Player Matchup

Bellona
Bellona
BonneyBoo
Bellona
Level 39
God Stats
35W - 54L
1,390 SR
Queue Stats
99W - 157L
1,288 Elo+
Party 1
Atlas
Atlas
JMoney7210
Atlas
Level 104
God Stats
36W - 51L
1,375 SR
Queue Stats
178W - 256L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
MidUmbra
Kukulkan
Level 26
God Stats
4W - 6L
1,336 SR
Queue Stats
63W - 83L
1,176 Elo+
Party 1
Team Averages
Level 56
1,367 SR
1,248 Elo+

VS

Team Averages
Level 86
1,598 SR
1,414 Elo+
Chronos
Chronos
Chronos x TIME
Chronos
Level 94
God Stats
5W - 7L
1,545 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DinoObo
Ah Muzen Cab
Level 79
God Stats
2W - 0L
1,750 SR
Queue Stats
3W - 5L
1,419 Elo+
Party 2
Shiva
Shiva
Dizzygunner777
Shiva
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 82L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BonneyBoo
Bellona
10
0 / 4 / 0
8,116
507
3,973
19,116
25,924
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
13
0 / 3 / 1
9,608
601
8,567
21,706
26,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MidUmbra
Kukulkan
14
1 / 2 / 0
9,450
591
9,857
10,150
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
10,749
672
13,968
12,766
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DinoObo
Ah Muzen Cab
16
2 / 0 / 7
10,626
664
17,972
7,774
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 4
10,062
629
13,195
12,938
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
BonneyBoo
Bellona
0
4
0
0
W
4
0
5
6.5
W
Ah Muzen Cab
DinoObo
Ah Muzen Cab
2
0
7
5.5
W
3
1
4
5
L
Atlas
0
3
1
0.17
L
Kukulkan
MidUmbra
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
45,135
50,972
Taken
33,478
58,621
Mitigated
19,484
6,569
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BonneyBoo
Bellona
3,973
1,092
0
389
19,116
25,924
31
5,080
13,620
0
12,254
W
13,968
4,883
0
4,253
12,766
6,534
1,595
7,171
5,365
53,298
4,877
W
Ah Muzen Cab
DinoObo
Ah Muzen Cab
17,972
6,270
0
3,148
7,774
3,793
885
4,869
2,691
0
58,678
W
13,195
2,116
884
3,729
12,938
9,157
264
6,179
6,479
0
27,962
L
Atlas
8,567
2,878
790
3,674
21,706
26,962
0
3,482
17,728
28,548
0
L
Kukulkan
MidUmbra
Kukulkan
9,857
604
0
1,716
10,150
5,735
0
4,378
5,667
38,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
31,437
159
Minions Killed
180
1
Camps Cleared
11
800,030
Distance Traveled
889,064
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,116
507
22
1
0
258,514
1
W
Chronos
10,749
672
65
4
8
283,801
3
W
Ah Muzen Cab
10,626
664
88
6
2
319,006
0
W
Shiva
10,062
629
27
2
1
286,257
6
L
Atlas
9,608
601
47
3
0
264,813
0
L
Kukulkan
9,450
591
90
6
1
276,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role