Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AftiiPhoenix
Artemis
Level 128
God Stats
8W - 8L
1,576 SR
Queue Stats
329W - 266L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
Choclatemilk279
Zhong Kui
Level 47
God Stats
15W - 13L
1,597 SR
Queue Stats
90W - 87L
1,603 Elo+
Party 1
Chaac
Chaac
L0RD THANAT0S
Chaac
Level 124
God Stats
3W - 2L
1,495 SR
Queue Stats
93W - 85L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Smitethalord
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,249 Elo+
Party 1
Team Averages
Level 83
1,534 SR
1,502 Elo+

VS

Team Averages
Level 69
1,604 SR
1,546 Elo+
Cabrakan
Cabrakan
Dr3adfulDr
Cabrakan
Level 49
God Stats
4W - 8L
1,758 SR
Queue Stats
237W - 217L
1,446 Elo+
Party 3
Sun Wukong
Sun Wukong
RippieTide
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
W3513Y
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,796 Elo+
Party 2
Lancelot
Lancelot
YoungBopsRUs
Lancelot
Level 129
God Stats
4W - 4L
1,708 SR
Queue Stats
184W - 176L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
temp-140494
Heimdallr
Level 160
God Stats
0W - 1L
1,553 SR
Queue Stats
52W - 72L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 1 / 3
8,151
543
4,617
12,456
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
AftiiPhoenix
Artemis
14
3 / 0 / 1
8,297
553
7,725
4,680
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Choclatemilk279
Zhong Kui
13
5 / 1 / 3
8,378
559
8,491
9,257
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 1 / 3
10,011
667
11,681
10,328
9,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Smitethalord
Cthulhu
12
4 / 1 / 6
8,037
536
6,172
12,031
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dr3adfulDr
Cabrakan
10
1 / 3 / 1
6,798
453
4,911
15,810
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
RippieTide
Sun Wukong
10
0 / 8 / 0
6,300
420
2,874
12,934
7,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
W3513Y
Merlin
9
1 / 4 / 2
5,961
397
3,195
7,938
3,198
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
YoungBopsRUs
Lancelot
10
1 / 3 / 3
6,719
448
6,184
12,457
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
temp-140494
Heimdallr
10
1 / 3 / 1
6,618
441
3,919
9,418
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
4
4
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
3
3.5
W
Artemis
AftiiPhoenix
Artemis
3
0
1
3.5
W
Zhong Kui
Choclatemilk279
Zhong Kui
5
1
3
6.5
L
Cabrakan
Dr3adfulDr
Cabrakan
1
3
1
0.5
W
7
1
3
8.5
L
Sun Wukong
RippieTide
Sun Wukong
0
8
0
0
W
Cthulhu
Smitethalord
Cthulhu
4
1
6
7
L
Merlin
W3513Y
Merlin
1
4
2
0.5
L
Lancelot
YoungBopsRUs
Lancelot
1
3
3
0.83
L
Heimdallr
temp-140494
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
21,083
48,752
Taken
58,557
36,671
Mitigated
36,295
19,356
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,617
3,465
0
5,706
12,456
5,532
1,169
916
11,540
0
57,932
W
Artemis
AftiiPhoenix
Artemis
7,725
4,256
0
2,934
4,680
1,751
2,141
1,065
3,615
0
60,439
W
Zhong Kui
Choclatemilk279
Zhong Kui
8,491
250
0
4,164
9,257
6,162
740
1,772
7,485
58,079
0
L
Cabrakan
Dr3adfulDr
Cabrakan
4,911
1,137
158
3,369
15,810
16,102
0
4,666
11,144
26,161
0
W
11,681
3,975
0
3,181
10,328
9,638
188
1,213
9,115
0
80,234
L
Sun Wukong
RippieTide
Sun Wukong
2,874
2,116
0
1,349
12,934
7,936
0
0
12,708
0
29,492
W
Cthulhu
Smitethalord
Cthulhu
6,172
434
345
3,026
12,031
13,588
508
3,140
8,891
30,657
0
L
Merlin
W3513Y
Merlin
3,195
888
0
730
7,938
3,198
0
4,354
3,584
24,696
0
L
Lancelot
YoungBopsRUs
Lancelot
6,184
1,926
0
1,796
12,457
5,269
0
3,776
8,326
0
41,178
L
Heimdallr
temp-140494
Heimdallr
3,919
1,573
0
2,414
9,418
3,790
0
1,867
7,481
0
37,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,874
Gold Earned
32,396
519
Minions Killed
263
0
Camps Cleared
0
1,462,975
Distance Traveled
1,255,857
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,151
543
114
8
0
359,513
0
W
Artemis
8,297
553
112
7
0
256,931
5
W
Zhong Kui
8,378
559
114
8
0
269,936
1
L
Cabrakan
6,798
453
39
3
0
256,184
1
W
Chaac
10,011
667
141
9
0
296,788
2
L
Sun Wukong
6,300
420
51
3
0
184,913
0
W
Cthulhu
8,037
536
38
3
0
279,807
4
L
Merlin
5,961
397
37
2
0
205,354
1
L
Lancelot
6,719
448
64
4
0
344,041
2
L
Heimdallr
6,618
441
72
5
0
265,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role