Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Cosm0s02
Sun Wukong
Level 104
God Stats
3W - 1L
1,849 SR
Queue Stats
177W - 188L
1,668 Elo+
Solo
Ishtar
Ishtar
KingLeonidas44
Ishtar
Level 153
God Stats
0W - 1L
1,776 SR
Queue Stats
74W - 52L
1,663 Elo+
Solo
Scylla
Scylla
PatriotP22
Scylla
Level 125
God Stats
7W - 6L
1,609 SR
Queue Stats
286W - 260L
1,592 Elo+
Solo
Camazotz
Camazotz
eatmyelbow
Camazotz
Level 159
God Stats
7W - 4L
1,800 SR
Queue Stats
113W - 107L
1,692 Elo+
Party 1
Team Averages
Level 140
1,707 SR
1,623 Elo+

VS

Team Averages
Level 146
1,662 SR
1,795 Elo+
Agni
Agni
AllGamersMatter
Agni
Level 160
God Stats
7W - 3L
1,511 SR
Queue Stats
415W - 196L
1,827 Elo+
Party 2
Yemoja
Yemoja
DarkStars12345
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,736 Elo+
Solo
Ishtar
Ishtar
Ruedy
Ishtar
Level 160
God Stats
14W - 1L
1,749 SR
Queue Stats
368W - 105L
1,810 Elo+
Party 2
Arachne
Arachne
blobasurousrex
Arachne
Level 160
God Stats
3W - 0L
1,777 SR
Queue Stats
171W - 96L
1,752 Elo+
Party 2
Thor
Thor
imascrub
Thor
Level 160
God Stats
49W - 17L
1,775 SR
Queue Stats
425W - 127L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 4
7,786
487
5,745
13,396
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Cosm0s02
Sun Wukong
13
3 / 3 / 0
8,595
537
11,270
17,547
15,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 8 / 1
8,048
503
7,998
14,601
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
PatriotP22
Scylla
12
0 / 4 / 1
7,056
441
3,287
11,172
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
eatmyelbow
Camazotz
13
2 / 3 / 2
7,818
489
4,328
16,684
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,787
549
10,011
8,021
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 9
8,646
540
4,530
7,225
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
Ruedy
Ishtar
16
9 / 3 / 6
9,977
624
19,237
14,937
6,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 0
9,651
603
9,003
16,093
10,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
15
7 / 0 / 1
9,307
582
10,692
11,534
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
21
21
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
4
1
W
2
1
5
4.5
L
Sun Wukong
Cosm0s02
Sun Wukong
3
3
0
1
W
1
1
9
5.5
L
1
8
1
0.19
L
Scylla
PatriotP22
Scylla
0
4
1
0.13
W
Ishtar
Ruedy
Ishtar
9
3
6
4
W
2
2
0
1
L
Camazotz
eatmyelbow
Camazotz
2
3
2
1
W
Thor
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
53,473
73,400
Taken
57,810
45,017
Mitigated
30,699
21,931
Healing
26,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,745
897
0
2,415
13,396
14,277
0
5,229
8,167
24,495
0
W
10,011
916
0
2,255
8,021
3,758
308
2,883
4,904
79,796
0
L
Sun Wukong
Cosm0s02
Sun Wukong
11,270
3,193
0
6,255
17,547
15,309
0
1,377
15,082
0
68,311
W
4,530
1,515
4,658
2,736
7,225
5,459
79
2,372
4,815
21,765
0
L
7,998
4,513
0
3,424
14,601
5,303
1,517
781
13,820
0
67,809
L
Scylla
PatriotP22
Scylla
3,287
360
0
1,900
11,172
4,328
0
5,521
5,651
50,354
0
W
Ishtar
Ruedy
Ishtar
19,237
13,144
0
2,645
14,937
6,528
1,427
2,246
12,691
0
93,663
W
9,003
4,916
0
7,655
16,093
10,093
973
0
16,093
0
79,907
L
Camazotz
eatmyelbow
Camazotz
4,328
1,660
0
7,937
16,684
5,800
0
1,633
15,051
0
53,003
W
Thor
10,692
3,341
0
6,124
11,534
4,861
0
1,171
10,275
0
75,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
46,368
516
Minions Killed
543
0
Camps Cleared
0
1,504,827
Distance Traveled
1,535,029
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,786
487
36
2
0
326,953
8
W
Agni
8,787
549
120
8
0
309,112
6
L
Sun Wukong
8,595
537
153
10
0
281,492
5
W
Yemoja
8,646
540
35
2
0
296,210
1
L
Ishtar
8,048
503
112
7
0
252,913
5
L
Scylla
7,056
441
111
7
0
307,317
8
W
Ishtar
9,977
624
135
8
0
283,773
2
W
Arachne
9,651
603
148
9
0
295,646
0
L
Camazotz
7,818
489
104
7
0
336,152
5
W
Thor
9,307
582
105
7
0
350,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role