Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
LnTk_Wenfex
Geb
Gold II
Level 125
God Stats
13W - 8L
1,605 SR
Queue Stats
105W - 99L
1,653 MMR
Party 1
Loki
Loki
Platinum IV
Mastahh-Killer
Loki
Platinum IV
Level 120
God Stats
72W - 61L
1,645 SR
Queue Stats
125W - 120L
1,798 MMR
Solo
King Arthur
King Arthur
Platinum V
ScopesPR_14
King Arthur
Platinum V
Level 137
God Stats
9W - 10L
1,542 SR
Queue Stats
110W - 104L
1,761 MMR
Party 1
Sol
Sol
Gold I
TheJoker1624
Sol
Gold I
Level 160
God Stats
22W - 19L
1,543 SR
Queue Stats
384W - 403L
1,621 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,567 SR
1,666 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,556 SR
1,655 MMR
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum IV
Monito90
Tiamat
Platinum IV
Level 160
God Stats
4W - 3L
1,482 SR
Queue Stats
415W - 398L
1,628 MMR
Solo
Pele
Pele
Diamond V
NachoTacoHomie
Pele
Diamond V
Level 108
God Stats
29W - 24L
1,600 SR
Queue Stats
245W - 226L
1,934 MMR
Solo
Ymir
Ymir
Platinum IV
Tomy_CrAzY-
Ymir
Platinum IV
Level 160
God Stats
26W - 11L
1,699 SR
Queue Stats
444W - 438L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
6,408
583
2,387
2,196
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
0 / 2 / 0
4,805
437
4,534
6,059
3,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,457
496
981
7,994
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ScopesPR_14
King Arthur
10
0 / 3 / 0
6,041
549
3,184
9,709
6,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
5,744
522
3,715
8,712
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
LancelotThanatosPoseidonXbalanque

VS

Bans
KaliCabrakanBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 0 / 1
6,600
600
5,219
4,638
1,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
 
Kuzenbo
11
0 / 0 / 3
6,474
589
5,194
5,977
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Monito90
Tiamat
11
1 / 0 / 0
6,117
556
2,500
4,498
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 1
6,608
601
4,870
7,680
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

9
1 / 0 / 1
5,698
518
2,248
8,088
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Chiron
 
Chiron
1
0
1
1.5
W
Kuzenbo
 
Kuzenbo
0
0
3
1.5
L
0
2
0
0
L
0
0
0
0
W
Tiamat
Monito90
Tiamat
1
0
0
1
W
3
0
1
3.5
L
King Arthur
ScopesPR_14
King Arthur
0
3
0
0
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,801
Damage
20,031
34,670
Taken
30,881
15,196
Mitigated
18,008
15,019
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,387
79
0
887
2,196
881
0
1,142
1,054
60,171
0
W
Chiron
 
Chiron
5,219
1,750
617
2,127
4,638
1,841
0
2,691
1,947
0
57,350
W
Kuzenbo
 
Kuzenbo
5,194
1,883
0
470
5,977
5,864
36
789
5,188
34,916
0
L
4,534
714
208
1,006
6,059
3,240
0
2,272
3,711
26,321
0
L
981
184
0
5,347
7,994
2,408
0
888
7,059
0
42,486
W
Tiamat
Monito90
Tiamat
2,500
217
0
2,338
4,498
2,384
0
2,663
1,835
48,164
0
W
4,870
1,047
0
870
7,680
2,968
0
526
7,154
0
49,142
L
King Arthur
ScopesPR_14
King Arthur
3,184
391
0
1,398
9,709
6,138
0
3,812
5,547
0
45,210
L
3,715
1,314
0
6,173
8,712
2,529
0
1,355
7,357
45,426
0
W
2,248
855
0
2,781
8,088
4,951
0
3,967
4,121
12,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
31,497
406
Minions Killed
377
0
Camps Cleared
0
1,078,125
Distance Traveled
1,144,386
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,408
583
118
11
0
199,544
4
W
Chiron
6,600
600
105
10
0
200,874
3
W
Kuzenbo
6,474
589
76
7
0
215,329
0
L
Geb
4,805
437
35
3
0
211,528
1
L
Loki
5,457
496
81
7
0
259,328
4
W
Tiamat
6,117
556
97
9
0
227,704
3
W
Pele
6,608
601
82
7
0
275,660
4
L
King Arthur
6,041
549
85
8
0
215,975
2
L
Sol
5,744
522
87
8
0
191,750
0
W
Ymir
5,698
518
17
2
0
224,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role