Player Matchup

Terra
Terra
ArmoredManatee
Terra
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 34L
1,607 Elo+
Party 2
Mercury
Mercury
Fed2TheLions
Mercury
Level 64
God Stats
26W - 16L
1,641 SR
Queue Stats
136W - 96L
1,626 Elo+
Party 2
Chang'e
Chang'e
Krent8
Chang'e
Level 16
God Stats
11W - 7L
1,624 SR
Queue Stats
11W - 7L
1,578 Elo+
Party 2
Neith
Neith
VulRuvaak
Neith
Level 27
God Stats
80W - 64L
1,556 SR
Queue Stats
110W - 98L
1,490 Elo+
Party 3
Zhong Kui
Zhong Kui
irlotacon
Zhong Kui
Level 53
God Stats
146W - 134L
1,519 SR
Queue Stats
147W - 139L
1,490 Elo+
Party 3
Team Averages
Level 40
1,568 SR
1,558 Elo+

VS

Team Averages
Level 34
1,428 SR
1,246 Elo+
Amaterasu
Amaterasu
Barkadoid
Amaterasu
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 7L
1,150 Elo+
Party 1
Thanatos
Thanatos
Flargo
Thanatos
Level 28
God Stats
1W - 1L
1,355 SR
Queue Stats
30W - 42L
1,312 Elo+
Party 1
Apollo
Apollo
PossiblyStu
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 1
Ymir
Ymir
XiJinPooh420
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,335 Elo+
Party 1
Anubis
Anubis
YungDaedalus
Anubis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 42
12,769
1,277
9,036
14,803
21,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Fed2TheLions
Mercury
19
19 / 2 / 22
13,227
1,323
24,410
11,192
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Krent8
Chang'e
18
6 / 3 / 29
11,358
1,136
14,578
14,607
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
VulRuvaak
Neith
19
16 / 0 / 27
12,937
1,294
35,210
8,603
5,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
irlotacon
Zhong Kui
18
5 / 1 / 34
11,357
1,136
16,514
5,217
4,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

293

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Barkadoid
Amaterasu
15
0 / 13 / 6
9,373
937
10,091
24,420
15,509
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Flargo
Thanatos
15
3 / 9 / 1
9,727
973
9,028
20,945
10,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
15
1 / 11 / 3
9,882
988
8,507
20,508
10,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 4
10,255
1,026
6,512
25,017
26,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
15
2 / 8 / 3
10,041
1,004
14,145
15,162
9,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
23
48
Kills
6
6
Deaths
48
154
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
42
23
L
Amaterasu
Barkadoid
Amaterasu
0
13
6
0.23
W
Mercury
Fed2TheLions
Mercury
19
2
22
15
L
Thanatos
Flargo
Thanatos
3
9
1
0.39
W
Chang'e
Krent8
Chang'e
6
3
29
6.83
L
Apollo
1
11
3
0.23
W
Neith
VulRuvaak
Neith
16
0
27
29.5
L
0
7
4
0.29
L
Anubis
2
8
3
0.44
W
Zhong Kui
irlotacon
Zhong Kui
5
1
34
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,748
Damage
48,283
54,422
Taken
106,052
44,880
Mitigated
72,929
25,339
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,036
2,145
3,911
3,896
14,803
21,535
0
6,266
8,537
17,697
0
L
Amaterasu
Barkadoid
Amaterasu
10,091
3,471
0
723
24,420
15,509
0
7,368
17,052
0
24,060
W
Mercury
Fed2TheLions
Mercury
24,410
12,946
0
1,099
11,192
6,486
0
3,722
7,470
0
36,523
L
Thanatos
Flargo
Thanatos
9,028
1,555
0
3,428
20,945
10,808
0
7,851
13,094
0
14,031
W
Chang'e
Krent8
Chang'e
14,578
764
5,904
4,971
14,607
7,314
0
6,067
8,540
31,483
0
L
Apollo
8,507
4,938
0
1,022
20,508
10,667
0
10,048
10,460
0
38,104
W
Neith
VulRuvaak
Neith
35,210
18,897
0
3,228
8,603
5,012
0
2,176
6,427
0
58,162
L
6,512
439
0
721
25,017
26,415
0
8,808
16,209
16,496
0
L
Anubis
14,145
127
0
1,375
15,162
9,530
0
6,053
9,109
45,407
0
W
Zhong Kui
irlotacon
Zhong Kui
16,514
1,008
693
1,637
5,217
4,533
0
2,426
2,791
31,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,648
Gold Earned
49,278
180
Minions Killed
170
7
Camps Cleared
5
985,183
Distance Traveled
864,166
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,769
1,277
19
2
1
206,220
0
L
Amaterasu
9,373
937
23
2
1
169,725
0
W
Mercury
13,227
1,323
34
3
3
222,321
3
L
Thanatos
9,727
973
15
2
0
177,114
0
W
Chang'e
11,358
1,136
41
4
1
176,613
0
L
Apollo
9,882
988
46
5
2
153,255
1
W
Neith
12,937
1,294
49
5
2
178,875
2
L
Ymir
10,255
1,026
19
2
1
186,861
0
L
Anubis
10,041
1,004
67
7
1
177,211
0
W
Zhong Kui
11,357
1,136
37
4
0
201,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role