Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
AngryKappa
Nike
Gold V
Level 136
God Stats
23W - 17L
1,780 SR
Queue Stats
96W - 107L
1,206 MMR
Solo
Charybdis
Charybdis
Gold V
Magic8bal
Charybdis
Gold V
Level 115
God Stats
2W - 2L
1,538 SR
Queue Stats
32W - 30L
1,644 MMR
Solo
Cabrakan
Cabrakan
Silver III
gubnanonymo
Cabrakan
Silver III
Level 46
God Stats
1W - 4L
1,361 SR
Queue Stats
179W - 188L
1,243 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
wachs69
Baron Samedi
Bronze V
Level 102
God Stats
2W - 1L
1,883 SR
Queue Stats
4W - 17L
1,207 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,612 SR
1,360 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,541 SR
1,307 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Ju4nP4
Hou Yi
Gold IV
Level 158
God Stats
14W - 9L
1,660 SR
Queue Stats
133W - 137L
1,152 MMR
Solo
Bastet
Bastet
Silver I
Sainei
Bastet
Silver I
Level 157
God Stats
37W - 33L
1,541 SR
Queue Stats
186W - 193L
1,231 MMR
Party 1
Thanatos
Thanatos
Silver II
cyberspero
Thanatos
Silver II
Level 133
God Stats
48W - 46L
1,558 SR
Queue Stats
158W - 166L
1,091 MMR
Party 1
Thoth
Thoth
Silver I
ralphoak
Thoth
Silver I
Level 134
God Stats
1W - 3L
1,445 SR
Queue Stats
34W - 27L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 2
8,510
473
10,397
9,778
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 0
8,833
491
6,948
16,338
11,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Magic8bal
Charybdis
15
3 / 5 / 0
8,884
494
10,579
16,823
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
gubnanonymo
Cabrakan
13
0 / 1 / 2
7,847
436
8,341
11,515
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
wachs69
Baron Samedi
11
0 / 5 / 1
6,508
362
6,078
12,269
7,340
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
NemesisFreyaIzanami

VS

Bans
MulanKing ArthurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
5 / 1 / 4
10,710
595
8,165
22,510
21,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Ju4nP4
Hou Yi
16
4 / 2 / 3
10,259
570
13,756
13,709
5,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Sainei
Bastet
16
4 / 1 / 3
10,184
566
4,864
15,471
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
cyberspero
Thanatos
18
4 / 0 / 3
11,069
615
13,899
17,105
12,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
ralphoak
Thoth
16
1 / 0 / 4
10,439
580
6,856
8,695
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
18
18
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
2
0.5
W
Artio
 
Artio
5
1
4
7
L
0
3
0
0
W
Hou Yi
Ju4nP4
Hou Yi
4
2
3
2.75
L
Charybdis
Magic8bal
Charybdis
3
5
0
0.6
W
Bastet
Sainei
Bastet
4
1
3
5.5
W
Thanatos
cyberspero
Thanatos
4
0
3
5.5
L
Cabrakan
gubnanonymo
Cabrakan
0
1
2
1
W
Thoth
ralphoak
Thoth
1
0
4
3
L
Baron Samedi
wachs69
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,343
Damage
47,540
66,723
Taken
77,490
36,256
Mitigated
50,305
22,127
Healing
44,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,397
901
0
1,011
9,778
3,091
0
4,782
4,996
70,766
0
W
Artio
 
Artio
8,165
828
4,320
8,535
22,510
21,262
78
7,937
14,573
40,058
0
L
6,948
1,937
0
5,808
16,338
11,080
0
620
15,718
0
69,807
W
Hou Yi
Ju4nP4
Hou Yi
13,756
9,221
0
3,275
13,709
5,862
3,956
4,054
9,655
0
77,712
L
Charybdis
Magic8bal
Charybdis
10,579
7,141
0
6,362
16,823
6,521
0
2,205
14,618
0
84,040
W
Bastet
Sainei
Bastet
4,864
1,763
0
8,515
15,471
6,854
244
3,784
11,687
0
84,563
W
Thanatos
cyberspero
Thanatos
13,899
4,584
0
18,449
17,105
12,521
140
4,421
12,684
0
84,857
L
Cabrakan
gubnanonymo
Cabrakan
8,341
1,232
0
5,973
11,515
8,224
0
2,581
8,934
77,197
0
W
Thoth
ralphoak
Thoth
6,856
99
0
1,639
8,695
3,806
0
5,162
3,533
97,796
0
L
Baron Samedi
wachs69
Baron Samedi
6,078
1,964
153
2,820
12,269
7,340
0
4,833
7,436
33,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
52,661
569
Minions Killed
601
0
Camps Cleared
0
1,661,548
Distance Traveled
1,804,769
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,510
473
143
8
0
322,782
5
W
Artio
10,710
595
47
3
0
373,322
2
L
Nike
8,833
491
137
8
0
354,641
5
W
Hou Yi
10,259
570
127
7
0
291,621
3
L
Charybdis
8,884
494
141
8
0
310,977
3
W
Bastet
10,184
566
117
7
0
367,286
4
W
Thanatos
11,069
615
125
7
0
391,750
4
L
Cabrakan
7,847
436
105
6
0
368,717
6
W
Thoth
10,439
580
185
10
0
380,790
7
L
Baron Samedi
6,508
362
43
2
0
304,431
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role